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js
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041054283a
Messing with a new terrain generator demo.
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14 rokov pred |
obj
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6e91de5d8a
Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader.
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14 rokov pred |
scenes
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feed283804
Added support for material blending parameter to scene loader.
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14 rokov pred |
textures
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8227d9f118
Added billboard particles (semi-opaque depth sorted).
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14 rokov pred |
camera_orthographic.html
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e46346c9ba
Cleaned up CanvasRenderer/MeshDepthMaterial code.
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14 rokov pred |
canvasrenderer_sandbox.html
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c39eca33ee
Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting).
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14 rokov pred |
geometry_birds.html
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3b9d05563f
close style tag
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14 rokov pred |
geometry_cube.html
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bffdc03cf1
`*.material`→ `*.materials`
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14 rokov pred |
geometry_dynamic_gl.html
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fe6008b616
Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example).
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14 rokov pred |
geometry_earth.html
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00795b3a83
Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach.
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14 rokov pred |
geometry_large_mesh.html
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f90bc532c4
Fixed stats widget appearance issues that appeared with recent Chrome updates.
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14 rokov pred |
geometry_minecraft.html
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ecad27eb11
Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more.
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14 rokov pred |
geometry_minecraft_ao.html
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ecad27eb11
Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more.
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14 rokov pred |
geometry_panorama.html
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a030086cf5
`texture.loaded = true` → `texture.image.loaded = true`
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14 rokov pred |
geometry_panorama_fisheye.html
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a030086cf5
`texture.loaded = true` → `texture.image.loaded = true`
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14 rokov pred |
geometry_terrain.html
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10e21dde88
`Geometry::computeNormals` → `Geometry::computeFaceNormals`
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14 rokov pred |
geometry_terrain_fog_gl.html
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ecad27eb11
Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more.
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14 rokov pred |
geometry_terrain_gl.html
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ecad27eb11
Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more.
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14 rokov pred |
geometry_terrain_gl2.html
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ecad27eb11
Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more.
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14 rokov pred |
hdr.html
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52f4a750a3
Added simple tone mapping to HDR example.
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14 rokov pred |
interactive_cubes.html
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bffdc03cf1
`*.material`→ `*.materials`
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14 rokov pred |
interactive_cubes_tween.html
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b449fdf5a8
Added a variation of the interactive example (using Tween.js)
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15 rokov pred |
interactive_voxelpainter.html
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bffdc03cf1
`*.material`→ `*.materials`
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14 rokov pred |
lights_pointlights.html
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bf495aa486
Yet another geometry optimisation to the minecraft demo.
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14 rokov pred |
lights_pointlights_gl.html
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771674d705
Refactored Loader parameters to allow optional separate paths for texture and binary files.
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14 rokov pred |
lights_pointlights_smooth.html
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bf495aa486
Yet another geometry optimisation to the minecraft demo.
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14 rokov pred |
lights_test.html
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f90bc532c4
Fixed stats widget appearance issues that appeared with recent Chrome updates.
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14 rokov pred |
lines_cubes_gl.html
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0f5652390f
Added dynamic geometry support also for WebGL lines. Changed line strip example to use Hilbert curves.
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14 rokov pred |
lines_sphere.html
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22f48a731b
CanvasRenderer handles textures again.
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15 rokov pred |
lines_sphere_gl.html
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548c331519
Added crude lines support to WebGLRenderer.
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14 rokov pred |
lines_test.html
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b913baa6f0
Code clean up and minor optimisations.
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14 rokov pred |
materials.html
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e46346c9ba
Cleaned up CanvasRenderer/MeshDepthMaterial code.
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14 rokov pred |
materials_cars.html
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771674d705
Refactored Loader parameters to allow optional separate paths for texture and binary files.
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14 rokov pred |
materials_cubemap.html
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f90bc532c4
Fixed stats widget appearance issues that appeared with recent Chrome updates.
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14 rokov pred |
materials_cubemap_balls_reflection.html
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ecad27eb11
Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more.
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14 rokov pred |
materials_cubemap_balls_refraction.html
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ecad27eb11
Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more.
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14 rokov pred |
materials_cubemap_escher.html
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ecad27eb11
Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more.
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14 rokov pred |
materials_cubemap_refraction.html
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f90bc532c4
Fixed stats widget appearance issues that appeared with recent Chrome updates.
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14 rokov pred |
materials_depth.html
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e46346c9ba
Cleaned up CanvasRenderer/MeshDepthMaterial code.
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14 rokov pred |
materials_gl.html
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8ea0f27602
Refactored lines grid in materials_gl example.
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14 rokov pred |
materials_grass.html
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ecad27eb11
Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more.
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14 rokov pred |
materials_multimaterials.html
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f90bc532c4
Fixed stats widget appearance issues that appeared with recent Chrome updates.
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14 rokov pred |
materials_normal.html
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0f52ae5a9b
Added `ImageUtils::loadTexture`.
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14 rokov pred |
materials_normalmap.html
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771674d705
Refactored Loader parameters to allow optional separate paths for texture and binary files.
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14 rokov pred |
materials_normalmap2.html
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771674d705
Refactored Loader parameters to allow optional separate paths for texture and binary files.
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14 rokov pred |
materials_reflection.html
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508d22f296
Synced with mrdoob's branch.
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14 rokov pred |
materials_shaders.html
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f90bc532c4
Fixed stats widget appearance issues that appeared with recent Chrome updates.
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14 rokov pred |
materials_shaders_fresnel.html
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ecad27eb11
Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more.
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14 rokov pred |
materials_video.html
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a030086cf5
`texture.loaded = true` → `texture.image.loaded = true`
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14 rokov pred |
obj_convert_test.html
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271ba6c524
Added support for "doubleSided" mesh property to WebGLRenderer.
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14 rokov pred |
particles_billboards_colors_gl.html
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750a242f0c
Added vertex colors for particles.
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14 rokov pred |
particles_billboards_gl.html
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8227d9f118
Added billboard particles (semi-opaque depth sorted).
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14 rokov pred |
particles_floor.html
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5e2c480b89
Implemented Frustum checking to `Projector::projectObjects` (thanks errynp)
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14 rokov pred |
particles_random.html
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5e2c480b89
Implemented Frustum checking to `Projector::projectObjects` (thanks errynp)
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14 rokov pred |
particles_random_gl.html
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8227d9f118
Added billboard particles (semi-opaque depth sorted).
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14 rokov pred |
particles_sprites.html
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a7ac6fa598
Made CanvasRenderer ParticleBasicMaterial handling consistent with the rest — material.map needs to be a Texture.
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14 rokov pred |
particles_sprites_gl.html
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8227d9f118
Added billboard particles (semi-opaque depth sorted).
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14 rokov pred |
particles_waves.html
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5e2c480b89
Implemented Frustum checking to `Projector::projectObjects` (thanks errynp)
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14 rokov pred |
postprocessing.html
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bc88bdb67b
Refactored KERNEL_SIZE define out of convolution shader lib.
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14 rokov pred |
render_to_texture.html
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6cc1016477
Testing rendering to full-screen texture.
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14 rokov pred |
scene_test.html
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b3ea0d5fcd
Changed a bit clear color API.
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14 rokov pred |
shader.html
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c186b37be3
Pushed revision to 32.
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14 rokov pred |
shader2.html
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99bbc4880b
Fixed bug in shader demo.
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14 rokov pred |
uqbiquity_test.html
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b3ea0d5fcd
Changed a bit clear color API.
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14 rokov pred |
webglrenderer2_sandbox.html
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37a053b308
Fixed PointLight prototype code (thx rectalogic)
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14 rokov pred |