提交历史

作者 SHA1 备注 提交日期
  Mugen87 3dec93febb Removed deprecated code in glTFLoader 9 年之前
  Greg Tatum ddae8d4cc0 Reverted styling for glTFLoader.js 10 年之前
  Greg Tatum 2f1f87ff4b SkinnedMesh.bind() change reflected in docs and loaders 10 年之前
  dubejf 8eb87c7b63 AddDrawcall: Simplify calls with explicit indexOffset of zero 10 年之前
  Mr.doob dd430fc9fa Loader: Removed showStatus. 10 年之前
  dubejf cbf1cd2803 BufferAttribute.length not compatible with r71 10 年之前
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. 10 年之前
  Mr.doob 06ff0d654d Merge commit 'e510143cdf5e8a882c199a0a3f3585e087b2dbb7' into dev 10 年之前
  Tiago Cardoso e510143cdf Adds check complete on shader resource available delegate; resolves issue #6442 10 年之前
  brason eb68622a6e Add missing semicolons 10 年之前
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 年之前
  gero3 4501d5a51d revert last commit 10 年之前
  gero3 fe8493157e codestyle fixes 10 年之前
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 10 年之前
  Elisée Maurer f523a58dc3 Fix a couple uses of ".prototype = new" 10 年之前
  Mr.doob 90606a278b WebGLRenderer: Reverted non-hot-path Object.keys(). Moved hot-path ones to single-call paths. See #5186. 11 年之前
  Mr.doob f69a0c5f45 Fixed Matrix* breakage. 11 年之前
  Ian Kerr e5ef70b15c Fixes glTF skeleton loading, which was broken by pull request #4812. 11 年之前
  Mr.doob c68e711996 Made glTFLoader BufferGeometry only. 11 年之前
  Mr.doob af31ee581c Fixed glTFLoader with SkinnedMesh changes. 11 年之前
  Mr.doob aec75c71e0 Fixed glTFLoader breakage cause by recent matrixWorldNeedsUpdate default change. 11 年之前
  Mr.doob f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 年之前
  Tony Parisi 2187adfd9c Added glTF Loader. Still need to put in model credits 11 年之前