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LineBasicMaterial.html
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7d2c0ff7d8
added references to base material class in docu
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%!s(int64=9) %!d(string=hai) anos |
LineDashedMaterial.html
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fec555a63b
more white space and method tags (#9018)
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%!s(int64=9) %!d(string=hai) anos |
Material.html
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bb1e6cb421
Improved documentation for Materials / Material (#9994)
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MeshBasicMaterial.html
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f8df139d61
MeshBasicMaterial: Add support for lightMap (#9975)
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MeshDepthMaterial.html
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759f45bb0b
Add iOS workaround to documentation pages (#9280)
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%!s(int64=9) %!d(string=hai) anos |
MeshLambertMaterial.html
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a88cf2b9ca
Improved documentation for Constants / Textures (#10001)
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MeshNormalMaterial.html
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759f45bb0b
Add iOS workaround to documentation pages (#9280)
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%!s(int64=9) %!d(string=hai) anos |
MeshPhongMaterial.html
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a88cf2b9ca
Improved documentation for Constants / Textures (#10001)
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%!s(int64=8) %!d(string=hai) anos |
MeshPhysicalMaterial.html
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2337142734
Created docs for MeshPhysicalMaterial and ShadowMaterial (#10044)
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MeshStandardMaterial.html
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c2c81588c3
Fill in TODOs (#9964)
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MultiMaterial.html
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fec555a63b
more white space and method tags (#9018)
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PointsMaterial.html
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9a42963e62
Docs: Particles to Points.
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RawShaderMaterial.html
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514ea03724
Docs: Implemented base tag. See #6840
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%!s(int64=10) %!d(string=hai) anos |
ShaderMaterial.html
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32bc711689
Relocate misplaced p closing tag, change emph tag to em and add missing open tag in ShaderMaterial.html
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%!s(int64=8) %!d(string=hai) anos |
ShadowMaterial.html
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2337142734
Created docs for MeshPhysicalMaterial and ShadowMaterial (#10044)
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%!s(int64=8) %!d(string=hai) anos |
SpriteMaterial.html
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7d2c0ff7d8
added references to base material class in docu
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%!s(int64=9) %!d(string=hai) anos |