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cameras
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eb68622a6e
Add missing semicolons
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10 anni fa |
controls
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f2645597df
Fixed zoom bug in trackball control
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10 anni fa |
crossfade
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eb68622a6e
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10 anni fa |
curves
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eb68622a6e
Add missing semicolons
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10 anni fa |
effects
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2665e375bf
Replaced instanceof Array with Array.isArray(). See #5886.
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10 anni fa |
exporters
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6b4d6b11c3
OBJExporter: Minor clean up.
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10 anni fa |
geometries
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eb68622a6e
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10 anni fa |
libs
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eb68622a6e
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10 anni fa |
loaders
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b440351f24
return XMLHttpRequest returned from XHRLoader
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10 anni fa |
math
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1aabcb379c
Examples clean up.
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10 anni fa |
modifiers
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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10 anni fa |
objects
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469c2e39aa
Moved ShadowMesh to examples/js/objects by now.
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10 anni fa |
postprocessing
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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10 anni fa |
renderers
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60e08de984
Projector: Use first vertex normal as face normal when BufferGeometry.
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10 anni fa |
shaders
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4fd2c9627f
remove stray gamma correction from ToneMapShader.
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10 anni fa |
utils
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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10 anni fa |
wip
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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10 anni fa |
AudioObject.js
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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10 anni fa |
BlendCharacter.js
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eb68622a6e
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10 anni fa |
BlendCharacterGui.js
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eb68622a6e
Add missing semicolons
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10 anni fa |
Car.js
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b0f0c3bd1a
Remove unnecessary semicolons
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10 anni fa |
Cloth.js
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eb68622a6e
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10 anni fa |
CurveExtras.js
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eb68622a6e
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10 anni fa |
Detector.js
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fe8493157e
codestyle fixes
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10 anni fa |
ImprovedNoise.js
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eb68622a6e
Add missing semicolons
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10 anni fa |
MD2Character.js
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1df48eefe2
Removed wrap lighting from Phong and Lambert
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10 anni fa |
MD2CharacterComplex.js
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1df48eefe2
Removed wrap lighting from Phong and Lambert
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10 anni fa |
MarchingCubes.js
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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10 anni fa |
Mirror.js
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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10 anni fa |
Ocean.js
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b0f0c3bd1a
Remove unnecessary semicolons
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10 anni fa |
Octree.js
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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10 anni fa |
PRNG.js
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041054283a
Messing with a new terrain generator demo.
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14 anni fa |
ParametricGeometries.js
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4501d5a51d
revert last commit
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10 anni fa |
ShaderDeferred.js
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7734866332
fix deferred renderer with new separate uv/uv2 vertex/fragment params.
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10 anni fa |
ShaderGodRays.js
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774fa4ae04
Added workaround for ANGLE bug in godrays example.
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13 anni fa |
ShaderSkin.js
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59aebeda08
ShaderMaterial: Added derivatives property so we can inject the directive first thing. See #6493.
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10 anni fa |
ShaderTerrain.js
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e83bf8a30d
Merge branch 'phong_diffuseColor' of https://github.com/bhouston/three.js into dev
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10 anni fa |
ShaderToon.js
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36d2494d59
Renamed nWorld => worldNormal in shaders.
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12 anni fa |
SimplexNoise.js
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eb68622a6e
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10 anni fa |
SimulationRenderer.js
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eb68622a6e
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10 anni fa |
SkyShader.js
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1b6effb204
Some Examples + Buffers/Maths
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10 anni fa |
Sparks.js
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eb68622a6e
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10 anni fa |
TypedArrayUtils.js
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fe8493157e
codestyle fixes
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10 anni fa |
UCSCharacter.js
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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10 anni fa |
WaterShader.js
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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10 anni fa |