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controls
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8ee7da2efe
OrbitControls: Added stopPropagation as per afaff8207b42bf475acb383a171fbeec1e5b0a77. Fixes #4229.
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vor 11 Jahren |
crossfade
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9989f380fd
Renamed all CubeGeometry instances.
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vor 11 Jahren |
curves
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40cec1eb64
Moving NURBS code to /examples/js/curves for now.
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vor 12 Jahren |
effects
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e1bf2be936
Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077.
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vor 11 Jahren |
exporters
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62e17f2e1a
Clean up.
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vor 11 Jahren |
geometries
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7f9c5af70a
Merge branch 'hilbert-curves' of https://github.com/thorsummoner/three.js into dev
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vor 11 Jahren |
libs
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7103cf69d7
USC example clean up.
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vor 11 Jahren |
loaders
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f4ca33de6a
Merge branch 'heightfields-and-normalmaps' of https://github.com/virtual-world-framework/three.js into dev
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vor 11 Jahren |
math
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25b65d3a97
added example and documentation
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vor 11 Jahren |
modifiers
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f46a2b841e
Removed face.centroid and geometry.computeCentroids()
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vor 11 Jahren |
postprocessing
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15c0f435ec
Fixed BokehPass.
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vor 11 Jahren |
renderers
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43cded21c8
CanvasRenderer/SVGRenderer: Discard elements with material.opacity === 0. Fixes #4617.
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vor 11 Jahren |
shaders
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a68ad58b7a
Ocean2: Indentation to tabs.
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vor 11 Jahren |
wip
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53161648e6
Fixed Geometry99 merge conflicts.
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vor 11 Jahren |
AudioObject.js
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bb31515d6b
Vector3.get*FromMatrix() -> Vector3.setFromMatrix*()
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vor 11 Jahren |
BufferGeometryUtils.js
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145eecb836
BufferGeometryUtils: Minor code clean up.
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vor 11 Jahren |
Car.js
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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vor 12 Jahren |
Cloth.js
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db6a79a730
Fixed some more sub(a,b) to subVectors(a,b).
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vor 12 Jahren |
CurveExtras.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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vor 13 Jahren |
Detector.js
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58e46224b8
Fixed Detector code. See #3871.
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vor 12 Jahren |
ImprovedNoise.js
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2a8abb5531
Implemented gero3 Rectangle optimisations.
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vor 14 Jahren |
MD2Character.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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vor 12 Jahren |
MD2CharacterComplex.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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vor 12 Jahren |
MarchingCubes.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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vor 13 Jahren |
Mirror.js
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82358f2b21
Fixed Mirror and WaterShader. Thanks @erichlof!
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vor 11 Jahren |
Ocean.js
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a8f0094dbc
Ocean2: More clean up and optimisations.
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vor 11 Jahren |
Octree.js
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f46a2b841e
Removed face.centroid and geometry.computeCentroids()
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vor 11 Jahren |
PRNG.js
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041054283a
Messing with a new terrain generator demo.
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vor 14 Jahren |
ParametricGeometries.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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vor 13 Jahren |
ShaderDeferred.js
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060b294a12
WebGLDeferredRenderer: added tonemapping.
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vor 12 Jahren |
ShaderGodRays.js
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774fa4ae04
Added workaround for ANGLE bug in godrays example.
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vor 13 Jahren |
ShaderSkin.js
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04ce05d49c
unifying shader names.
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vor 11 Jahren |
ShaderTerrain.js
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04ce05d49c
unifying shader names.
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vor 11 Jahren |
ShaderToon.js
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36d2494d59
Renamed nWorld => worldNormal in shaders.
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vor 12 Jahren |
SimplexNoise.js
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9ad6e5445e
fixes for dot operations in SimplexNoise. #1993
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vor 13 Jahren |
SimulationRenderer.js
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cf6d41b320
Better for loop for SimulationRenderer
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vor 11 Jahren |
Sparks.js
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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vor 12 Jahren |
TypedArrayUtils.js
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21322b785f
Added performance improvement ideas
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vor 11 Jahren |
UCSCharacter.js
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006625d3aa
Removed irrelevant code.
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vor 11 Jahren |
UVsUtils.js
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602fcd0415
Added wrapping support and canvas size parameter to UVsDebug
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vor 12 Jahren |
WaterShader.js
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82358f2b21
Fixed Mirror and WaterShader. Thanks @erichlof!
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vor 11 Jahren |