Mr.doob f8a8d4177d Fixed TransformControls. 11 jaren geleden
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controls f8a8d4177d Fixed TransformControls. 11 jaren geleden
crossfade a01e7c0bed Updated examples that rely on GeometryUtils.merge. 11 jaren geleden
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 jaren geleden
effects e1bf2be936 Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077. 11 jaren geleden
exporters 62e17f2e1a Clean up. 11 jaren geleden
geometries 7f9c5af70a Merge branch 'hilbert-curves' of https://github.com/thorsummoner/three.js into dev 11 jaren geleden
libs 7103cf69d7 USC example clean up. 11 jaren geleden
loaders af31ee581c Fixed glTFLoader with SkinnedMesh changes. 11 jaren geleden
math 25b65d3a97 added example and documentation 11 jaren geleden
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 jaren geleden
postprocessing 15c0f435ec Fixed BokehPass. 11 jaren geleden
renderers fca5866e28 SVGRenderer: Reverted lost changes and using getStyle() instead. 11 jaren geleden
shaders 00d1bd2792 Simplified SSAOShader. 11 jaren geleden
wip 53161648e6 Fixed Geometry99 merge conflicts. 11 jaren geleden
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 jaren geleden
BlendCharacter.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 jaren geleden
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 jaren geleden
BufferGeometryUtils.js 145eecb836 BufferGeometryUtils: Minor code clean up. 11 jaren geleden
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 jaren geleden
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 jaren geleden
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 jaren geleden
Detector.js 58e46224b8 Fixed Detector code. See #3871. 12 jaren geleden
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 jaren geleden
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 jaren geleden
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 jaren geleden
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 jaren geleden
Mirror.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 jaren geleden
Ocean.js cc80f2c9ee Ocean2: Yet more clean up. 11 jaren geleden
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 jaren geleden
PRNG.js 041054283a Messing with a new terrain generator demo. 14 jaren geleden
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 jaren geleden
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 jaren geleden
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 jaren geleden
ShaderSkin.js 04ce05d49c unifying shader names. 11 jaren geleden
ShaderTerrain.js 04ce05d49c unifying shader names. 11 jaren geleden
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 jaren geleden
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 jaren geleden
SimulationRenderer.js cf6d41b320 Better for loop for SimulationRenderer 11 jaren geleden
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 jaren geleden
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 jaren geleden
UCSCharacter.js 006625d3aa Removed irrelevant code. 11 jaren geleden
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug 12 jaren geleden
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 jaren geleden