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controls
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2b6505090d
OrbitControls should only emit change events when distance > epsilon
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11 年之前 |
core
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a6929f1489
Replaced TypedArray experiments.
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12 年之前 |
crossfade
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9989f380fd
Renamed all CubeGeometry instances.
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11 年之前 |
curves
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40cec1eb64
Moving NURBS code to /examples/js/curves for now.
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12 年之前 |
effects
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e1bf2be936
Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077.
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11 年之前 |
exporters
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7feed00d5e
GeometryExporter: Fixed check for FaceVertexUv. Fixes #4446.
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11 年之前 |
geometries
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f46a2b841e
Removed face.centroid and geometry.computeCentroids()
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11 年之前 |
libs
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7103cf69d7
USC example clean up.
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11 年之前 |
loaders
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f46a2b841e
Removed face.centroid and geometry.computeCentroids()
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11 年之前 |
math
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a6929f1489
Replaced TypedArray experiments.
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12 年之前 |
modifiers
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f46a2b841e
Removed face.centroid and geometry.computeCentroids()
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11 年之前 |
postprocessing
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15c0f435ec
Fixed BokehPass.
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11 年之前 |
renderers
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94a83e684c
RaytracingRenderer: Minor refactoring.
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11 年之前 |
shaders
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7dabc9274d
More compatible lens flare shader code as suggested by @ajstubbs in #3603.
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12 年之前 |
AudioObject.js
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bb31515d6b
Vector3.get*FromMatrix() -> Vector3.setFromMatrix*()
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11 年之前 |
BufferGeometryUtils.js
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145eecb836
BufferGeometryUtils: Minor code clean up.
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11 年之前 |
Car.js
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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12 年之前 |
Cloth.js
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db6a79a730
Fixed some more sub(a,b) to subVectors(a,b).
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12 年之前 |
CurveExtras.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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13 年之前 |
Detector.js
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58e46224b8
Fixed Detector code. See #3871.
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12 年之前 |
ImprovedNoise.js
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2a8abb5531
Implemented gero3 Rectangle optimisations.
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14 年之前 |
MD2Character.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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12 年之前 |
MD2CharacterComplex.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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12 年之前 |
MarchingCubes.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 年之前 |
Mirror.js
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82358f2b21
Fixed Mirror and WaterShader. Thanks @erichlof!
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11 年之前 |
Octree.js
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f46a2b841e
Removed face.centroid and geometry.computeCentroids()
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11 年之前 |
PRNG.js
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041054283a
Messing with a new terrain generator demo.
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14 年之前 |
ParametricGeometries.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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13 年之前 |
ShaderDeferred.js
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060b294a12
WebGLDeferredRenderer: added tonemapping.
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12 年之前 |
ShaderGodRays.js
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774fa4ae04
Added workaround for ANGLE bug in godrays example.
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12 年之前 |
ShaderSkin.js
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04ce05d49c
unifying shader names.
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11 年之前 |
ShaderTerrain.js
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04ce05d49c
unifying shader names.
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11 年之前 |
ShaderToon.js
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36d2494d59
Renamed nWorld => worldNormal in shaders.
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12 年之前 |
SimplexNoise.js
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9ad6e5445e
fixes for dot operations in SimplexNoise. #1993
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13 年之前 |
SimulationRenderer.js
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2581cfbf18
Examples: GPGPU Birds BufferGeometry
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11 年之前 |
Sparks.js
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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12 年之前 |
TypedArrayUtils.js
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21322b785f
Added performance improvement ideas
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11 年之前 |
UCSCharacter.js
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006625d3aa
Removed irrelevant code.
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11 年之前 |
UVsUtils.js
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602fcd0415
Added wrapping support and canvas size parameter to UVsDebug
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12 年之前 |
WaterShader.js
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82358f2b21
Fixed Mirror and WaterShader. Thanks @erichlof!
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11 年之前 |