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cameras
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e45d64636d
Moved CombinedCamera out of build.
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11 anos atrás |
controls
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93602b0d1a
Simplified DeviceOrientationControls a bit more.
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11 anos atrás |
crossfade
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a01e7c0bed
Updated examples that rely on GeometryUtils.merge.
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11 anos atrás |
curves
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40cec1eb64
Moving NURBS code to /examples/js/curves for now.
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12 anos atrás |
effects
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8ae554e014
Simpler StereoEffect.
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11 anos atrás |
exporters
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255cded963
STLBinaryExporter
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11 anos atrás |
geometries
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7f9c5af70a
Merge branch 'hilbert-curves' of https://github.com/thorsummoner/three.js into dev
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11 anos atrás |
libs
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ae288b0d8c
New example WebGl-Geometry-Text-2 uses new triangulation PnlTri.js V1.0
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11 anos atrás |
loaders
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16f559cbf2
Removed unused var verticesCount from OBJMTLLoader.js
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11 anos atrás |
math
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f4ce69bc98
Updated examples with API changes.
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11 anos atrás |
modifiers
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f46a2b841e
Removed face.centroid and geometry.computeCentroids()
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11 anos atrás |
postprocessing
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c7ffc51299
DigitalGlitch shader, and GlitchPostprocessing pass added
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11 anos atrás |
renderers
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ab88af6629
Remove unused variable
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11 anos atrás |
shaders
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843eac0ca3
Merge branch 'technicolor_shader' of https://github.com/flimshaw/three.js into dev
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11 anos atrás |
utils
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d5c57ee8f9
Moved BufferGeometryUtils.fromGeometry to BufferGeometry. See #4835.
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11 anos atrás |
wip
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c67501322b
Minor improvements.
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11 anos atrás |
AudioObject.js
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bb31515d6b
Vector3.get*FromMatrix() -> Vector3.setFromMatrix*()
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11 anos atrás |
BlendCharacter.js
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519df502a5
Fixed webgl_animation_skinning_blending example.
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11 anos atrás |
BlendCharacterGui.js
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4b456f8852
SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples.
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11 anos atrás |
Car.js
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eecc8f7c5c
Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835.
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11 anos atrás |
Cloth.js
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db6a79a730
Fixed some more sub(a,b) to subVectors(a,b).
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12 anos atrás |
CurveExtras.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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13 anos atrás |
Detector.js
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58e46224b8
Fixed Detector code. See #3871.
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12 anos atrás |
ImprovedNoise.js
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2a8abb5531
Implemented gero3 Rectangle optimisations.
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14 anos atrás |
MD2Character.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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12 anos atrás |
MD2CharacterComplex.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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12 anos atrás |
MarchingCubes.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 anos atrás |
Mirror.js
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82358f2b21
Fixed Mirror and WaterShader. Thanks @erichlof!
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11 anos atrás |
Ocean.js
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cc80f2c9ee
Ocean2: Yet more clean up.
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11 anos atrás |
Octree.js
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f46a2b841e
Removed face.centroid and geometry.computeCentroids()
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11 anos atrás |
PRNG.js
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041054283a
Messing with a new terrain generator demo.
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14 anos atrás |
ParametricGeometries.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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13 anos atrás |
ShaderDeferred.js
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060b294a12
WebGLDeferredRenderer: added tonemapping.
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12 anos atrás |
ShaderGodRays.js
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774fa4ae04
Added workaround for ANGLE bug in godrays example.
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12 anos atrás |
ShaderSkin.js
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04ce05d49c
unifying shader names.
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11 anos atrás |
ShaderTerrain.js
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04ce05d49c
unifying shader names.
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11 anos atrás |
ShaderToon.js
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36d2494d59
Renamed nWorld => worldNormal in shaders.
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12 anos atrás |
SimplexNoise.js
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9ad6e5445e
fixes for dot operations in SimplexNoise. #1993
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13 anos atrás |
SimulationRenderer.js
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cf6d41b320
Better for loop for SimulationRenderer
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11 anos atrás |
SkyShader.js
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55dd8add1e
Initial import of Preetham Sky Shader and Example
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11 anos atrás |
Sparks.js
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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12 anos atrás |
TypedArrayUtils.js
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21322b785f
Added performance improvement ideas
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11 anos atrás |
UCSCharacter.js
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006625d3aa
Removed irrelevant code.
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11 anos atrás |
WaterShader.js
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82358f2b21
Fixed Mirror and WaterShader. Thanks @erichlof!
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11 anos atrás |