kimkulling
|
a06133ab52
Update copyrights.
|
hace 6 años |
Turo Lamminen
|
388ec8461c
Ogre: Change OgreXmlSerializer::ReadAttribute parameter from std::string to pointer
|
hace 7 años |
Turo Lamminen
|
12396d0ce3
Ogre: Change OgreXmlSerializer::HasAttribute parameter from std::string to pointer
|
hace 7 años |
Kim Kulling
|
b049933d2f
update license dates.
|
hace 7 años |
BuildTools
|
66171de915
Successful lib build, unit testing still WIP
|
hace 7 años |
Kim Kulling
|
a2b8d66a86
Update license info.
|
hace 8 años |
mensinda
|
5dacda0a08
replaced boost smart pointers with c++11 smart pointers
|
hace 9 años |
Kim Kulling
|
1191d03405
Update license info.
|
hace 9 años |
Turo Lamminen
|
46121a1559
Mark single-parameter constructors explicit
|
hace 10 años |
Richard
|
83de707587
Refactor: Expand tabs to 4 spaces
|
hace 10 años |
Richard
|
a96a595a7a
Refactor: Trim trailing whitespace
|
hace 10 años |
Kim Kulling
|
2bfc353fde
License info: update year info.
|
hace 10 años |
Jonne Nauha
|
f8e1dcb102
OgreImporter: Mirror bool return for XmlSerializer as it is in BinarySerializer. Document its meaning.
|
hace 11 años |
Jonne Nauha
|
1129ae5a6e
OgreImporter: Implement binary skeleton serialization. Fix bone/animation matrix stuff to be simpler (aka read as Quats to internal structures). Cleanup code for pull request.
|
hace 11 años |
Jonne Nauha
|
cf9b705829
OgreImporter: Move skeleton functions to the end of file (after mesh functions). Put all constant to same place in the file. Implement support for 'animationlinks' (skipped) and bone 'scale' (read to Bone but not utilized atm).
|
hace 11 años |
Jonne Nauha
|
0b937c5a4b
OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality.
|
hace 11 años |
Jonne Nauha
|
4b16b182be
OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes.
|
hace 11 años |