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cameras
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c4349d438d
Merge pull request #6735 from elisee/patch-1
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controls
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6b029a4b97
Simplified mode switching / visibility.
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crossfade
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eb68622a6e
Add missing semicolons
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curves
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eb68622a6e
Add missing semicolons
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effects
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2665e375bf
Replaced instanceof Array with Array.isArray(). See #5886.
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exporters
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b882201830
Clean up.
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geometries
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eb68622a6e
Add missing semicolons
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libs
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51b35e3d89
Updated stats.js
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%!s(int64=10) %!d(string=hai) anos |
loaders
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70e4206dbf
Merge branch 'unify_loaders' of https://github.com/zinefer/three.js into dev
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math
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a1d3430b22
mod hue and clamp saturation and lightness
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modifiers
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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objects
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469c2e39aa
Moved ShadowMesh to examples/js/objects by now.
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postprocessing
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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renderers
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d7abffc155
Fixed canvas build. See #6513.
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shaders
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aee03c4e91
Merge pull request #6769 from dubejf/parallax
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utils
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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wip
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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AudioObject.js
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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BlendCharacter.js
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eb68622a6e
Add missing semicolons
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BlendCharacterGui.js
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4b18cf5151
Simplified animation skinning blending example.
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Car.js
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b0f0c3bd1a
Remove unnecessary semicolons
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Cloth.js
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eb68622a6e
Add missing semicolons
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CurveExtras.js
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eb68622a6e
Add missing semicolons
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Detector.js
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fe8493157e
codestyle fixes
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ImprovedNoise.js
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eb68622a6e
Add missing semicolons
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MD2Character.js
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1df48eefe2
Removed wrap lighting from Phong and Lambert
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MD2CharacterComplex.js
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1df48eefe2
Removed wrap lighting from Phong and Lambert
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MarchingCubes.js
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c376ddce2d
Clean up.
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Mirror.js
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64c1c09101
fix Mirror.js
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Ocean.js
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b0f0c3bd1a
Remove unnecessary semicolons
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Octree.js
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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PRNG.js
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041054283a
Messing with a new terrain generator demo.
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ParametricGeometries.js
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4501d5a51d
revert last commit
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ShaderDeferred.js
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7734866332
fix deferred renderer with new separate uv/uv2 vertex/fragment params.
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ShaderGodRays.js
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774fa4ae04
Added workaround for ANGLE bug in godrays example.
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ShaderSkin.js
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59aebeda08
ShaderMaterial: Added derivatives property so we can inject the directive first thing. See #6493.
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ShaderTerrain.js
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e83bf8a30d
Merge branch 'phong_diffuseColor' of https://github.com/bhouston/three.js into dev
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ShaderToon.js
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36d2494d59
Renamed nWorld => worldNormal in shaders.
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SimplexNoise.js
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eb68622a6e
Add missing semicolons
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SimulationRenderer.js
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eb68622a6e
Add missing semicolons
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SkyShader.js
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1b6effb204
Some Examples + Buffers/Maths
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Sparks.js
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eb68622a6e
Add missing semicolons
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TypedArrayUtils.js
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fe8493157e
codestyle fixes
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UCSCharacter.js
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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WaterShader.js
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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%!s(int64=10) %!d(string=hai) anos |