Guillaume Fradin 093346d323 check if webgl2 is used before checking for extension OES_texture_float, to avoid a console warning 5 years ago
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animation 764bc3dbbc BufferGeometry: Introduce .setAttribute() and .deleteAttribute(). 5 years ago
cameras 1c148c195f JSM: Added module and TS file for CinematicCamera and BokehShader2. 6 years ago
controls 59f56886fc Added scaleSnap to TransformControls. 5 years ago
curves 43ca366109 Fixed malformed jsdoc comment blocks 6 years ago
effects 8db89be3aa Add .type property to shader 5 years ago
exporters c853c7bc41 PLYExporter: Fix binary export and add example. 5 years ago
geometries 764bc3dbbc BufferGeometry: Introduce .setAttribute() and .deleteAttribute(). 5 years ago
interactive 022fc8b56f Examples: Clean up SelectionBox. 6 years ago
libs 3ae50621bd Update basis_transcoder with reduced size 5 years ago
lights 82389522c9 LightProbeGenerator: Clean up. 5 years ago
lines 6a21666565 Merge pull request #17872 from gkjohnson/linesegments2-raycast 5 years ago
loaders 0c96a5a516 GLTFLoader: Improve logging in computeBounds(). 5 years ago
math e3660e189b Examples: Clean up 6 years ago
misc 093346d323 check if webgl2 is used before checking for extension OES_texture_float, to avoid a console warning 5 years ago
modifiers 032bfbd699 Update SubdivisionModifier - use all uv channels 5 years ago
objects e16db45435 WebGLRenderer: VR -> XR. 5 years ago
offscreen 871a52832c Examples: Improved webgl_worker_offscreencanvas. 6 years ago
pmrem 1550b4f631 rename prepare methods 5 years ago
postprocessing 5fbec8510d FullScreenQuad: Introduce dispose(). 5 years ago
renderers fdd5ef59fd pointer-events should be with cameraElement 5 years ago
shaders bcae9cf093 Remove TerrainShader 5 years ago
utils cafbf917be Make .computeTangents() more robust 5 years ago
vr 32de1dc3b5 Removed WebVR code. 5 years ago
WebGL.js 106528bdee JSM: Move WebGL.js into THREE namespace and modularize. 6 years ago