Mr.doob cc57273cf4 Reverting to Object.prototype = { pattern. Only using it on the methods that really need it. 12 years ago
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cameras 0aa53f0af9 Changed lookAt() functions so they don't overwrite the object matrix. Added quaternion support to Object3D.applyMatrix() 12 years ago
core 3a311dc2a5 Renamed Object3D properties to userData. 12 years ago
extras e3d06e87cf Cleaned up warnings. 12 years ago
lights 7ef46e27d6 Incomplete .clone() to DirectionalLight and SpotLight. 12 years ago
loaders cc57273cf4 Reverting to Object.prototype = { pattern. Only using it on the methods that really need it. 12 years ago
materials 6f7f81d06e Incorrect material type being returned in MeshDepthMaterial. Fixes #3186. 12 years ago
math cc57273cf4 Reverting to Object.prototype = { pattern. Only using it on the methods that really need it. 12 years ago
objects a8a3934287 Mesh.updateMorphTargets() clean up. 12 years ago
renderers c1884204ae Fixed SceneLoader minor breakage. 12 years ago
scenes ff27cf7fcc Editor: added fog to scene export. 12 years ago
textures 0fd5a5ce24 Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8. 12 years ago
Three.js 1ce2b5bc38 r57 12 years ago