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animation
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d1c244492a
Remove redundant renormalization and add comment
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6 years ago |
cameras
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deecc75ca3
Fix minor bug
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6 years ago |
controls
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8321126c5a
JSM: More modules and TS files.
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6 years ago |
crossfade
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85f911fb5c
removed renderTarget and forceClear from WebGLRenderer.render() in example code
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6 years ago |
curves
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f6f47a297b
JSM: Added module and TS files for FBXLoader and NURBS.
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6 years ago |
effects
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b505a953c0
Examples: Clean up
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6 years ago |
exporters
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79504608a4
GLTFExporter: Clean up.
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6 years ago |
geometries
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b505a953c0
Examples: Clean up
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6 years ago |
interactive
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b505a953c0
Examples: Clean up
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6 years ago |
libs
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089ae05ffa
Update Ammo.js to current version
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6 years ago |
lights
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6a3c1a6a61
Remove utility methods no longer needed
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6 years ago |
lines
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540442553b
Modify uvs
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7 years ago |
loaders
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2b34b801ec
JSM: Added module and TS file for RGBELoader.
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6 years ago |
math
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b505a953c0
Examples: Clean up
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6 years ago |
modifiers
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667b79555e
Fix `this` reference, remove unused variable
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7 years ago |
nodes
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b7b6cb6ace
fix this.size
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6 years ago |
objects
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15c7e908fd
Switch checking for camera.viewport to camera.isArrayCamera on reflector and refractor
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6 years ago |
offscreen
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871a52832c
Examples: Improved webgl_worker_offscreencanvas.
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6 years ago |
pmrem
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50d05fc234
WebGLRenderer: Add activeCubeFace/activeMipMapLevel to setRenderTarget()
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6 years ago |
postprocessing
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1dfbba57a8
EffectComposer: Introduce .setPixelRatio() and harmonize resizing.
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6 years ago |
renderers
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117310ef9b
CSS2DRenderer: Clean up.
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6 years ago |
shaders
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85115334df
Remove outdated type definitions in uniforms
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6 years ago |
utils
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cad36ccb66
ShadowMapViewer: Fix usage of UniformsUtils.
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6 years ago |
vr
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6b37efa1ab
WebVR: Make XR test more robust.
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6 years ago |
AnimationClipCreator.js
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fc797ceb34
AnimationClipCreator: Clean up
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7 years ago |
Car.js
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1f86be32ff
switch rotation axes
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7 years ago |
Cloth.js
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de4abeaba6
Convert to BufferGeometry
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6 years ago |
ConvexObjectBreaker.js
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5abd21a5c5
Examples: Clean up
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7 years ago |
CurveExtras.js
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68308f6a54
CurveExtras: Clean up
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7 years ago |
GPUComputationRenderer.js
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85f911fb5c
removed renderTarget and forceClear from WebGLRenderer.render() in example code
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6 years ago |
GPUParticleSystem.js
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a0a58c562c
GPUParticleSystem: Clean up
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7 years ago |
Gyroscope.js
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764d3c08bf
Object3D: Setting parent to null by default. See #6987.
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10 years ago |
ImprovedNoise.js
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7b6f2076d4
Fixed ImprovedNoise.js. See https://twitter.com/3dflashlo/status/745255516033662976
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9 years ago |
MD2Character.js
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de338cfb98
MD2Character*: Use first frame for reference boundingBox.
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6 years ago |
MD2CharacterComplex.js
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de338cfb98
MD2Character*: Use first frame for reference boundingBox.
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6 years ago |
MarchingCubes.js
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8933cc7064
Rename parameter
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6 years ago |
MorphAnimMesh.js
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60ef1a6523
Animation Update (#8918)
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9 years ago |
MorphBlendMesh.js
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5269b77717
MD2Loader: Use BufferGeometry
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7 years ago |
Ocean.js
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157228fe1f
Examples: Clean up
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6 years ago |
PRNG.js
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923256459e
fixed files to codestyle
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10 years ago |
ParametricGeometries.js
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5608b30f47
ParametricGeometry: Remove return of surface equations
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7 years ago |
QuickHull.js
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a81ee5d485
QuickHull: Added intersectRay().
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6 years ago |
RollerCoaster.js
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4f5aff0dd6
Examples: Clean up
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7 years ago |
ShaderGodRays.js
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84462a6d39
ShaderGodRays: Rename depthMask material
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7 years ago |
ShaderSkin.js
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daf1aa3279
ShaderSkin: Remove comment
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6 years ago |
ShaderTerrain.js
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6d87f46111
rename to lights_type_kind(2)
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7 years ago |
ShaderToon.js
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928c8177ab
Removed no longer needed uniform types.
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9 years ago |
ShaderTranslucent.js
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7a0651d31a
Fast subsurface scattering shader support in ShaderTranslucent.
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7 years ago |
SimplexNoise.js
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eb68622a6e
Add missing semicolons
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10 years ago |
TimelinerController.js
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4ab3305a4a
Fixed some lgtm.com alerts.
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8 years ago |
Volume.js
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5ecdacd6e8
Examples: Clean up
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7 years ago |
VolumeSlice.js
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7fed340836
Examples: Ensure geometries are disposed in webgl_loader_nrrd
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6 years ago |
WebGL.js
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e4063750a9
Refactored Detector.js into WebGL.js
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6 years ago |