Историја ревизија

Аутор SHA1 Порука Датум
  Kim Kulling a2b8d66a86 Update license info. пре 8 година
  Andy Maloney 0c7aac02eb Fixes spelling in comments пре 8 година
  Jared Mulconry 4a63f1759c Fixed build warnings on MSVC14 x64 in the Ogre format sources. пре 9 година
  Kim Kulling 7207e5117c Use new include bracktes. пре 9 година
  Turo Lamminen 32e4dd0bd1 Ogre: Use C++11 range-based for loop пре 9 година
  Kim Kulling 1191d03405 Update license info. пре 9 година
  Richard 83de707587 Refactor: Expand tabs to 4 spaces пре 10 година
  Richard a96a595a7a Refactor: Trim trailing whitespace пре 10 година
  Kim Kulling 2bfc353fde License info: update year info. пре 10 година
  abma bf4913b5c9 remove AssimpPCH.h: fixes #534 пре 10 година
  abma 6c5f9ecb06 fix most warnings with -pendantic пре 11 година
  Kim Kulling 5d861a8250 bugfix: пре 11 година
  Jonne Nauha 1129ae5a6e OgreImporter: Implement binary skeleton serialization. Fix bone/animation matrix stuff to be simpler (aka read as Quats to internal structures). Cleanup code for pull request. пре 11 година
  Jonne Nauha 0b937c5a4b OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality. пре 11 година
  Jonne Nauha 75598f69b7 OgreImporter: Format code and move commented verbose debug logging behind internal OGRE_BINARY_SERIALIZER_DEBUG. Thow deadly importer error on clear invlid mesh file errors. пре 11 година
  Jonne Nauha 4b16b182be OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes. пре 11 година