Mu Daosheng ab88af6629 Remove unused variable 11 anos atrás
..
cameras e45d64636d Moved CombinedCamera out of build. 11 anos atrás
controls 93602b0d1a Simplified DeviceOrientationControls a bit more. 11 anos atrás
crossfade a01e7c0bed Updated examples that rely on GeometryUtils.merge. 11 anos atrás
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 anos atrás
effects 8ae554e014 Simpler StereoEffect. 11 anos atrás
exporters 255cded963 STLBinaryExporter 11 anos atrás
geometries 7f9c5af70a Merge branch 'hilbert-curves' of https://github.com/thorsummoner/three.js into dev 11 anos atrás
libs ae288b0d8c New example WebGl-Geometry-Text-2 uses new triangulation PnlTri.js V1.0 11 anos atrás
loaders 16f559cbf2 Removed unused var verticesCount from OBJMTLLoader.js 11 anos atrás
math f4ce69bc98 Updated examples with API changes. 11 anos atrás
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 anos atrás
postprocessing c7ffc51299 DigitalGlitch shader, and GlitchPostprocessing pass added 11 anos atrás
renderers ab88af6629 Remove unused variable 11 anos atrás
shaders 843eac0ca3 Merge branch 'technicolor_shader' of https://github.com/flimshaw/three.js into dev 11 anos atrás
utils d5c57ee8f9 Moved BufferGeometryUtils.fromGeometry to BufferGeometry. See #4835. 11 anos atrás
wip c67501322b Minor improvements. 11 anos atrás
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 anos atrás
BlendCharacter.js 519df502a5 Fixed webgl_animation_skinning_blending example. 11 anos atrás
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 anos atrás
Car.js eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. 11 anos atrás
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 anos atrás
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 anos atrás
Detector.js 58e46224b8 Fixed Detector code. See #3871. 12 anos atrás
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 anos atrás
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 anos atrás
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 anos atrás
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 anos atrás
Mirror.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 anos atrás
Ocean.js cc80f2c9ee Ocean2: Yet more clean up. 11 anos atrás
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 anos atrás
PRNG.js 041054283a Messing with a new terrain generator demo. 14 anos atrás
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 anos atrás
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 anos atrás
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 12 anos atrás
ShaderSkin.js 04ce05d49c unifying shader names. 11 anos atrás
ShaderTerrain.js 04ce05d49c unifying shader names. 11 anos atrás
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 anos atrás
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 anos atrás
SimulationRenderer.js cf6d41b320 Better for loop for SimulationRenderer 11 anos atrás
SkyShader.js 55dd8add1e Initial import of Preetham Sky Shader and Example 11 anos atrás
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 anos atrás
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 anos atrás
UCSCharacter.js 006625d3aa Removed irrelevant code. 11 anos atrás
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 anos atrás