Historique des commits

Auteur SHA1 Message Date
  WestLangley 832c2ca0f3 Clone defines il y a 7 ans
  Ben Houston 6857d8de67 make DOF work again. il y a 8 ans
  Mr.doob 7119c4c084 Clean up. il y a 8 ans
  Mr.doob 6d2656766c Merge branch 'dev' into renderTargetNames il y a 8 ans
  Ludovic Bailly eafc8ad66d Added comments il y a 8 ans
  Ludovic Bailly 42a7e929cc Fixed clipped quad pass when using clippingPlanes on WebGLRenderer il y a 8 ans
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. il y a 8 ans
  Ben Houston 636d2e5ddb set render target names properly for all created render targets in ThreeJS. il y a 8 ans
  aardgoose 113e8e34d9 remove UniformsUtils.* il y a 8 ans
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. il y a 9 ans
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) il y a 9 ans
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) il y a 9 ans
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes il y a 9 ans
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" il y a 9 ans
  Mugen87 644d6a21d7 #7952 New Stencil Buffer Management il y a 9 ans
  gero3 923256459e fixed files to codestyle il y a 10 ans
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. il y a 10 ans
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log il y a 10 ans
  Mr.doob 68269fb45e Examples clean up. il y a 11 ans
  Mr.doob 15c0f435ec Fixed BokehPass. il y a 11 ans
  Jay Weeks 7eac0a724b Add depth of field post-process with bokeh shader il y a 11 ans