Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. %!s(int64=11) %!d(string=hai) anos
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. %!s(int64=12) %!d(string=hai) anos
  WestLangley 54171139ec Fixed UVs in Minecraft Examples %!s(int64=12) %!d(string=hai) anos
  Mr.doob 48137ed561 Fixed some more examples. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 59a9537ec5 Minecraft AO example: Using flipped quad as anisotropy workaround. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 8934c44b6d Improved minecraft examples. Using atlas instead of MeshFaceMaterial. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 0a82d24fcb Reverted Matrix4 makeTranslate/makeScale change. As suggested by @WestLangley in #2780. %!s(int64=12) %!d(string=hai) anos
  Mr.doob bdf658231e Using "best practices" in minecraft examples as discussed in #2780. %!s(int64=12) %!d(string=hai) anos
  Ben Houston 26b57b81be Matrix4.makeTranslation and Matrix4.makeScale now take Vector3 instead of thee scalars per #2780 %!s(int64=12) %!d(string=hai) anos
  Mr.doob 76803e913b Softer shadows in Minecraft AO example. %!s(int64=12) %!d(string=hai) anos
  Mr.doob cc47bed75e Updated minecraft demos. %!s(int64=12) %!d(string=hai) anos
  Mr.doob feffb88f1e Includes to editor and examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a408841c61 Changed three.js link in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 632b0f8e0c HTML correctness. %!s(int64=13) %!d(string=hai) anos
  alteredq e5ad64e8fe Ninja-hack to make minecraft AO example working again after big deflipping. %!s(int64=13) %!d(string=hai) anos
  alteredq 4dbff6d829 More examples resizing handling. Also fixed typo in flag name and cleaned whitespace in CombinedCamera. %!s(int64=13) %!d(string=hai) anos
  alteredq f5c7ac4983 More examples fixing. %!s(int64=13) %!d(string=hai) anos
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. %!s(int64=13) %!d(string=hai) anos
  alteredq c7d304db57 Fixed ambient occlusion in Minecraft example. %!s(int64=14) %!d(string=hai) anos
  Mr.doob f357225c2d Merging dev branch. %!s(int64=14) %!d(string=hai) anos
  alteredq d31398b28d Added THREE namespace to GeometryUtils. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
  Chris Killpack 2c502ae5db Switched examples over to FPCamera. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
  alteredq 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. %!s(int64=14) %!d(string=hai) anos