Historial de Commits

Autor SHA1 Mensaje Fecha
  kimkulling a06133ab52 Update copyrights. hace 6 años
  Turo Lamminen 388ec8461c Ogre: Change OgreXmlSerializer::ReadAttribute parameter from std::string to pointer hace 7 años
  Turo Lamminen 12396d0ce3 Ogre: Change OgreXmlSerializer::HasAttribute parameter from std::string to pointer hace 7 años
  Kim Kulling b049933d2f update license dates. hace 7 años
  BuildTools 66171de915 Successful lib build, unit testing still WIP hace 7 años
  Kim Kulling a2b8d66a86 Update license info. hace 8 años
  mensinda 5dacda0a08 replaced boost smart pointers with c++11 smart pointers hace 9 años
  Kim Kulling 1191d03405 Update license info. hace 9 años
  Turo Lamminen 46121a1559 Mark single-parameter constructors explicit hace 10 años
  Richard 83de707587 Refactor: Expand tabs to 4 spaces hace 10 años
  Richard a96a595a7a Refactor: Trim trailing whitespace hace 10 años
  Kim Kulling 2bfc353fde License info: update year info. hace 10 años
  Jonne Nauha f8e1dcb102 OgreImporter: Mirror bool return for XmlSerializer as it is in BinarySerializer. Document its meaning. hace 11 años
  Jonne Nauha 1129ae5a6e OgreImporter: Implement binary skeleton serialization. Fix bone/animation matrix stuff to be simpler (aka read as Quats to internal structures). Cleanup code for pull request. hace 11 años
  Jonne Nauha cf9b705829 OgreImporter: Move skeleton functions to the end of file (after mesh functions). Put all constant to same place in the file. Implement support for 'animationlinks' (skipped) and bone 'scale' (read to Bone but not utilized atm). hace 11 años
  Jonne Nauha 0b937c5a4b OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality. hace 11 años
  Jonne Nauha 4b16b182be OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes. hace 11 años