expikr
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dd625a6763
defer clipcursor refresh unto pump finish
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5 months ago |
expikr
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c84c2aa2c4
pass ground-truth cursor pos to WIN_UpdateFocus
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4 months ago |
Frank Praznik
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11a3296a42
x11: Handle size/position events arriving before state events
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4 months ago |
Maia
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d50520462a
Add and use SDL_HapticEffectID typedef
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4 months ago |
Frank Praznik
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fb940fff80
audio: Fix warning C4701: potentially uninitialized local variable 'isstack' used
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4 months ago |
Ryan C. Gordon
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e8bd9cc150
audio: SDL_GetAudioDeviceName() doesn't need a full device lock.
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4 months ago |
Eri the Switch
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3343cb2147
gpu: rework alpha-to-coverage validation
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5 months ago |
Vicki Pfau
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ceb9fecfc1
Joystick: Add trigger rumble resend
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4 months ago |
Logan Benjamin
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c81b62293a
GPU D3D12 - Update to use typeless formats for depth buffer (#12701)
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4 months ago |
Petar Popovic
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27b256022b
SDL_GetRectIntersectionFloat(): Allow rendering zero-sized srcrect
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4 months ago |
Lucas Murray
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d04b28926c
GPU: Make D3D12 debug layers optional
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5 months ago |
Sam Lantinga
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695cad459b
Corrected documentation for SDL_SetGPUSwapchainParameters()
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4 months ago |
Maia
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2b16c961ea
Add and use typedefs SDL_HapticEffectType and SDL_HapticDirectionType
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4 months ago |
Frank Praznik
|
a1332d77f6
wayland: Cleanup timestamp handling
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4 months ago |
Ozkan Sezer
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b5ed0d0138
stb_image.h: apply mainstream PR/1736
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4 months ago |
SDL Wiki Bot
|
e3181a0bcd
Sync SDL3 wiki -> header
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4 months ago |
Ryan C. Gordon
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e3507b390e
examples: added audio/05-planar-data
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4 months ago |
Ryan C. Gordon
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3905aa0587
audio: Added SDL_PutAudioStreamPlanarData.
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4 months ago |
Ryan C. Gordon
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483d1c36ed
comments: Fixed a few typos I ran into in the audio code.
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4 months ago |
SDL Wiki Bot
|
727a5fae59
Sync SDL3 wiki -> header
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4 months ago |
Sam Lantinga
|
5a8be8e4c2
Fixed formatting
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4 months ago |
Lucas Murray
|
6e4ace310c
GPU: Validate shader bytecode
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5 months ago |
Sam Lantinga
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89d7d406ab
Added tests to cover invalid surface blits
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4 months ago |
Petar Popovic
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fe849f1572
SDL_BlitSurfaceScaled(): Do not divide by zero
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4 months ago |
Petar Popovic
|
8017d38adc
SDL_BlitSurfaceScaled(): Do not blit if surfaces have no pixel data
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4 months ago |
Sam Lantinga
|
18fbe6a92f
Renamed SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_UINT8 to SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_NUMBER
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4 months ago |
SDL Wiki Bot
|
6a6917b0df
Sync SDL3 wiki -> header
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4 months ago |
Maia
|
e70a49892b
Add missing type suffix to SDL_PROP_WINDOW_OPENVR_OVERLAY_ID
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4 months ago |
Petar Popovic
|
a696b108ac
SDL_BlitSurface() comment: Remove sentence about final blit rect being stored in srcrect and dstrect
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4 months ago |
Sam Lantinga
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c076b0d17f
Removed incorrect documentation for SDL_RenderViewportSet()
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4 months ago |