Mr.doob
|
2761f1b161
Examples: Added setPixelRatio(). See #5627.
|
%!s(int64=10) %!d(string=hai) anos |
Mr.doob
|
b8be9bedb6
Fixed more broken Line examples.
|
%!s(int64=10) %!d(string=hai) anos |
Mr.doob
|
4b1742ce0a
Renamed THREE.Renderer back to THREE.Projector.
|
%!s(int64=10) %!d(string=hai) anos |
Mr.doob
|
662eaa17f1
Moved CanvasRenderer to examples folder.
|
%!s(int64=11) %!d(string=hai) anos |
Mr.doob
|
1516ec4d18
Fixed wrong overdraw usage in examples.
|
%!s(int64=11) %!d(string=hai) anos |
Mr.doob
|
9dcaea32d7
Updated all canvasrenderer examples.
|
%!s(int64=11) %!d(string=hai) anos |
Mr.doob
|
6a7d187ebf
Clean up of canvas performance example.
|
%!s(int64=12) %!d(string=hai) anos |
Mr.doob
|
2d3e2adcf3
Updated to latest stats.js and moved libs to js/libs.
|
%!s(int64=13) %!d(string=hai) anos |
Mr.doob
|
2affcfa2b7
Better grids code. And minor tweaks to CanvasRenderer.
|
%!s(int64=13) %!d(string=hai) anos |
Mr.doob
|
a5a00cc52a
Updated examples with three.min.js include. Closes #2229.
|
%!s(int64=13) %!d(string=hai) anos |
Mr.doob
|
987602dc0c
Normalizing DirectionalLight in CanvasRenderer and SVGRenderer. Fixes #2071.
|
%!s(int64=13) %!d(string=hai) anos |
Mr.doob
|
d06aa42e68
Removed unneded scene.add( camera ) from the examples.
|
%!s(int64=13) %!d(string=hai) anos |
Mr.doob
|
632b0f8e0c
HTML correctness.
|
%!s(int64=13) %!d(string=hai) anos |
alteredq
|
ce4cae51f9
Another batch of examples resizing handling.
|
%!s(int64=13) %!d(string=hai) anos |
Mr.doob
|
5ba7abc69b
Deprecated THREE.Vertex.
|
%!s(int64=13) %!d(string=hai) anos |
Mr.doob
|
ded6c16ad3
Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703.
|
%!s(int64=13) %!d(string=hai) anos |
alteredq
|
6b014f8684
Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples.
|
%!s(int64=13) %!d(string=hai) anos |
Mr.doob
|
5697084e64
Moved `RequestAnimationFrame.js` code right into `src/Three.js`.
|
%!s(int64=13) %!d(string=hai) anos |
Mr.doob
|
ec00f298be
CanvasRenderer and SVGRenderer using single-material system.
|
%!s(int64=13) %!d(string=hai) anos |
Mr.doob
|
c89e3fe49a
More breakage...
|
%!s(int64=14) %!d(string=hai) anos |
Mr.doob
|
309c484321
Updated some examples to the new camera setup.
|
%!s(int64=14) %!d(string=hai) anos |
Mr.doob
|
ad31ff1214
Fixed the rest of the examples.
|
%!s(int64=14) %!d(string=hai) anos |
Mr.doob
|
99713c72ae
Fixed some more examples.
|
%!s(int64=14) %!d(string=hai) anos |
Mr.doob
|
19d8261174
More examples clean up.
|
%!s(int64=14) %!d(string=hai) anos |
Mr.doob
|
71c2df1649
Updated HTML of some examples.
|
%!s(int64=14) %!d(string=hai) anos |
Mr.doob
|
a940f05427
Updated examples with the new `.add`/`.remove` methods.
|
%!s(int64=14) %!d(string=hai) anos |
Mr.doob
|
bfdb10a85a
Updated all examples so they use the renamed geometry classes.
|
%!s(int64=14) %!d(string=hai) anos |
Mr.doob
|
76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
|
%!s(int64=14) %!d(string=hai) anos |
Mr.doob
|
449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
|
%!s(int64=14) %!d(string=hai) anos |
Mr.doob
|
999a87358b
Some more clean up in Projector and CanvasRenderer.
|
%!s(int64=14) %!d(string=hai) anos |