Commit History

Author SHA1 Message Date
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient 10 years ago
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). 10 years ago
  Ben Houston c5f777f493 fix issues #5 and #6 from @WestLangley's comment here: https://github.com/mrdoob/three.js/pull/5809#issuecomment-68329651 10 years ago
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 10 years ago
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 years ago
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. 10 years ago
  Mr.doob d86527f9fa Improved some examples. 11 years ago
  Mr.doob 1ec37295bd Examples clean up. 11 years ago
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. 11 years ago
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 years ago
  WestLangley a1d6af3301 Made shadowmap HUD a toggle, plus miscellaneous cleanup 11 years ago
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. 12 years ago
  Mr.doob 9e2f76bbe8 Yet some more adjustHSV removal. 12 years ago
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 12 years ago
  alteredq ec9f99712e Fixed JSONLoader example material palette and some more examples cleanup. 12 years ago
  Mr.doob feffb88f1e Includes to editor and examples. 13 years ago
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 years ago
  Mr.doob a408841c61 Changed three.js link in examples. 13 years ago
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. 13 years ago
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 years ago
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 years ago
  Mr.doob 632b0f8e0c HTML correctness. 13 years ago
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. 13 years ago
  alteredq 47b9abfda3 Another batch of examples resizing. 13 years ago
  alteredq 1087cf8cda Implemented real spotlights. 13 years ago
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. 13 years ago
  alteredq f83c6a41ae Added unpackDepthRGBA shader. 13 years ago
  alteredq bf6b6d3c45 Modified SpotLight to cast light as PointLight (to be consistent with casted shadow). 13 years ago
  alteredq 55c95ea2a2 Added flag to SpotLight for showing shadow map camera. 13 years ago
  alteredq 49f14b8e68 Refactored shadow maps to store shadow parameters and data in SpotLight. 13 years ago