Lubomir Panak d20dd6db5f Merge pull request #1 from drakh/master 11 years ago
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controls 8ee7da2efe OrbitControls: Added stopPropagation as per afaff8207b42bf475acb383a171fbeec1e5b0a77. Fixes #4229. 11 years ago
crossfade a01e7c0bed Updated examples that rely on GeometryUtils.merge. 11 years ago
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 years ago
effects e1bf2be936 Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077. 11 years ago
exporters 62e17f2e1a Clean up. 11 years ago
geometries 7f9c5af70a Merge branch 'hilbert-curves' of https://github.com/thorsummoner/three.js into dev 11 years ago
libs 7103cf69d7 USC example clean up. 11 years ago
loaders f4ca33de6a Merge branch 'heightfields-and-normalmaps' of https://github.com/virtual-world-framework/three.js into dev 11 years ago
math 25b65d3a97 added example and documentation 11 years ago
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 years ago
postprocessing c7ffc51299 DigitalGlitch shader, and GlitchPostprocessing pass added 11 years ago
renderers fca5866e28 SVGRenderer: Reverted lost changes and using getStyle() instead. 11 years ago
shaders d20dd6db5f Merge pull request #1 from drakh/master 11 years ago
wip 53161648e6 Fixed Geometry99 merge conflicts. 11 years ago
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 years ago
BufferGeometryUtils.js 145eecb836 BufferGeometryUtils: Minor code clean up. 11 years ago
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 years ago
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 years ago
Detector.js 58e46224b8 Fixed Detector code. See #3871. 12 years ago
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 years ago
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 years ago
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 years ago
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 years ago
Mirror.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 years ago
Ocean.js cc80f2c9ee Ocean2: Yet more clean up. 11 years ago
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 years ago
PRNG.js 041054283a Messing with a new terrain generator demo. 14 years ago
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 years ago
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 years ago
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 years ago
ShaderSkin.js 04ce05d49c unifying shader names. 11 years ago
ShaderTerrain.js 04ce05d49c unifying shader names. 11 years ago
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 years ago
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 years ago
SimulationRenderer.js cf6d41b320 Better for loop for SimulationRenderer 11 years ago
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 years ago
UCSCharacter.js 006625d3aa Removed irrelevant code. 11 years ago
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug 12 years ago
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 years ago