Mu Daosheng 745502aff3 Add ambient color for palette пре 11 година
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cameras e45d64636d Moved CombinedCamera out of build. пре 11 година
controls 93602b0d1a Simplified DeviceOrientationControls a bit more. пре 11 година
crossfade a01e7c0bed Updated examples that rely on GeometryUtils.merge. пре 11 година
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. пре 12 година
effects 8ae554e014 Simpler StereoEffect. пре 11 година
exporters 255cded963 STLBinaryExporter пре 11 година
geometries 7f9c5af70a Merge branch 'hilbert-curves' of https://github.com/thorsummoner/three.js into dev пре 11 година
libs ae288b0d8c New example WebGl-Geometry-Text-2 uses new triangulation PnlTri.js V1.0 пре 11 година
loaders 16f559cbf2 Removed unused var verticesCount from OBJMTLLoader.js пре 11 година
math f4ce69bc98 Updated examples with API changes. пре 11 година
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() пре 11 година
postprocessing c7ffc51299 DigitalGlitch shader, and GlitchPostprocessing pass added пре 11 година
renderers 745502aff3 Add ambient color for palette пре 11 година
shaders 843eac0ca3 Merge branch 'technicolor_shader' of https://github.com/flimshaw/three.js into dev пре 11 година
utils d5c57ee8f9 Moved BufferGeometryUtils.fromGeometry to BufferGeometry. See #4835. пре 11 година
wip c67501322b Minor improvements. пре 11 година
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() пре 11 година
BlendCharacter.js 519df502a5 Fixed webgl_animation_skinning_blending example. пре 11 година
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. пре 11 година
Car.js eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. пре 11 година
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). пре 12 година
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. пре 13 година
Detector.js 58e46224b8 Fixed Detector code. See #3871. пре 12 година
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. пре 14 година
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. пре 13 година
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. пре 13 година
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. пре 13 година
Mirror.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! пре 11 година
Ocean.js cc80f2c9ee Ocean2: Yet more clean up. пре 11 година
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() пре 11 година
PRNG.js 041054283a Messing with a new terrain generator demo. пре 14 година
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. пре 13 година
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. пре 12 година
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. пре 13 година
ShaderSkin.js 04ce05d49c unifying shader names. пре 11 година
ShaderTerrain.js 04ce05d49c unifying shader names. пре 11 година
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. пре 12 година
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 пре 13 година
SimulationRenderer.js cf6d41b320 Better for loop for SimulationRenderer пре 11 година
SkyShader.js 55dd8add1e Initial import of Preetham Sky Shader and Example пре 11 година
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 12 година
TypedArrayUtils.js 21322b785f Added performance improvement ideas пре 11 година
UCSCharacter.js 006625d3aa Removed irrelevant code. пре 11 година
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! пре 11 година