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cameras
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fe8493157e
codestyle fixes
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controls
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5c38e6bdd4
Unnecessary parameter
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crossfade
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fe8493157e
codestyle fixes
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curves
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fe8493157e
codestyle fixes
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effects
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5f6d4cc80c
More VR* clean up.
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exporters
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fe8493157e
codestyle fixes
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geometries
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4501d5a51d
revert last commit
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libs
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3a0a43137d
PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too
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loaders
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03b8391b2f
Removing MeshFaceMaterial.
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math
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1aabcb379c
Examples clean up.
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modifiers
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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objects
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469c2e39aa
Moved ShadowMesh to examples/js/objects by now.
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postprocessing
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29eebde86d
Remove unnecessary usage of Math.log2, not supported in IE.
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renderers
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4d0041d9be
CanvasRenderer: typo
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shaders
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4fd2c9627f
remove stray gamma correction from ToneMapShader.
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utils
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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wip
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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%!s(int64=10) %!d(string=hai) anos |
AudioObject.js
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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%!s(int64=10) %!d(string=hai) anos |
BlendCharacter.js
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4501d5a51d
revert last commit
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BlendCharacterGui.js
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4b456f8852
SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples.
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Car.js
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fe8493157e
codestyle fixes
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Cloth.js
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fe8493157e
codestyle fixes
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CurveExtras.js
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4501d5a51d
revert last commit
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Detector.js
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fe8493157e
codestyle fixes
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ImprovedNoise.js
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fe8493157e
codestyle fixes
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MD2Character.js
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fe8493157e
codestyle fixes
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MD2CharacterComplex.js
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fe8493157e
codestyle fixes
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MarchingCubes.js
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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%!s(int64=10) %!d(string=hai) anos |
Mirror.js
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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%!s(int64=10) %!d(string=hai) anos |
Ocean.js
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fe8493157e
codestyle fixes
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Octree.js
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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PRNG.js
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041054283a
Messing with a new terrain generator demo.
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ParametricGeometries.js
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4501d5a51d
revert last commit
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ShaderDeferred.js
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7734866332
fix deferred renderer with new separate uv/uv2 vertex/fragment params.
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ShaderGodRays.js
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774fa4ae04
Added workaround for ANGLE bug in godrays example.
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ShaderSkin.js
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e83bf8a30d
Merge branch 'phong_diffuseColor' of https://github.com/bhouston/three.js into dev
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ShaderTerrain.js
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e83bf8a30d
Merge branch 'phong_diffuseColor' of https://github.com/bhouston/three.js into dev
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ShaderToon.js
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36d2494d59
Renamed nWorld => worldNormal in shaders.
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SimplexNoise.js
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4501d5a51d
revert last commit
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SimulationRenderer.js
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fe8493157e
codestyle fixes
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SkyShader.js
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1aabcb379c
Examples clean up.
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Sparks.js
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4501d5a51d
revert last commit
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TypedArrayUtils.js
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fe8493157e
codestyle fixes
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UCSCharacter.js
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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%!s(int64=10) %!d(string=hai) anos |
WaterShader.js
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c24855eedf
Do not generate mipmaps if render target generateMipmaps is not set.
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