alteredq b3ea0d5fcd Changed a bit clear color API. 14 rokov pred
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js 041054283a Messing with a new terrain generator demo. 14 rokov pred
obj 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader. 14 rokov pred
scenes feed283804 Added support for material blending parameter to scene loader. 14 rokov pred
textures 8227d9f118 Added billboard particles (semi-opaque depth sorted). 14 rokov pred
camera_orthographic.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. 14 rokov pred
canvasrenderer_sandbox.html c39eca33ee Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting). 14 rokov pred
geometry_birds.html 3b9d05563f close style tag 14 rokov pred
geometry_cube.html bffdc03cf1 `*.material`→ `*.materials` 14 rokov pred
geometry_dynamic_gl.html fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). 14 rokov pred
geometry_earth.html 00795b3a83 Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach. 14 rokov pred
geometry_large_mesh.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 14 rokov pred
geometry_minecraft.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 rokov pred
geometry_minecraft_ao.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 rokov pred
geometry_panorama.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` 14 rokov pred
geometry_panorama_fisheye.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` 14 rokov pred
geometry_terrain.html 10e21dde88 `Geometry::computeNormals` → `Geometry::computeFaceNormals` 14 rokov pred
geometry_terrain_fog_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 rokov pred
geometry_terrain_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 rokov pred
geometry_terrain_gl2.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 rokov pred
hdr.html 52f4a750a3 Added simple tone mapping to HDR example. 14 rokov pred
interactive_cubes.html bffdc03cf1 `*.material`→ `*.materials` 14 rokov pred
interactive_cubes_tween.html b449fdf5a8 Added a variation of the interactive example (using Tween.js) 15 rokov pred
interactive_voxelpainter.html bffdc03cf1 `*.material`→ `*.materials` 14 rokov pred
lights_pointlights.html bf495aa486 Yet another geometry optimisation to the minecraft demo. 14 rokov pred
lights_pointlights_gl.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 14 rokov pred
lights_pointlights_smooth.html bf495aa486 Yet another geometry optimisation to the minecraft demo. 14 rokov pred
lights_test.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 14 rokov pred
lines_cubes_gl.html 0f5652390f Added dynamic geometry support also for WebGL lines. Changed line strip example to use Hilbert curves. 14 rokov pred
lines_sphere.html 22f48a731b CanvasRenderer handles textures again. 15 rokov pred
lines_sphere_gl.html 548c331519 Added crude lines support to WebGLRenderer. 14 rokov pred
lines_test.html b913baa6f0 Code clean up and minor optimisations. 14 rokov pred
materials.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. 14 rokov pred
materials_cars.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 14 rokov pred
materials_cubemap.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 14 rokov pred
materials_cubemap_balls_reflection.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 rokov pred
materials_cubemap_balls_refraction.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 rokov pred
materials_cubemap_escher.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 rokov pred
materials_cubemap_refraction.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 14 rokov pred
materials_depth.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. 14 rokov pred
materials_gl.html 8ea0f27602 Refactored lines grid in materials_gl example. 14 rokov pred
materials_grass.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 rokov pred
materials_multimaterials.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 14 rokov pred
materials_normal.html 0f52ae5a9b Added `ImageUtils::loadTexture`. 14 rokov pred
materials_normalmap.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 14 rokov pred
materials_normalmap2.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 14 rokov pred
materials_reflection.html 508d22f296 Synced with mrdoob's branch. 14 rokov pred
materials_shaders.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 14 rokov pred
materials_shaders_fresnel.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 rokov pred
materials_video.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` 14 rokov pred
obj_convert_test.html 271ba6c524 Added support for "doubleSided" mesh property to WebGLRenderer. 14 rokov pred
particles_billboards_colors_gl.html 750a242f0c Added vertex colors for particles. 14 rokov pred
particles_billboards_gl.html 8227d9f118 Added billboard particles (semi-opaque depth sorted). 14 rokov pred
particles_floor.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 14 rokov pred
particles_random.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 14 rokov pred
particles_random_gl.html 8227d9f118 Added billboard particles (semi-opaque depth sorted). 14 rokov pred
particles_sprites.html a7ac6fa598 Made CanvasRenderer ParticleBasicMaterial handling consistent with the rest — material.map needs to be a Texture. 14 rokov pred
particles_sprites_gl.html 8227d9f118 Added billboard particles (semi-opaque depth sorted). 14 rokov pred
particles_waves.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 14 rokov pred
postprocessing.html bc88bdb67b Refactored KERNEL_SIZE define out of convolution shader lib. 14 rokov pred
render_to_texture.html 6cc1016477 Testing rendering to full-screen texture. 14 rokov pred
scene_test.html b3ea0d5fcd Changed a bit clear color API. 14 rokov pred
shader.html c186b37be3 Pushed revision to 32. 14 rokov pred
shader2.html 99bbc4880b Fixed bug in shader demo. 14 rokov pred
uqbiquity_test.html b3ea0d5fcd Changed a bit clear color API. 14 rokov pred
webglrenderer2_sandbox.html 37a053b308 Fixed PointLight prototype code (thx rectalogic) 14 rokov pred