kimkulling
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a06133ab52
Update copyrights.
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6 jaren geleden |
kimkulling
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30c20eb5fc
INtroduce new log macros.
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7 jaren geleden |
Kim Kulling
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b049933d2f
update license dates.
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7 jaren geleden |
BuildTools
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66171de915
Successful lib build, unit testing still WIP
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7 jaren geleden |
Kim Kulling
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a2b8d66a86
Update license info.
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8 jaren geleden |
Andy Maloney
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0c7aac02eb
Fixes spelling in comments
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8 jaren geleden |
Jared Mulconry
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4a63f1759c
Fixed build warnings on MSVC14 x64 in the Ogre format sources.
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9 jaren geleden |
Kim Kulling
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7207e5117c
Use new include bracktes.
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9 jaren geleden |
Turo Lamminen
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32e4dd0bd1
Ogre: Use C++11 range-based for loop
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9 jaren geleden |
Kim Kulling
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1191d03405
Update license info.
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9 jaren geleden |
Richard
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83de707587
Refactor: Expand tabs to 4 spaces
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10 jaren geleden |
Richard
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a96a595a7a
Refactor: Trim trailing whitespace
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10 jaren geleden |
Kim Kulling
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2bfc353fde
License info: update year info.
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10 jaren geleden |
abma
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bf4913b5c9
remove AssimpPCH.h: fixes #534
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10 jaren geleden |
abma
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6c5f9ecb06
fix most warnings with -pendantic
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11 jaren geleden |
Kim Kulling
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5d861a8250
bugfix:
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11 jaren geleden |
Jonne Nauha
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1129ae5a6e
OgreImporter: Implement binary skeleton serialization. Fix bone/animation matrix stuff to be simpler (aka read as Quats to internal structures). Cleanup code for pull request.
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11 jaren geleden |
Jonne Nauha
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0b937c5a4b
OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality.
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11 jaren geleden |
Jonne Nauha
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75598f69b7
OgreImporter: Format code and move commented verbose debug logging behind internal OGRE_BINARY_SERIALIZER_DEBUG. Thow deadly importer error on clear invlid mesh file errors.
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11 jaren geleden |
Jonne Nauha
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4b16b182be
OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes.
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11 jaren geleden |