Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 9dcaea32d7 Updated all canvasrenderer examples. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 1382be562d Random improvements. %!s(int64=11) %!d(string=hai) anos
  Mr.doob d1cff82ec0 Updated voxelpainter examples to use Vector3.floor() %!s(int64=11) %!d(string=hai) anos
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 40d1f678b3 Improved voxelpainter examples. %!s(int64=11) %!d(string=hai) anos
  Mr.doob f07f0f3481 More examples clean up. %!s(int64=12) %!d(string=hai) anos
  Dale Stammen 451b63f29e removed return false to fix return error in IE 11 %!s(int64=12) %!d(string=hai) anos
  Mr.doob 51d597416f Using Matrix3.getNormalMatrix. See #3220. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2b63e4f8b2 Removed unused Matrix4.matrixRotationWorld. See #3220. %!s(int64=12) %!d(string=hai) anos
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 93d82a390a Fixed canvas_interactive_voxelpainter. %!s(int64=12) %!d(string=hai) anos
  Mr.doob f5c0132448 Reverted Box2.addPoint. CanvasRenderer now using Box2.setFromPoints. %!s(int64=12) %!d(string=hai) anos
  Ben Houston 70a5576061 Rename variable ray -> raycaster in examples to reflect class name change. %!s(int64=12) %!d(string=hai) anos
  Ben Houston e6f509baf6 rename Ray -> Raycaster, Ray3 -> Ray per @mrdoob (see #2729) %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a408841c61 Changed three.js link in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d75e7ae489 Added material.vertexColors = THREE.FaceColor support to CanvasRenderer and SVGRenderer. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2affcfa2b7 Better grids code. And minor tweaks to CanvasRenderer. %!s(int64=13) %!d(string=hai) anos
  Mr.doob bc0885618b Fixed canvas_interactive_voxelpainter example. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 632b0f8e0c HTML correctness. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. %!s(int64=13) %!d(string=hai) anos
  alteredq ce4cae51f9 Another batch of examples resizing handling. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5ba7abc69b Deprecated THREE.Vertex. %!s(int64=13) %!d(string=hai) anos
  Mr.doob ded6c16ad3 Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 91854828b1 mesh.overdraw clean up. %!s(int64=13) %!d(string=hai) anos