a mirror for the AssImp utilities

kimmi ea3cdcd843 BUGFIX : Fix make 16 years ago
code ea3cdcd843 BUGFIX : Fix make 16 years ago
contrib a9ece90b81 FIX: Scons workspace was missing a reference to contrib/ConvertUTF. 16 years ago
doc 4b45802736 Add note on quaternion change to 'Datastructures' page. Rebuild the CHM. 16 years ago
include 2e3fee99f0 ADD Vertex utility class to simplify conversion from and to interleaved vertices. 16 years ago
mkutil 2e3fee99f0 ADD Vertex utility class to simplify conversion from and to interleaved vertices. 16 years ago
port 071010b4ee implementing more public properties 16 years ago
samples 14283aa036 - FEATURE : Add improved OpenGL sample sent by Brad Grantham, many thanks for your work! 16 years ago
scripts 3cb336ff7d - Uv coords are no flipped so that they are correct now 16 years ago
test 2e3fee99f0 ADD Vertex utility class to simplify conversion from and to interleaved vertices. 16 years ago
tools 2e3fee99f0 ADD Vertex utility class to simplify conversion from and to interleaved vertices. 16 years ago
workspaces c55be8ada3 FIX: Cleaning up use of printf() format specifiers. %i mostly replaced by %u when appropriate. 16 years ago
CMakeLists.txt 8b8864a976 -WORKAROUND: Fix linux build for cmake users. 16 years ago
CREDITS 61746a1efb UPDATE : Add Stepan Hrbek to the CREDITS for a bugfix in the material loader. 16 years ago
INSTALL ce29aca94e Improve INSTALL. 16 years ago
LICENSE 7edb0c482e Added exception to the LICENSE file which applies to test models. 17 years ago
README 1a4ef72ffb Add 'noboost=1' and 'shared=1' parameter to SConstruct. Update INSTALL AND README. 16 years ago

README

Open Asset Import Library (Assimp) Readme
-----------------------------------------

Here you can find information regarding Open Asset Import Library:

1. Overview
1.1 Supported file formats
1.2 File structure
2. Build the Asset Import Library
3. Help
4. License


1. Overview
1.1 Supported file formats

The Asset Import Library provides a lot of model formats:
- 3DS
- ASE
- DXF
- HMP
- MD2
- MD3
- MD5
- MDC
- MDL
- NFF
- PLY
- STL
- X
- LWO
- OBJ
- SMD
- Collada
- LWO
- Ogre XML
- partly LWS
- .. maybe some more ...

1.2 File structure

Open Asset Import Library is implemented in C++ and provides a c-interface. The directories
are:

/bin Binaries of the Asset Import Library.
/code Code of the Asset Import Library.
/contrib Third-party-libraries used by the Asset Import Library.
/doc Documentation (doxygen generated and data structure as a xml-file)
/include Public headers.
/lib Static libraries.
/obj Object files.
/port Ports to other languages. The Java port is not yet finished, but
the Java part of the interface is fixed. So: you can't use it, but
you can see how it will look like.
/test Unit- and regression tests.
/tools Tools.
/workspaces Build enviroments.


2. Build the Asset Import Library

Take a look into the INSTALL file.


3. Help

For more help go to http://assimp.sourceforge.net/ or go to http://www.zfx.info. Or take a look
into the /doc-directory.


4. License

The license of the Asset Import Library is based on the BSD-License.