Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 928c8177ab Removed no longer needed uniform types. %!s(int64=9) %!d(string=hai) anos
  tschw 79ad4be3cb Maintenance (#8802) %!s(int64=9) %!d(string=hai) anos
  tschw 4c39c8bbe8 Updated shadowMap.cullFace -> .flipSidedFaces. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 173caa387a stats.js usage clean up %!s(int64=9) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  tschw c32f31a587 Animation: New API, caching and masses. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2a91fef346 shadowDarkness clean up. %!s(int64=10) %!d(string=hai) anos
  Mr.doob d16903842a Clean up. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 5720ae4e06 Geometry: Removed morphColors. %!s(int64=10) %!d(string=hai) anos
  Ben Houston 036147e203 geometry/object.clips -> geometry/object.animation %!s(int64=10) %!d(string=hai) anos
  Ben Houston e6795ff363 removing MorphAnimMesh from various examples. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 3ed0acb0cf Removed (long-time broken) Cascaded ShadowMaps code. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 9edf44766a Fixed HemisphereLight example. %!s(int64=10) %!d(string=hai) anos
  Mr.doob d1e7b1dc73 MorphNormals code clean up. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 66d3eb0d36 Updated shadowMap calls. %!s(int64=10) %!d(string=hai) anos
  brason eb68622a6e Add missing semicolons %!s(int64=10) %!d(string=hai) anos
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient %!s(int64=10) %!d(string=hai) anos
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). %!s(int64=10) %!d(string=hai) anos
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=10) %!d(string=hai) anos
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. %!s(int64=11) %!d(string=hai) anos
  Nima ec13c4c36c samples will not generate negative f error anymore %!s(int64=11) %!d(string=hai) anos
  Mr.doob 96ad117989 Removed physicallyBasedShading from examples and documentation. %!s(int64=11) %!d(string=hai) anos
  Mr.doob a6aedbb9d2 Replaced yet some more setHSV with setHSL. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 4b232302f8 And more adjustHSV removal. %!s(int64=12) %!d(string=hai) anos
  alteredq ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace %!s(int64=12) %!d(string=hai) anos
  alteredq 2fb5db39f8 Renamed renderer.shadowMapCullFrontFaces => renderer.shadowMaterialSide %!s(int64=12) %!d(string=hai) anos
  alteredq 886ba4de3e Renamed mPosition => worldPosition in shaders. %!s(int64=13) %!d(string=hai) anos
  alteredq ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. %!s(int64=13) %!d(string=hai) anos
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). %!s(int64=13) %!d(string=hai) anos