Mr.doob 89a9dba22d VRMLLoader: More fixes. 10 лет назад
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cameras e45d64636d Moved CombinedCamera out of build. 11 лет назад
controls 61b7c68a03 Updated examples using Projector.(un)projectVector. 10 лет назад
crossfade a01e7c0bed Updated examples that rely on GeometryUtils.merge. 11 лет назад
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 лет назад
effects 295581dc98 VREffect improvements. 11 лет назад
exporters 91071670f8 small bugfix: Geometry parameters weren't exported 10 лет назад
geometries 9f69cbc3ac Decals: Code clean up. 11 лет назад
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too 11 лет назад
loaders 89a9dba22d VRMLLoader: More fixes. 10 лет назад
math f4ce69bc98 Updated examples with API changes. 11 лет назад
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 лет назад
postprocessing 68269fb45e Examples clean up. 11 лет назад
renderers 4b1742ce0a Renamed THREE.Renderer back to THREE.Projector. 10 лет назад
shaders ab675778a8 Parallax mapping example 10 лет назад
utils d5c57ee8f9 Moved BufferGeometryUtils.fromGeometry to BufferGeometry. See #4835. 11 лет назад
wip fce86cbbda Added PlaneBufferGeometry. 11 лет назад
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 лет назад
BlendCharacter.js aff4c1c2a1 This commit improves the flexibility of the animation system by allowing any 11 лет назад
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 лет назад
Car.js eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. 11 лет назад
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 лет назад
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 лет назад
Detector.js d7b445d0de browserify Detector.js 11 лет назад
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 лет назад
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 лет назад
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 лет назад
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
Mirror.js 90ab0b70bf Polyfill for Math.sign(). 11 лет назад
Ocean.js 8eeb0d5bbd Examples improvements. 11 лет назад
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 лет назад
PRNG.js 041054283a Messing with a new terrain generator demo. 14 лет назад
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 лет назад
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 лет назад
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 12 лет назад
ShaderSkin.js 04ce05d49c unifying shader names. 11 лет назад
ShaderTerrain.js 04ce05d49c unifying shader names. 11 лет назад
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 лет назад
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 лет назад
SimulationRenderer.js cf6d41b320 Better for loop for SimulationRenderer 11 лет назад
SkyShader.js 55dd8add1e Initial import of Preetham Sky Shader and Example 11 лет назад
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 лет назад
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 лет назад
UCSCharacter.js 953931d101 Fix a small problem in UCSCharacter 11 лет назад
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 лет назад