Hugo Locurcio
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b7a07ad5a4
Apply suggestions from code review
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1 miesiąc temu |
skyace65
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901cdf4859
Update Standard Material 3D page for new transform options
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1 miesiąc temu |
Matthew
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6c0bd95a4a
Merge pull request #10996 from LunaCapra/specular-occlusion
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1 miesiąc temu |
Capry
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659cdae912
Add specular occlusion documentation to StandardMaterial3D tutorial
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2 miesięcy temu |
Capry
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0e38251f80
Add premultiplied alpha documentation to StandardMaterial3D tutorial
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2 miesięcy temu |
gomakappa
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7d38ce8fef
upload images and edit pages
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7 miesięcy temu |
tetrapod
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5bad2a6282
Add back information about per-vertex shading (#10281)
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8 miesięcy temu |
tetrapod00
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09156f2ee9
Add UPDATE comments to perishable information
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9 miesięcy temu |
Max Hilbrunner
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2d0b917e79
Merge pull request #10114 from tetrapod00/renderer-comparison
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9 miesięcy temu |
tetrapod00
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04a986db73
Add new Renderers page
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9 miesięcy temu |
tetrapod00
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658717b80a
Remove references to Phong and Blinn specular
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9 miesięcy temu |
tetrapod00
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e55dffb11c
Add note about flat shading and Grow in Standard Material page
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10 miesięcy temu |
yesfish
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586a2fd3a9
Improve next_pass documentation in Standard Material 3D (#9762)
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11 miesięcy temu |
cakepie
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f9f9b69313
Update standard_material_3d.rst to Godot 4 (#9641)
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1 rok temu |
Max Hilbrunner
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20ab694328
Merge pull request #9097 from gmikhail/standartmaterial3d-distance-fade
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1 rok temu |
Hugo Locurcio
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7a7f815b81
Mention per-vertex shading is currently unimplemented in Standard Material 3D
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1 rok temu |
Mikhail Gribanov
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e6f442c39c
Add clarification to distance fade modes in Standard Material 3D
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1 rok temu |
Hugo Locurcio
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53984b5b84
Document roughness impacting refraction behavior in Standard Material 3D
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1 rok temu |
Hugo Locurcio
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d07baf3836
Document alpha antialiasing in Standard Material 3D
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1 rok temu |
Aaron Franke
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3407328860
Fix typos: "modelling" -> "modeling"
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1 rok temu |
Hugo Locurcio
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b68b12ebaa
Document particle flipbook animation in 2D, improve existing 3D flipbook docs
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1 rok temu |
Milan Gruner
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ed7b0374cc
Add documentation for render mode fog_disabled and Disable Fog in BaseMaterial3D
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1 rok temu |
hakro
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5f75ad7712
Update standard_material_3d.rst
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2 lat temu |
Hugo Locurcio
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34350f8a12
Document StandardMaterial3D refraction limitations (#7301)
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2 lat temu |
skyace65
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5a93a4cd9c
Update image on standard material page
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2 lat temu |
Hugo Locurcio
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c799afdfa2
Update Importing 3D scenes documentation for Godot 4.0 (#6800)
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2 lat temu |
Max Hilbrunner
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c8a306fd34
Merge pull request #6782 from Calinou/update-import-docs
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2 lat temu |
Yuri Sizov
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d524544e07
Improve naming and organization of some manual articles
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2 lat temu |
Hugo Locurcio
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3bed31c54d
Update resource importing documentation for Godot 4.0
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2 lat temu |
Hugo Locurcio
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6e453527b1
Revamp global illumination documentation
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3 lat temu |