Mr.doob 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 years ago
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animation b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 years ago
cameras 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 years ago
core 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 years ago
geometries 84615fe345 Corrected face normal calculation in PolyhedronGeometry 12 years ago
helpers 5af6500361 TransformControls: Using single Line for axes. 12 years ago
objects 88f56b3b3b Clean up. 13 years ago
renderers c16b26c6a6 Moved WebGLRenderer's autoUpdateScene to scene.autoUpdate. 12 years ago
shaders 3fa6cd47db Fixed inconsistent precision for lensflares and sprites shaders causing troubles on mobile (thanks to @phoboslab). 13 years ago
FontUtils.js 3dcf635abd add THREE.TypeFaces = self._typeface_js; to enable access to _typeface_js in different contexts. 12 years ago
GeometryUtils.js 51d597416f Using Matrix3.getNormalMatrix. See #3220. 13 years ago
ImageUtils.js 89b9d21da3 Merged @MiiBond's single file DDS cube textures. 13 years ago
SceneUtils.js 6a0b0eb1fd Split SceneUtils.cloneObject into *.clone() 13 years ago