Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 530f87070f 2d clipping on CanvasRenderer and SVGRenderer %!s(int64=15) %!d(string=hai) anos
  Mr.doob b87a59fd35 Filesize update %!s(int64=15) %!d(string=hai) anos
  Mr.doob db14dccaf5 build update %!s(int64=15) %!d(string=hai) anos
  Mr.doob 3b334a3f40 VectorX.set() %!s(int64=15) %!d(string=hai) anos
  Mr.doob 47ba30790a Vector3.multiply -> multiplyScalar %!s(int64=15) %!d(string=hai) anos
  Mr.doob 2a334e0862 Credit where credit is due. %!s(int64=15) %!d(string=hai) anos
  Mr.doob fa9d346f50 Code style fixes %!s(int64=15) %!d(string=hai) anos
  Mr.doob d495a40406 That's not needed here... %!s(int64=15) %!d(string=hai) anos
  Mr.doob a6e98d7e9a Removed Class.js dependency %!s(int64=15) %!d(string=hai) anos
  Mr.doob 322d59fe4d Ok, that's the last one. %!s(int64=15) %!d(string=hai) anos
  Mr.doob e959ed50ef And again... %!s(int64=15) %!d(string=hai) anos
  Mr.doob 8ccfa6ffe1 Fixed stats again %!s(int64=15) %!d(string=hai) anos
  Mr.doob 42a19ef7c7 Fixed stats %!s(int64=15) %!d(string=hai) anos
  Mr.doob 106c77b9d0 Reverting %!s(int64=15) %!d(string=hai) anos
  Paul Brunt 91023d3f8a webgl finally rendering %!s(int64=15) %!d(string=hai) anos
  Mr.doob 0e017c800d Updated sample code %!s(int64=15) %!d(string=hai) anos
  Mr.doob 4f14b7b89e r5 %!s(int64=15) %!d(string=hai) anos
  Paul Brunt aac043805c first attempt at webGL renderer - not working yet %!s(int64=15) %!d(string=hai) anos
  Paul Brunt 1186a312f3 correct minor error in particle sizes %!s(int64=15) %!d(string=hai) anos
  Paul Brunt daf53d854d Now using projection matrix and particles are culled %!s(int64=15) %!d(string=hai) anos
  Mr.doob 1c972ff5b8 %!s(int64=15) %!d(string=hai) anos
  Mr.doob 18a404894a %!s(int64=15) %!d(string=hai) anos
  Mr.doob 0e00f695fe Added Flattr button %!s(int64=15) %!d(string=hai) anos
  Mr.doob 5dea17cb1f Extra indications for making the life of tinkerers easier. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 4e2365c857 Someone over reddit was asking what I was using for generating the three.js file so I thought I could as well commit the python script (and yuicompressor). %!s(int64=15) %!d(string=hai) anos
  Mr.doob 8d80942e27 SVGRenderer Particle support. CanvasRenderer context.setTransform(). Minor tweaks %!s(int64=15) %!d(string=hai) anos
  Mr.doob 8237dad94b %!s(int64=15) %!d(string=hai) anos
  Mr.doob 2a2dcc357e %!s(int64=15) %!d(string=hai) anos
  Mr.doob 2f55a64142 %!s(int64=15) %!d(string=hai) anos
  Mr.doob c26bcab83d New cube screenshot %!s(int64=15) %!d(string=hai) anos