Commit History

Upphovsman SHA1 Meddelande Datum
  Mr.doob 68536213c2 Fixed example that relied on internal class. 9 år sedan
  Mr.doob 928c8177ab Removed no longer needed uniform types. 9 år sedan
  tschw 073c3ab29d Refactored vWorldPosition from phong to envmap where it actually belongs. 9 år sedan
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 år sedan
  Mr.doob 379f902d15 Merged ambient_pars.glsl into lights_pars.glsl 9 år sedan
  Mr.doob ac0154cbe7 Removed THREE.UniformsLib[ "ambient" ] references. 9 år sedan
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture 9 år sedan
  Mugen87 0f5e69cec8 removed deprecated THREE.ImageUtils.loadTextureCube 9 år sedan
  Mr.doob 645aaf254c Fixed examples. 9 år sedan
  Mr.doob d6ee54be24 WebGLRenderer: MAX_ to NUM_. See 8c82186dc3c71e1d6d61c28f67acc29a072ec1d7. 9 år sedan
  Mr.doob 8c82186dc3 WebGLRenderer: MAX_ clean up. 9 år sedan
  Ben Houston 05118ea6bb further consolidation of different material BRDFs via the same lighting template. 9 år sedan
  Ben Houston 3c9e00fe0d get skin, tone mapping and terrain examples working with new BSDF and light structures. 9 år sedan
  Mr.doob 5381cfbe26 Fixed example. 10 år sedan
  Mr.doob b4242d00f4 Fixed OrbitControls and DAT fight. 10 år sedan
  Ricardo Cabello 5575764d97 Merge pull request #6245 from WestLangley/dev-gamma 10 år sedan
  Michael Bond 0ba7480cb1 Fix for average lumninance uniform not being set across both static tone mapping shaders 10 år sedan
  Ben Houston 8d83e0e5d4 add gamma correction pass to adaptive tone mapping example. 10 år sedan
  Ben Houston 25aa4299ab refactor on screen controls on readability, add enable/disable tone mapping. 10 år sedan
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 år sedan
  Mr.doob 5b93b458c1 Renamed tonemapping example. 10 år sedan