mrdoob ef03bdcfd1 BufferGeometry: Renamed uv2, uv3, uv4 to uv1, uv2, uv3 (#25943) 2 rokov pred
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LineBasicMaterial.html 2745552562 LineBasicMaterial: Add support for `map`. (#25717) 2 rokov pred
LineDashedMaterial.html 17d08c9eaa Docs italian version (#24687) 2 rokov pred
Material.html 71f681ae85 Update Material.html 2 rokov pred
MeshBasicMaterial.html 17d08c9eaa Docs italian version (#24687) 2 rokov pred
MeshDepthMaterial.html 17d08c9eaa Docs italian version (#24687) 2 rokov pred
MeshDistanceMaterial.html 3c4b97f57d MeshDistanceMaterial: Remove light related properties. (#25695) 2 rokov pred
MeshLambertMaterial.html 23e3c1502c Docs: Clean up. (#24848) 2 rokov pred
MeshMatcapMaterial.html 17d08c9eaa Docs italian version (#24687) 2 rokov pred
MeshNormalMaterial.html 17d08c9eaa Docs italian version (#24687) 2 rokov pred
MeshPhongMaterial.html 23e3c1502c Docs: Clean up. (#24848) 2 rokov pred
MeshPhysicalMaterial.html 6671e7c4b7 Clarify range of attenuationDistance (#24917) 2 rokov pred
MeshStandardMaterial.html 17d08c9eaa Docs italian version (#24687) 2 rokov pred
MeshToonMaterial.html 17d08c9eaa Docs italian version (#24687) 2 rokov pred
PointsMaterial.html 17d08c9eaa Docs italian version (#24687) 2 rokov pred
RawShaderMaterial.html 17d08c9eaa Docs italian version (#24687) 2 rokov pred
ShaderMaterial.html ef03bdcfd1 BufferGeometry: Renamed uv2, uv3, uv4 to uv1, uv2, uv3 (#25943) 2 rokov pred
ShadowMaterial.html 17d08c9eaa Docs italian version (#24687) 2 rokov pred
SpriteMaterial.html 17d08c9eaa Docs italian version (#24687) 2 rokov pred