Commit History

Autor SHA1 Mensaxe Data
  Mr.doob bf60911dd1 Renamed ShaderLib's 'normal2' shader to 'normalmap' as suggested in 4276c9f5882044272ca3a5a8796380a206121fc2. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 4276c9f588 Moved shaders in ShaderUtils.lib into ShaderLib. %!s(int64=12) %!d(string=hai) anos
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a408841c61 Changed three.js link in examples. %!s(int64=13) %!d(string=hai) anos
  alteredq d2921d5275 Changed UTF8v2Loader and CTMLoader to use BufferGeometry by default. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 63c4412726 I feel we don't really need a parameters var. %!s(int64=13) %!d(string=hai) anos
  alteredq c41288c7f2 Refactored CTMLoader parameters passing to make it easier to handle in SceneLoader. %!s(int64=13) %!d(string=hai) anos
  alteredq 25bffd0d3b One possible workaround for normal map inconsistencies across models. %!s(int64=13) %!d(string=hai) anos
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 632b0f8e0c HTML correctness. %!s(int64=13) %!d(string=hai) anos
  alteredq f75b34db18 Added SpotLight support to normal map shader. %!s(int64=13) %!d(string=hai) anos
  alteredq 01c31ae972 Big refactoring of BufferGeometry and CTMLoader: moved GL buffers initialization from loader into renderer, no more GL context dependency in loader. %!s(int64=13) %!d(string=hai) anos
  alteredq 34a42e2632 Fixed BufferGeometry sharing for large multi-chunk geometries. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 803f457728 Moved UTF8Loader to /examples/js/loaders and start to setup the idea from #1613. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 4d7a030b7e More folder structure clean up. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 31f5fc42d4 Fixed missing comma in webgl_loader_ctm. Fixes #1438. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 7eab901dae Updated all the links to the Wald Disney head. %!s(int64=13) %!d(string=hai) anos
  alteredq f59ed3e2ab Changed default ambient color to 0xffffff. %!s(int64=13) %!d(string=hai) anos
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. %!s(int64=13) %!d(string=hai) anos
  alteredq 8ec6317ef8 Added BufferGeometry for direct rendering from typed arrays. %!s(int64=14) %!d(string=hai) anos
  alteredq 4a82869c1e Added possibility of using workers for CTM decompression. %!s(int64=14) %!d(string=hai) anos
  alteredq 08e9c5b159 Added CTMLoader and example. %!s(int64=14) %!d(string=hai) anos