Browse Source

Merge pull request #36919 from nekomatata/android-vulkan-rendering

Vulkan rendering support on Android
Rémi Verschelde 5 years ago
parent
commit
23d786d6fb
35 changed files with 1377 additions and 860 deletions
  1. 1 0
      .gitignore
  2. 11 1
      drivers/vulkan/SCsub
  3. 9 3
      drivers/vulkan/rendering_device_vulkan.cpp
  4. 2 0
      drivers/vulkan/rendering_device_vulkan.h
  5. 2 2
      drivers/vulkan/vulkan_context.h
  6. 2 2
      platform/android/SCsub
  7. 4 4
      platform/android/detect.py
  8. 655 0
      platform/android/display_server_android.cpp
  9. 174 0
      platform/android/display_server_android.h
  10. 1 1
      platform/android/java/lib/AndroidManifest.xml
  11. 1 0
      platform/android/java/lib/build.gradle
  12. 33 26
      platform/android/java/lib/src/org/godotengine/godot/Godot.java
  13. 30 9
      platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
  14. 4 36
      platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
  15. 4 3
      platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
  16. 15 14
      platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
  17. 1 1
      platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
  18. 142 0
      platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
  19. 16 16
      platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
  20. 6 6
      platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
  21. 21 21
      platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
  22. 11 11
      platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
  23. 30 13
      platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
  24. 3 3
      platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
  25. 2 2
      platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
  26. 0 1
      platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
  27. 10 31
      platform/android/java_godot_io_wrapper.cpp
  28. 2 8
      platform/android/java_godot_io_wrapper.h
  29. 35 53
      platform/android/java_godot_lib_jni.cpp
  30. 1 1
      platform/android/java_godot_lib_jni.h
  31. 49 472
      platform/android/os_android.cpp
  32. 18 97
      platform/android/os_android.h
  33. 68 0
      platform/android/vulkan/vulkan_context_android.cpp
  34. 13 22
      platform/android/vulkan/vulkan_context_android.h
  35. 1 1
      servers/display_server.h

+ 1 - 0
.gitignore

@@ -21,6 +21,7 @@ project.properties
 platform/android/java/lib/.cxx/
 platform/android/java/libs/*
 platform/android/java/app/libs/*
+platform/android/java/lib/.cxx/*
 
 # General c++ generated files
 *.lib

+ 11 - 1
drivers/vulkan/SCsub

@@ -4,7 +4,17 @@ Import("env")
 
 env.add_source_files(env.drivers_sources, "*.cpp")
 
-if env["builtin_vulkan"]:
+if env["platform"] == "android":
+    # Use NDK Vulkan headers
+    thirdparty_dir = env["ANDROID_NDK_ROOT"] + "/sources/third_party/vulkan/src"
+    thirdparty_includes = [
+        thirdparty_dir,
+        thirdparty_dir + "/include",
+        thirdparty_dir + "/layers",
+        thirdparty_dir + "/layers/generated",
+    ]
+    env.Prepend(CPPPATH=thirdparty_includes)
+elif env["builtin_vulkan"]:
     # Use bundled Vulkan headers
     thirdparty_dir = "#thirdparty/vulkan"
     env.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include", thirdparty_dir + "/loader"])

+ 9 - 3
drivers/vulkan/rendering_device_vulkan.cpp

@@ -1565,15 +1565,20 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
 	image_create_info.pNext = nullptr;
 	image_create_info.flags = 0;
 
-	VkImageFormatListCreateInfoKHR format_list_create_info;
-	Vector<VkFormat> allowed_formats;
-
+#ifndef _MSC_VER
+#warning TODO check for support via RenderingDevice to enable on mobile when possible
+#endif
+	// vkCreateImage fails with format list on Android (VK_ERROR_OUT_OF_HOST_MEMORY)
+#ifndef ANDROID_ENABLED
 	if (p_format.shareable_formats.size()) {
 		image_create_info.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
+
+		Vector<VkFormat> allowed_formats;
 		for (int i = 0; i < p_format.shareable_formats.size(); i++) {
 			allowed_formats.push_back(vulkan_formats[p_format.shareable_formats[i]]);
 		}
 
+		VkImageFormatListCreateInfoKHR format_list_create_info;
 		format_list_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR;
 		format_list_create_info.pNext = nullptr;
 		format_list_create_info.viewFormatCount = allowed_formats.size();
@@ -1585,6 +1590,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
 		ERR_FAIL_COND_V_MSG(p_view.format_override != DATA_FORMAT_MAX && p_format.shareable_formats.find(p_view.format_override) == -1, RID(),
 				"If supplied a list of shareable formats, the current view format override must be present in the list");
 	}
+#endif
 	if (p_format.type == TEXTURE_TYPE_CUBE || p_format.type == TEXTURE_TYPE_CUBE_ARRAY) {
 		image_create_info.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
 	}

+ 2 - 0
drivers/vulkan/rendering_device_vulkan.h

@@ -37,8 +37,10 @@
 #include "servers/rendering/rendering_device.h"
 
 #ifdef DEBUG_ENABLED
+#ifndef _DEBUG
 #define _DEBUG
 #endif
+#endif
 #include "vk_mem_alloc.h"
 #include <vulkan/vulkan.h>
 //todo:

+ 2 - 2
drivers/vulkan/vulkan_context.h

@@ -45,8 +45,6 @@ class VulkanContext {
 		FRAME_LAG = 2
 	};
 
-	bool use_validation_layers;
-
 	VkInstance inst;
 	VkSurfaceKHR surface;
 	VkPhysicalDevice gpu;
@@ -181,6 +179,8 @@ protected:
 
 	bool buffers_prepared;
 
+	bool use_validation_layers;
+
 public:
 	VkDevice get_device();
 	VkPhysicalDevice get_physical_device();

+ 2 - 2
platform/android/SCsub

@@ -17,8 +17,8 @@ android_files = [
     "java_godot_io_wrapper.cpp",
     "jni_utils.cpp",
     "android_keys_utils.cpp",
-    "vulkan/vk_renderer_jni.cpp",
-    "plugin/godot_plugin_jni.cpp",
+    "display_server_android.cpp",
+    "vulkan/vulkan_context_android.cpp",
 ]
 
 env_android = env.Clone()

+ 4 - 4
platform/android/detect.py

@@ -25,7 +25,7 @@ def get_opts():
 
     return [
         ("ANDROID_NDK_ROOT", "Path to the Android NDK", os.environ.get("ANDROID_NDK_ROOT", 0)),
-        ("ndk_platform", 'Target platform (android-<api>, e.g. "android-18")', "android-18"),
+        ("ndk_platform", 'Target platform (android-<api>, e.g. "android-24")', "android-24"),
         EnumVariable("android_arch", "Target architecture", "armv7", ("armv7", "arm64v8", "x86", "x86_64")),
         BoolVariable("android_neon", "Enable NEON support (armv7 only)", True),
     ]
@@ -102,7 +102,7 @@ def configure(env):
     neon_text = ""
     if env["android_arch"] == "armv7" and env["android_neon"]:
         neon_text = " (with NEON)"
-    print("Building for Android (" + env["android_arch"] + ")" + neon_text)
+    print("Building for Android, platform " + env["ndk_platform"] + " (" + env["android_arch"] + ")" + neon_text)
 
     can_vectorize = True
     if env["android_arch"] == "x86":
@@ -314,8 +314,8 @@ def configure(env):
     )
 
     env.Prepend(CPPPATH=["#platform/android"])
-    env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED", "NO_FCNTL"])
-    env.Append(LIBS=["OpenSLES", "EGL", "GLESv3", "GLESv2", "android", "log", "z", "dl"])
+    env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED", "VULKAN_ENABLED", "NO_FCNTL"])
+    env.Append(LIBS=["OpenSLES", "EGL", "GLESv2", "vulkan", "android", "log", "z", "dl"])
 
 
 # Return NDK version string in source.properties (adapted from the Chromium project).

+ 655 - 0
platform/android/display_server_android.cpp

@@ -0,0 +1,655 @@
+/*************************************************************************/
+/*  display_server_android.cpp                                           */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+#include "display_server_android.h"
+
+#include "android_keys_utils.h"
+#include "core/project_settings.h"
+#include "java_godot_io_wrapper.h"
+#include "java_godot_wrapper.h"
+#include "os_android.h"
+
+#if defined(OPENGL_ENABLED)
+#include "drivers/gles2/rasterizer_gles2.h"
+#endif
+#if defined(VULKAN_ENABLED)
+#include "drivers/vulkan/rendering_device_vulkan.h"
+#include "platform/android/vulkan/vulkan_context_android.h"
+#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+#endif
+
+DisplayServerAndroid *DisplayServerAndroid::get_singleton() {
+	return (DisplayServerAndroid *)DisplayServer::get_singleton();
+}
+
+bool DisplayServerAndroid::has_feature(Feature p_feature) const {
+	switch (p_feature) {
+		//case FEATURE_CONSOLE_WINDOW:
+		//case FEATURE_CURSOR_SHAPE:
+		//case FEATURE_CUSTOM_CURSOR_SHAPE:
+		//case FEATURE_GLOBAL_MENU:
+		//case FEATURE_HIDPI:
+		//case FEATURE_ICON:
+		//case FEATURE_IME:
+		//case FEATURE_MOUSE:
+		//case FEATURE_MOUSE_WARP:
+		//case FEATURE_NATIVE_DIALOG:
+		//case FEATURE_NATIVE_ICON:
+		//case FEATURE_NATIVE_VIDEO:
+		//case FEATURE_WINDOW_TRANSPARENCY:
+		case FEATURE_CLIPBOARD:
+		case FEATURE_KEEP_SCREEN_ON:
+		case FEATURE_ORIENTATION:
+		case FEATURE_TOUCHSCREEN:
+		case FEATURE_VIRTUAL_KEYBOARD:
+			return true;
+		default:
+			return false;
+	}
+}
+
+String DisplayServerAndroid::get_name() const {
+	return "Android";
+}
+
+void DisplayServerAndroid::clipboard_set(const String &p_text) {
+	GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
+	ERR_FAIL_COND(!godot_java);
+
+	if (godot_java->has_set_clipboard()) {
+		godot_java->set_clipboard(p_text);
+	} else {
+		DisplayServer::clipboard_set(p_text);
+	}
+}
+
+String DisplayServerAndroid::clipboard_get() const {
+	GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
+	ERR_FAIL_COND_V(!godot_java, String());
+
+	if (godot_java->has_get_clipboard()) {
+		return godot_java->get_clipboard();
+	} else {
+		return DisplayServer::clipboard_get();
+	}
+}
+
+void DisplayServerAndroid::screen_set_keep_on(bool p_enable) {
+	GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
+	ERR_FAIL_COND(!godot_java);
+
+	godot_java->set_keep_screen_on(p_enable);
+	keep_screen_on = p_enable;
+}
+
+bool DisplayServerAndroid::screen_is_kept_on() const {
+	return keep_screen_on;
+}
+
+void DisplayServerAndroid::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) {
+	GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
+	ERR_FAIL_COND(!godot_io_java);
+
+	godot_io_java->set_screen_orientation(p_orientation);
+}
+
+DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(int p_screen) const {
+	GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
+	ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE);
+
+	return (ScreenOrientation)godot_io_java->get_screen_orientation();
+}
+
+int DisplayServerAndroid::get_screen_count() const {
+	return 1;
+}
+
+Point2i DisplayServerAndroid::screen_get_position(int p_screen) const {
+	return Point2i(0, 0);
+}
+
+Size2i DisplayServerAndroid::screen_get_size(int p_screen) const {
+	return OS_Android::get_singleton()->get_display_size();
+}
+
+Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const {
+	Size2i display_size = OS_Android::get_singleton()->get_display_size();
+	return Rect2i(0, 0, display_size.width, display_size.height);
+}
+
+int DisplayServerAndroid::screen_get_dpi(int p_screen) const {
+	GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
+	ERR_FAIL_COND_V(!godot_io_java, 0);
+
+	return godot_io_java->get_screen_dpi();
+}
+
+bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const {
+	return true;
+}
+
+void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_length) {
+	GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
+	ERR_FAIL_COND(!godot_io_java);
+
+	if (godot_io_java->has_vk()) {
+		godot_io_java->show_vk(p_existing_text, p_max_length);
+	} else {
+		ERR_PRINT("Virtual keyboard not available");
+	}
+}
+
+void DisplayServerAndroid::virtual_keyboard_hide() {
+	GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
+	ERR_FAIL_COND(!godot_io_java);
+
+	if (godot_io_java->has_vk()) {
+		godot_io_java->hide_vk();
+	} else {
+		ERR_PRINT("Virtual keyboard not available");
+	}
+}
+
+int DisplayServerAndroid::virtual_keyboard_get_height() const {
+	GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
+	ERR_FAIL_COND_V(!godot_io_java, 0);
+
+	return godot_io_java->get_vk_height();
+}
+
+void DisplayServerAndroid::window_set_window_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
+	window_event_callback = p_callable;
+}
+
+void DisplayServerAndroid::window_set_input_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
+	input_event_callback = p_callable;
+}
+
+void DisplayServerAndroid::window_set_input_text_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
+	input_text_callback = p_callable;
+}
+
+void DisplayServerAndroid::window_set_rect_changed_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
+	// Not supported on Android.
+}
+
+void DisplayServerAndroid::window_set_drop_files_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
+	// Not supported on Android.
+}
+
+void DisplayServerAndroid::_window_callback(const Callable &p_callable, const Variant &p_arg) const {
+	if (!p_callable.is_null()) {
+		const Variant *argp = &p_arg;
+		Variant ret;
+		Callable::CallError ce;
+		p_callable.call((const Variant **)&argp, 1, ret, ce);
+	}
+}
+
+void DisplayServerAndroid::send_window_event(DisplayServer::WindowEvent p_event) const {
+	_window_callback(window_event_callback, int(p_event));
+}
+
+void DisplayServerAndroid::send_input_event(const Ref<InputEvent> &p_event) const {
+	_window_callback(input_event_callback, p_event);
+}
+
+void DisplayServerAndroid::send_input_text(const String &p_text) const {
+	_window_callback(input_text_callback, p_text);
+}
+
+void DisplayServerAndroid::_dispatch_input_events(const Ref<InputEvent> &p_event) {
+	DisplayServerAndroid::get_singleton()->send_input_event(p_event);
+}
+
+Vector<DisplayServer::WindowID> DisplayServerAndroid::get_window_list() const {
+	Vector<WindowID> ret;
+	ret.push_back(MAIN_WINDOW_ID);
+	return ret;
+}
+
+DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(const Point2i &p_position) const {
+	return MAIN_WINDOW_ID;
+}
+
+void DisplayServerAndroid::window_attach_instance_id(ObjectID p_instance, DisplayServer::WindowID p_window) {
+	window_attached_instance_id = p_instance;
+}
+
+ObjectID DisplayServerAndroid::window_get_attached_instance_id(DisplayServer::WindowID p_window) const {
+	return window_attached_instance_id;
+}
+
+void DisplayServerAndroid::window_set_title(const String &p_title, DisplayServer::WindowID p_window) {
+	// Not supported on Android.
+}
+
+int DisplayServerAndroid::window_get_current_screen(DisplayServer::WindowID p_window) const {
+	return SCREEN_OF_MAIN_WINDOW;
+}
+
+void DisplayServerAndroid::window_set_current_screen(int p_screen, DisplayServer::WindowID p_window) {
+	// Not supported on Android.
+}
+
+Point2i DisplayServerAndroid::window_get_position(DisplayServer::WindowID p_window) const {
+	return Point2i();
+}
+
+void DisplayServerAndroid::window_set_position(const Point2i &p_position, DisplayServer::WindowID p_window) {
+	// Not supported on Android.
+}
+
+void DisplayServerAndroid::window_set_transient(DisplayServer::WindowID p_window, DisplayServer::WindowID p_parent) {
+	// Not supported on Android.
+}
+
+void DisplayServerAndroid::window_set_max_size(const Size2i p_size, DisplayServer::WindowID p_window) {
+	// Not supported on Android.
+}
+
+Size2i DisplayServerAndroid::window_get_max_size(DisplayServer::WindowID p_window) const {
+	return Size2i();
+}
+
+void DisplayServerAndroid::window_set_min_size(const Size2i p_size, DisplayServer::WindowID p_window) {
+	// Not supported on Android.
+}
+
+Size2i DisplayServerAndroid::window_get_min_size(DisplayServer::WindowID p_window) const {
+	return Size2i();
+}
+
+void DisplayServerAndroid::window_set_size(const Size2i p_size, DisplayServer::WindowID p_window) {
+	// Not supported on Android.
+}
+
+Size2i DisplayServerAndroid::window_get_size(DisplayServer::WindowID p_window) const {
+	return OS_Android::get_singleton()->get_display_size();
+}
+
+Size2i DisplayServerAndroid::window_get_real_size(DisplayServer::WindowID p_window) const {
+	return OS_Android::get_singleton()->get_display_size();
+}
+
+void DisplayServerAndroid::window_set_mode(DisplayServer::WindowMode p_mode, DisplayServer::WindowID p_window) {
+	// Not supported on Android.
+}
+
+DisplayServer::WindowMode DisplayServerAndroid::window_get_mode(DisplayServer::WindowID p_window) const {
+	return WINDOW_MODE_FULLSCREEN;
+}
+
+bool DisplayServerAndroid::window_is_maximize_allowed(DisplayServer::WindowID p_window) const {
+	return false;
+}
+
+void DisplayServerAndroid::window_set_flag(DisplayServer::WindowFlags p_flag, bool p_enabled, DisplayServer::WindowID p_window) {
+	// Not supported on Android.
+}
+
+bool DisplayServerAndroid::window_get_flag(DisplayServer::WindowFlags p_flag, DisplayServer::WindowID p_window) const {
+	return false;
+}
+
+void DisplayServerAndroid::window_request_attention(DisplayServer::WindowID p_window) {
+	// Not supported on Android.
+}
+
+void DisplayServerAndroid::window_move_to_foreground(DisplayServer::WindowID p_window) {
+	// Not supported on Android.
+}
+
+bool DisplayServerAndroid::window_can_draw(DisplayServer::WindowID p_window) const {
+	return true;
+}
+
+bool DisplayServerAndroid::can_any_window_draw() const {
+	return true;
+}
+
+void DisplayServerAndroid::alert(const String &p_alert, const String &p_title) {
+	GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
+	ERR_FAIL_COND(!godot_java);
+
+	godot_java->alert(p_alert, p_title);
+}
+
+void DisplayServerAndroid::process_events() {
+	// Nothing to do
+}
+
+Vector<String> DisplayServerAndroid::get_rendering_drivers_func() {
+	Vector<String> drivers;
+
+#ifdef OPENGL_ENABLED
+	drivers.push_back("opengl");
+#endif
+#ifdef VULKAN_ENABLED
+	drivers.push_back("vulkan");
+#endif
+
+	return drivers;
+}
+
+DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+	return memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
+}
+
+void DisplayServerAndroid::register_android_driver() {
+	register_create_function("android", create_func, get_rendering_drivers_func);
+}
+
+DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+	rendering_driver = p_rendering_driver;
+
+	// TODO: rendering_driver is broken, change when different drivers are supported again
+	rendering_driver = "vulkan";
+
+	keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on");
+
+#if defined(OPENGL_ENABLED)
+	if (rendering_driver == "opengl") {
+		bool gl_initialization_error = false;
+
+		if (RasterizerGLES2::is_viable() == OK) {
+			RasterizerGLES2::register_config();
+			RasterizerGLES2::make_current();
+		} else {
+			gl_initialization_error = true;
+		}
+
+		if (gl_initialization_error) {
+			OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n"
+									   "Please try updating your Android version.",
+					"Unable to initialize video driver");
+			return;
+		}
+	}
+#endif
+
+#if defined(VULKAN_ENABLED)
+	context_vulkan = nullptr;
+	rendering_device_vulkan = nullptr;
+
+	if (rendering_driver == "vulkan") {
+		ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window();
+		ERR_FAIL_COND(!native_window);
+
+		context_vulkan = memnew(VulkanContextAndroid);
+		if (context_vulkan->initialize() != OK) {
+			memdelete(context_vulkan);
+			context_vulkan = nullptr;
+			ERR_FAIL_MSG("Failed to initialize Vulkan context");
+		}
+
+		Size2i display_size = OS_Android::get_singleton()->get_display_size();
+		if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) {
+			memdelete(context_vulkan);
+			context_vulkan = nullptr;
+			ERR_FAIL_MSG("Failed to create Vulkan window.");
+		}
+
+		rendering_device_vulkan = memnew(RenderingDeviceVulkan);
+		rendering_device_vulkan->initialize(context_vulkan);
+
+		RasterizerRD::make_current();
+	}
+#endif
+
+	InputFilter::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
+}
+
+DisplayServerAndroid::~DisplayServerAndroid() {
+#if defined(VULKAN_ENABLED)
+	if (rendering_driver == "vulkan") {
+		if (rendering_device_vulkan) {
+			rendering_device_vulkan->finalize();
+			memdelete(rendering_device_vulkan);
+		}
+
+		if (context_vulkan) {
+			memdelete(context_vulkan);
+		}
+	}
+#endif
+}
+
+void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p_event) {
+	switch (p_event.type) {
+		case JOY_EVENT_BUTTON:
+			InputFilter::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed);
+			break;
+		case JOY_EVENT_AXIS:
+			InputFilter::JoyAxis value;
+			value.min = -1;
+			value.value = p_event.value;
+			InputFilter::get_singleton()->joy_axis(p_event.device, p_event.index, value);
+			break;
+		case JOY_EVENT_HAT:
+			InputFilter::get_singleton()->joy_hat(p_event.device, p_event.hat);
+			break;
+		default:
+			return;
+	}
+}
+
+void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) {
+	Ref<InputEventKey> ev;
+	ev.instance();
+	int val = p_unicode_char;
+	int keycode = android_get_keysym(p_keycode);
+	int phy_keycode = android_get_keysym(p_scancode);
+	ev->set_keycode(keycode);
+	ev->set_physical_keycode(phy_keycode);
+	ev->set_unicode(val);
+	ev->set_pressed(p_pressed);
+
+	if (val == '\n') {
+		ev->set_keycode(KEY_ENTER);
+	} else if (val == 61448) {
+		ev->set_keycode(KEY_BACKSPACE);
+		ev->set_unicode(KEY_BACKSPACE);
+	} else if (val == 61453) {
+		ev->set_keycode(KEY_ENTER);
+		ev->set_unicode(KEY_ENTER);
+	} else if (p_keycode == 4) {
+		OS_Android::get_singleton()->main_loop_request_go_back();
+	}
+
+	InputFilter::get_singleton()->parse_input_event(ev);
+}
+
+void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) {
+	switch (p_what) {
+		case 0: { //gesture begin
+			if (touch.size()) {
+				//end all if exist
+				for (int i = 0; i < touch.size(); i++) {
+
+					Ref<InputEventScreenTouch> ev;
+					ev.instance();
+					ev->set_index(touch[i].id);
+					ev->set_pressed(false);
+					ev->set_position(touch[i].pos);
+					InputFilter::get_singleton()->parse_input_event(ev);
+				}
+			}
+
+			touch.resize(p_points.size());
+			for (int i = 0; i < p_points.size(); i++) {
+				touch.write[i].id = p_points[i].id;
+				touch.write[i].pos = p_points[i].pos;
+			}
+
+			//send touch
+			for (int i = 0; i < touch.size(); i++) {
+
+				Ref<InputEventScreenTouch> ev;
+				ev.instance();
+				ev->set_index(touch[i].id);
+				ev->set_pressed(true);
+				ev->set_position(touch[i].pos);
+				InputFilter::get_singleton()->parse_input_event(ev);
+			}
+
+		} break;
+		case 1: { //motion
+			ERR_FAIL_COND(touch.size() != p_points.size());
+
+			for (int i = 0; i < touch.size(); i++) {
+
+				int idx = -1;
+				for (int j = 0; j < p_points.size(); j++) {
+
+					if (touch[i].id == p_points[j].id) {
+						idx = j;
+						break;
+					}
+				}
+
+				ERR_CONTINUE(idx == -1);
+
+				if (touch[i].pos == p_points[idx].pos)
+					continue; //no move unncesearily
+
+				Ref<InputEventScreenDrag> ev;
+				ev.instance();
+				ev->set_index(touch[i].id);
+				ev->set_position(p_points[idx].pos);
+				ev->set_relative(p_points[idx].pos - touch[i].pos);
+				InputFilter::get_singleton()->parse_input_event(ev);
+				touch.write[i].pos = p_points[idx].pos;
+			}
+
+		} break;
+		case 2: { //release
+			if (touch.size()) {
+				//end all if exist
+				for (int i = 0; i < touch.size(); i++) {
+
+					Ref<InputEventScreenTouch> ev;
+					ev.instance();
+					ev->set_index(touch[i].id);
+					ev->set_pressed(false);
+					ev->set_position(touch[i].pos);
+					InputFilter::get_singleton()->parse_input_event(ev);
+				}
+				touch.clear();
+			}
+		} break;
+		case 3: { // add touch
+			for (int i = 0; i < p_points.size(); i++) {
+				if (p_points[i].id == p_pointer) {
+					TouchPos tp = p_points[i];
+					touch.push_back(tp);
+
+					Ref<InputEventScreenTouch> ev;
+					ev.instance();
+
+					ev->set_index(tp.id);
+					ev->set_pressed(true);
+					ev->set_position(tp.pos);
+					InputFilter::get_singleton()->parse_input_event(ev);
+
+					break;
+				}
+			}
+		} break;
+		case 4: { // remove touch
+			for (int i = 0; i < touch.size(); i++) {
+				if (touch[i].id == p_pointer) {
+
+					Ref<InputEventScreenTouch> ev;
+					ev.instance();
+					ev->set_index(touch[i].id);
+					ev->set_pressed(false);
+					ev->set_position(touch[i].pos);
+					InputFilter::get_singleton()->parse_input_event(ev);
+					touch.remove(i);
+
+					break;
+				}
+			}
+		} break;
+	}
+}
+
+void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) {
+	// https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER
+	switch (p_type) {
+		case 7: // hover move
+		case 9: // hover enter
+		case 10: { // hover exit
+			Ref<InputEventMouseMotion> ev;
+			ev.instance();
+			ev->set_position(p_pos);
+			ev->set_global_position(p_pos);
+			ev->set_relative(p_pos - hover_prev_pos);
+			InputFilter::get_singleton()->parse_input_event(ev);
+			hover_prev_pos = p_pos;
+		} break;
+	}
+}
+
+void DisplayServerAndroid::process_double_tap(Point2 p_pos) {
+	Ref<InputEventMouseButton> ev;
+	ev.instance();
+	ev->set_position(p_pos);
+	ev->set_global_position(p_pos);
+	ev->set_pressed(false);
+	ev->set_doubleclick(true);
+	InputFilter::get_singleton()->parse_input_event(ev);
+}
+
+void DisplayServerAndroid::process_scroll(Point2 p_pos) {
+	Ref<InputEventPanGesture> ev;
+	ev.instance();
+	ev->set_position(p_pos);
+	ev->set_delta(p_pos - scroll_prev_pos);
+	InputFilter::get_singleton()->parse_input_event(ev);
+	scroll_prev_pos = p_pos;
+}
+
+void DisplayServerAndroid::process_accelerometer(const Vector3 &p_accelerometer) {
+	InputFilter::get_singleton()->set_accelerometer(p_accelerometer);
+}
+
+void DisplayServerAndroid::process_gravity(const Vector3 &p_gravity) {
+	InputFilter::get_singleton()->set_gravity(p_gravity);
+}
+
+void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) {
+	InputFilter::get_singleton()->set_magnetometer(p_magnetometer);
+}
+
+void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
+	InputFilter::get_singleton()->set_gyroscope(p_gyroscope);
+}

+ 174 - 0
platform/android/display_server_android.h

@@ -0,0 +1,174 @@
+/*************************************************************************/
+/*  display_server_android.h                                             */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+#ifndef DISPLAY_SERVER_ANDROID_H
+#define DISPLAY_SERVER_ANDROID_H
+
+#include "servers/display_server.h"
+
+#if defined(VULKAN_ENABLED)
+class VulkanContextAndroid;
+class RenderingDeviceVulkan;
+#endif
+
+class DisplayServerAndroid : public DisplayServer {
+public:
+	struct TouchPos {
+		int id;
+		Point2 pos;
+	};
+
+	enum {
+		JOY_EVENT_BUTTON = 0,
+		JOY_EVENT_AXIS = 1,
+		JOY_EVENT_HAT = 2
+	};
+
+	struct JoypadEvent {
+
+		int device;
+		int type;
+		int index;
+		bool pressed;
+		float value;
+		int hat;
+	};
+
+private:
+	String rendering_driver;
+
+	bool keep_screen_on;
+
+	Vector<TouchPos> touch;
+	Point2 hover_prev_pos; // needed to calculate the relative position on hover events
+	Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events
+
+#if defined(VULKAN_ENABLED)
+	VulkanContextAndroid *context_vulkan;
+	RenderingDeviceVulkan *rendering_device_vulkan;
+#endif
+
+	ObjectID window_attached_instance_id;
+
+	Callable window_event_callback;
+	Callable input_event_callback;
+	Callable input_text_callback;
+
+	void _window_callback(const Callable &p_callable, const Variant &p_arg) const;
+
+	static void _dispatch_input_events(const Ref<InputEvent> &p_event);
+
+public:
+	static DisplayServerAndroid *get_singleton();
+
+	virtual bool has_feature(Feature p_feature) const;
+	virtual String get_name() const;
+
+	virtual void clipboard_set(const String &p_text);
+	virtual String clipboard_get() const;
+
+	virtual void screen_set_keep_on(bool p_enable);
+	virtual bool screen_is_kept_on() const;
+
+	virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
+	virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+
+	virtual int get_screen_count() const;
+	virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+	virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+	virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+	virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+	virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+
+	virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_length = -1);
+	virtual void virtual_keyboard_hide();
+	virtual int virtual_keyboard_get_height() const;
+
+	virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+	virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+	virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+	virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+	virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+
+	void send_window_event(WindowEvent p_event) const;
+	void send_input_event(const Ref<InputEvent> &p_event) const;
+	void send_input_text(const String &p_text) const;
+
+	virtual Vector<WindowID> get_window_list() const;
+	virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
+	virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
+	virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
+	virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
+	virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
+	virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
+	virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
+	virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
+	virtual void window_set_transient(WindowID p_window, WindowID p_parent);
+	virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
+	virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
+	virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
+	virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
+	virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
+	virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
+	virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const;
+	virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
+	virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
+	virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
+	virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
+	virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
+	virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
+	virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
+	virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
+	virtual bool can_any_window_draw() const;
+
+	virtual void alert(const String &p_alert, const String &p_title);
+
+	virtual void process_events();
+
+	void process_accelerometer(const Vector3 &p_accelerometer);
+	void process_gravity(const Vector3 &p_gravity);
+	void process_magnetometer(const Vector3 &p_magnetometer);
+	void process_gyroscope(const Vector3 &p_gyroscope);
+	void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points);
+	void process_hover(int p_type, Point2 p_pos);
+	void process_double_tap(Point2 p_pos);
+	void process_scroll(Point2 p_pos);
+	void process_joy_event(JoypadEvent p_event);
+	void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed);
+
+	static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+	static Vector<String> get_rendering_drivers_func();
+	static void register_android_driver();
+
+	DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+	~DisplayServerAndroid();
+};
+
+#endif // DISPLAY_SERVER_ANDROID_H

+ 1 - 1
platform/android/java/lib/AndroidManifest.xml

@@ -13,7 +13,7 @@
     <instrumentation
         android:icon="@mipmap/icon"
         android:label="@string/godot_project_name_string"
-        android:name=".GodotInstrumentation"
+        android:name="org.godotengine.godot.GodotInstrumentation"
         android:targetPackage="org.godotengine.godot" />
 
 </manifest>

+ 1 - 0
platform/android/java/lib/build.gradle

@@ -1,4 +1,5 @@
 apply plugin: 'com.android.library'
+apply plugin: 'kotlin-android'
 
 dependencies {
     implementation libraries.supportCoreUtils

+ 33 - 26
platform/android/java/lib/src/org/godotengine/godot/Godot.java

@@ -153,7 +153,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
 	private String[] command_line;
 	private boolean use_apk_expansion;
 
-	public GodotView mView;
+	public GodotRenderView mRenderView;
 	private boolean godot_initialized = false;
 
 	private SensorManager mSensorManager;
@@ -213,34 +213,41 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
 		setContentView(layout);
 
 		// GodotEditText layout
-		GodotEditText edittext = new GodotEditText(this);
-		edittext.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
+		GodotEditText editText = new GodotEditText(this);
+		editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
 		// ...add to FrameLayout
-		layout.addView(edittext);
+		layout.addView(editText);
 
-		mView = new GodotView(this, xrMode, use_32_bits, use_debug_opengl);
-		layout.addView(mView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
-		edittext.setView(mView);
-		io.setEdit(edittext);
+		GodotLib.setup(command_line);
 
-		mView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
+		final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name");
+		if (videoDriver.equals("Vulkan")) {
+			mRenderView = new GodotVulkanRenderView(this);
+		} else {
+			mRenderView = new GodotGLRenderView(this, xrMode, use_32_bits, use_debug_opengl);
+		}
+
+		View view = mRenderView.getView();
+		layout.addView(view, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
+		editText.setView(mRenderView);
+		io.setEdit(editText);
+
+		view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
 			@Override
 			public void onGlobalLayout() {
 				Point fullSize = new Point();
 				getWindowManager().getDefaultDisplay().getSize(fullSize);
 				Rect gameSize = new Rect();
-				mView.getWindowVisibleDisplayFrame(gameSize);
+				mRenderView.getView().getWindowVisibleDisplayFrame(gameSize);
 
 				final int keyboardHeight = fullSize.y - gameSize.bottom;
 				GodotLib.setVirtualKeyboardHeight(keyboardHeight);
 			}
 		});
 
-		final String[] current_command_line = command_line;
-		mView.queueEvent(new Runnable() {
+		mRenderView.queueOnRenderThread(new Runnable() {
 			@Override
 			public void run() {
-				GodotLib.setup(current_command_line);
 
 				// Must occur after GodotLib.setup has completed.
 				for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
@@ -384,7 +391,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
 	 */
 	@Keep
 	private Surface getSurface() {
-		return mView.getHolder().getSurface();
+		return mRenderView.getView().getHolder().getSurface();
 	}
 
 	/**
@@ -617,7 +624,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
 			}
 			return;
 		}
-		mView.onPause();
+		mRenderView.onActivityPaused();
 
 		mSensorManager.unregisterListener(this);
 
@@ -655,7 +662,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
 			return;
 		}
 
-		mView.onResume();
+		mRenderView.onActivityResumed();
 
 		mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
 		mSensorManager.registerListener(this, mGravity, SensorManager.SENSOR_DELAY_GAME);
@@ -721,8 +728,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
 		final float z = adjustedValues[2];
 
 		final int typeOfSensor = event.sensor.getType();
-		if (mView != null) {
-			mView.queueEvent(new Runnable() {
+		if (mRenderView != null) {
+			mRenderView.queueOnRenderThread(new Runnable() {
 				@Override
 				public void run() {
 					if (typeOfSensor == Sensor.TYPE_ACCELEROMETER) {
@@ -773,8 +780,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
 			}
 		}
 
-		if (shouldQuit && mView != null) {
-			mView.queueEvent(new Runnable() {
+		if (shouldQuit && mRenderView != null) {
+			mRenderView.queueOnRenderThread(new Runnable() {
 				@Override
 				public void run() {
 					GodotLib.back();
@@ -789,8 +796,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
 	 * This must be called after the render thread has started.
 	 */
 	public final void runOnRenderThread(@NonNull Runnable action) {
-		if (mView != null) {
-			mView.queueEvent(action);
+		if (mRenderView != null) {
+			mRenderView.queueOnRenderThread(action);
 		}
 	}
 
@@ -847,7 +854,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
 		if (evcount == 0)
 			return true;
 
-		if (mView != null) {
+		if (mRenderView != null) {
 			final int[] arr = new int[event.getPointerCount() * 3];
 
 			for (int i = 0; i < event.getPointerCount(); i++) {
@@ -860,7 +867,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
 
 			//System.out.printf("gaction: %d\n",event.getAction());
 			final int action = event.getAction() & MotionEvent.ACTION_MASK;
-			mView.queueEvent(new Runnable() {
+			mRenderView.queueOnRenderThread(new Runnable() {
 				@Override
 				public void run() {
 					switch (action) {
@@ -911,7 +918,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
 		for (int i = cc.length; --i >= 0; cnt += cc[i] != 0 ? 1 : 0)
 			;
 		if (cnt == 0) return super.onKeyMultiple(inKeyCode, repeatCount, event);
-		mView.queueEvent(new Runnable() {
+		mRenderView.queueOnRenderThread(new Runnable() {
 			// This method will be called on the rendering thread:
 			public void run() {
 				for (int i = 0, n = cc.length; i < n; i++) {
@@ -1033,6 +1040,6 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
 				progress.mOverallTotal));
 	}
 	public void initInputDevices() {
-		mView.initInputDevices();
+		mRenderView.initInputDevices();
 	}
 }

+ 30 - 9
platform/android/java/lib/src/org/godotengine/godot/GodotView.java → platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  GodotView.java                                                       */
+/*  GodotGLRenderView.java                                               */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -35,6 +35,7 @@ import android.opengl.GLSurfaceView;
 import android.view.GestureDetector;
 import android.view.KeyEvent;
 import android.view.MotionEvent;
+import android.view.SurfaceView;
 import org.godotengine.godot.input.GodotGestureHandler;
 import org.godotengine.godot.input.GodotInputHandler;
 import org.godotengine.godot.utils.GLUtils;
@@ -64,16 +65,14 @@ import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser;
  *   that matches it exactly (with regards to red/green/blue/alpha channels
  *   bit depths). Failure to do so would result in an EGL_BAD_MATCH error.
  */
-public class GodotView extends GLSurfaceView {
-
-	private static String TAG = GodotView.class.getSimpleName();
+public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView {
 
 	private final Godot activity;
 	private final GodotInputHandler inputHandler;
 	private final GestureDetector detector;
 	private final GodotRenderer godotRenderer;
 
-	public GodotView(Godot activity, XRMode xrMode, boolean p_use_32_bits, boolean p_use_debug_opengl) {
+	public GodotGLRenderView(Godot activity, XRMode xrMode, boolean p_use_32_bits, boolean p_use_debug_opengl) {
 		super(activity);
 		GLUtils.use_32 = p_use_32_bits;
 		GLUtils.use_debug_opengl = p_use_debug_opengl;
@@ -85,10 +84,36 @@ public class GodotView extends GLSurfaceView {
 		init(xrMode, false, 16, 0);
 	}
 
+	@Override
+	public SurfaceView getView() {
+		return this;
+	}
+
+	@Override
 	public void initInputDevices() {
 		this.inputHandler.initInputDevices();
 	}
 
+	@Override
+	public void queueOnRenderThread(Runnable event) {
+		queueEvent(event);
+	}
+
+	@Override
+	public void onActivityPaused() {
+		onPause();
+	}
+
+	@Override
+	public void onActivityResumed() {
+		onResume();
+	}
+
+	@Override
+	public void onBackPressed() {
+		activity.onBackPressed();
+	}
+
 	@SuppressLint("ClickableViewAccessibility")
 	@Override
 	public boolean onTouchEvent(MotionEvent event) {
@@ -170,10 +195,6 @@ public class GodotView extends GLSurfaceView {
 		setRenderer(godotRenderer);
 	}
 
-	public void onBackPressed() {
-		activity.onBackPressed();
-	}
-
 	@Override
 	public void onResume() {
 		super.onResume();

+ 4 - 36
platform/android/java/lib/src/org/godotengine/godot/GodotIO.java

@@ -53,8 +53,6 @@ public class GodotIO {
 	Godot activity;
 	GodotEditText edit;
 
-	MediaPlayer mediaPlayer;
-
 	final int SCREEN_LANDSCAPE = 0;
 	final int SCREEN_PORTRAIT = 1;
 	final int SCREEN_REVERSE_LANDSCAPE = 2;
@@ -530,44 +528,14 @@ public class GodotIO {
 				activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR);
 			} break;
 		}
-	};
-
-	public void setEdit(GodotEditText _edit) {
-		edit = _edit;
-	}
-
-	public void playVideo(String p_path) {
-		Uri filePath = Uri.parse(p_path);
-		mediaPlayer = new MediaPlayer();
-
-		try {
-			mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
-			mediaPlayer.setDataSource(activity.getApplicationContext(), filePath);
-			mediaPlayer.prepare();
-			mediaPlayer.start();
-		} catch (IOException e) {
-			System.out.println("IOError while playing video");
-		}
 	}
 
-	public boolean isVideoPlaying() {
-		if (mediaPlayer != null) {
-			return mediaPlayer.isPlaying();
-		}
-		return false;
+	public int getScreenOrientation() {
+		return activity.getRequestedOrientation();
 	}
 
-	public void pauseVideo() {
-		if (mediaPlayer != null) {
-			mediaPlayer.pause();
-		}
-	}
-
-	public void stopVideo() {
-		if (mediaPlayer != null) {
-			mediaPlayer.release();
-			mediaPlayer = null;
-		}
+	public void setEdit(GodotEditText _edit) {
+		edit = _edit;
 	}
 
 	public static final int SYSTEM_DIR_DESKTOP = 0;

+ 4 - 3
platform/android/java/lib/src/org/godotengine/godot/GodotLib.java

@@ -32,6 +32,7 @@ package org.godotengine.godot;
 
 import android.app.Activity;
 import android.hardware.SensorEvent;
+import android.view.Surface;
 import javax.microedition.khronos.egl.EGLConfig;
 import javax.microedition.khronos.opengles.GL10;
 
@@ -72,11 +73,11 @@ public class GodotLib {
 	public static native void resize(int width, int height);
 
 	/**
-	 * Invoked on the GL thread when the underlying Android surface is created or recreated.
+	 * Invoked on the render thread when the underlying Android surface is created or recreated.
+	 * @param p_surface
 	 * @param p_32_bits
-	 * @see android.opengl.GLSurfaceView.Renderer#onSurfaceCreated(GL10, EGLConfig)
 	 */
-	public static native void newcontext(boolean p_32_bits);
+	public static native void newcontext(Surface p_surface, boolean p_32_bits);
 
 	/**
 	 * Forward {@link Activity#onBackPressed()} event from the main thread to the GL thread.

+ 15 - 14
platform/android/vulkan/vk_renderer_jni.h → platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  vk_renderer_jni.h                                                    */
+/*  GodotRenderView.java                                                 */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,19 +28,20 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#ifndef VK_RENDERER_JNI_H
-#define VK_RENDERER_JNI_H
+package org.godotengine.godot;
 
-#include <android/log.h>
-#include <jni.h>
+import android.view.SurfaceView;
 
-extern "C" {
-JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkSurfaceCreated(JNIEnv *env, jobject obj, jobject j_surface);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkSurfaceChanged(JNIEnv *env, jobject object, jobject j_surface, jint width, jint height);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkResume(JNIEnv *env, jobject obj);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkDrawFrame(JNIEnv *env, jobject obj);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkPause(JNIEnv *env, jobject obj);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkDestroy(JNIEnv *env, jobject obj);
-}
+public interface GodotRenderView {
+
+	abstract public SurfaceView getView();
+
+	abstract public void initInputDevices();
 
-#endif // VK_RENDERER_JNI_H
+	abstract public void queueOnRenderThread(Runnable event);
+
+	abstract public void onActivityPaused();
+	abstract public void onActivityResumed();
+
+	abstract public void onBackPressed();
+}

+ 1 - 1
platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java

@@ -70,7 +70,7 @@ class GodotRenderer implements GLSurfaceView.Renderer {
 	}
 
 	public void onSurfaceCreated(GL10 gl, EGLConfig config) {
-		GodotLib.newcontext(GLUtils.use_32);
+		GodotLib.newcontext(null, GLUtils.use_32);
 		for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
 			plugin.onGLSurfaceCreated(gl, config);
 		}

+ 142 - 0
platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java

@@ -0,0 +1,142 @@
+/*************************************************************************/
+/*  GodotVulkanRenderView.java                                           */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+package org.godotengine.godot;
+
+import android.annotation.SuppressLint;
+import android.view.GestureDetector;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+import android.view.SurfaceView;
+import org.godotengine.godot.input.GodotGestureHandler;
+import org.godotengine.godot.input.GodotInputHandler;
+import org.godotengine.godot.vulkan.VkRenderer;
+import org.godotengine.godot.vulkan.VkSurfaceView;
+
+public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView {
+
+	private final Godot mActivity;
+	private final GodotInputHandler mInputHandler;
+	private final GestureDetector mGestureDetector;
+	private final VkRenderer mRenderer;
+
+	public GodotVulkanRenderView(Godot activity) {
+		super(activity);
+
+		mActivity = activity;
+		mInputHandler = new GodotInputHandler(this);
+		mGestureDetector = new GestureDetector(mActivity, new GodotGestureHandler(this));
+		mRenderer = new VkRenderer();
+
+		setFocusableInTouchMode(true);
+		startRenderer(mRenderer);
+	}
+
+	@Override
+	public SurfaceView getView() {
+		return this;
+	}
+
+	@Override
+	public void initInputDevices() {
+		mInputHandler.initInputDevices();
+	}
+
+	@Override
+	public void queueOnRenderThread(Runnable event) {
+		queueOnVkThread(event);
+	}
+
+	@Override
+	public void onActivityPaused() {
+		onPause();
+	}
+
+	@Override
+	public void onActivityResumed() {
+		onResume();
+	}
+
+	@Override
+	public void onBackPressed() {
+		mActivity.onBackPressed();
+	}
+
+	@SuppressLint("ClickableViewAccessibility")
+	@Override
+	public boolean onTouchEvent(MotionEvent event) {
+		super.onTouchEvent(event);
+		mGestureDetector.onTouchEvent(event);
+		return mActivity.gotTouchEvent(event);
+	}
+
+	@Override
+	public boolean onKeyUp(final int keyCode, KeyEvent event) {
+		return mInputHandler.onKeyUp(keyCode, event) || super.onKeyUp(keyCode, event);
+	}
+
+	@Override
+	public boolean onKeyDown(final int keyCode, KeyEvent event) {
+		return mInputHandler.onKeyDown(keyCode, event) || super.onKeyDown(keyCode, event);
+	}
+
+	@Override
+	public boolean onGenericMotionEvent(MotionEvent event) {
+		return mInputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
+	}
+
+	@Override
+	public void onResume() {
+		super.onResume();
+
+		queueOnVkThread(new Runnable() {
+			@Override
+			public void run() {
+				// Resume the renderer
+				mRenderer.onVkResume();
+				GodotLib.focusin();
+			}
+		});
+	}
+
+	@Override
+	public void onPause() {
+		super.onPause();
+
+		queueOnVkThread(new Runnable() {
+			@Override
+			public void run() {
+				GodotLib.focusout();
+				// Pause the renderer
+				mRenderer.onVkPause();
+			}
+		});
+	}
+}

+ 16 - 16
platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java

@@ -51,7 +51,7 @@ public class GodotEditText extends EditText {
 	// ===========================================================
 	// Fields
 	// ===========================================================
-	private GodotView mView;
+	private GodotRenderView mRenderView;
 	private GodotTextInputWrapper mInputWrapper;
 	private EditHandler sHandler = new EditHandler(this);
 	private String mOriginText;
@@ -76,22 +76,22 @@ public class GodotEditText extends EditText {
 	// ===========================================================
 	public GodotEditText(final Context context) {
 		super(context);
-		this.initView();
+		initView();
 	}
 
 	public GodotEditText(final Context context, final AttributeSet attrs) {
 		super(context, attrs);
-		this.initView();
+		initView();
 	}
 
 	public GodotEditText(final Context context, final AttributeSet attrs, final int defStyle) {
 		super(context, attrs, defStyle);
-		this.initView();
+		initView();
 	}
 
 	protected void initView() {
-		this.setPadding(0, 0, 0, 0);
-		this.setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI);
+		setPadding(0, 0, 0, 0);
+		setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI);
 	}
 
 	private void handleMessage(final Message msg) {
@@ -106,7 +106,7 @@ public class GodotEditText extends EditText {
 					edit.mInputWrapper.setOriginText(text);
 					edit.addTextChangedListener(edit.mInputWrapper);
 					setMaxInputLength(edit, msg.arg1);
-					final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+					final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
 					imm.showSoftInput(edit, 0);
 				}
 			} break;
@@ -115,9 +115,9 @@ public class GodotEditText extends EditText {
 				GodotEditText edit = (GodotEditText)msg.obj;
 
 				edit.removeTextChangedListener(mInputWrapper);
-				final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+				final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
 				imm.hideSoftInputFromWindow(edit.getWindowToken(), 0);
-				edit.mView.requestFocus();
+				edit.mRenderView.getView().requestFocus();
 			} break;
 		}
 	}
@@ -135,12 +135,12 @@ public class GodotEditText extends EditText {
 	// ===========================================================
 	// Getter & Setter
 	// ===========================================================
-	public void setView(final GodotView view) {
-		this.mView = view;
+	public void setView(final GodotRenderView view) {
+		mRenderView = view;
 		if (mInputWrapper == null)
-			mInputWrapper = new GodotTextInputWrapper(mView, this);
-		this.setOnEditorActionListener(mInputWrapper);
-		view.requestFocus();
+			mInputWrapper = new GodotTextInputWrapper(mRenderView, this);
+		setOnEditorActionListener(mInputWrapper);
+		view.getView().requestFocus();
 	}
 
 	// ===========================================================
@@ -152,7 +152,7 @@ public class GodotEditText extends EditText {
 
 		/* Let GlSurfaceView get focus if back key is input. */
 		if (keyCode == KeyEvent.KEYCODE_BACK) {
-			this.mView.requestFocus();
+			mRenderView.getView().requestFocus();
 		}
 
 		return true;
@@ -162,7 +162,7 @@ public class GodotEditText extends EditText {
 	// Methods
 	// ===========================================================
 	public void showKeyboard(String p_existing_text, int p_max_input_length) {
-		this.mOriginText = p_existing_text;
+		mOriginText = p_existing_text;
 
 		final Message msg = new Message();
 		msg.what = HANDLER_OPEN_IME_KEYBOARD;

+ 6 - 6
platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java

@@ -34,22 +34,22 @@ import android.util.Log;
 import android.view.GestureDetector;
 import android.view.MotionEvent;
 import org.godotengine.godot.GodotLib;
-import org.godotengine.godot.GodotView;
+import org.godotengine.godot.GodotRenderView;
 
 /**
- * Handles gesture input related events for the {@link GodotView} view.
+ * Handles gesture input related events for the {@link GodotRenderView} view.
  * https://developer.android.com/reference/android/view/GestureDetector.SimpleOnGestureListener
  */
 public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener {
 
-	private final GodotView godotView;
+	private final GodotRenderView mRenderView;
 
-	public GodotGestureHandler(GodotView godotView) {
-		this.godotView = godotView;
+	public GodotGestureHandler(GodotRenderView godotView) {
+		mRenderView = godotView;
 	}
 
 	private void queueEvent(Runnable task) {
-		godotView.queueEvent(task);
+		mRenderView.queueOnRenderThread(task);
 	}
 
 	@Override

+ 21 - 21
platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java

@@ -42,27 +42,27 @@ import java.util.Collections;
 import java.util.Comparator;
 import java.util.List;
 import org.godotengine.godot.GodotLib;
-import org.godotengine.godot.GodotView;
+import org.godotengine.godot.GodotRenderView;
 import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener;
 
 /**
- * Handles input related events for the {@link GodotView} view.
+ * Handles input related events for the {@link GodotRenderView} view.
  */
 public class GodotInputHandler implements InputDeviceListener {
 
-	private final ArrayList<Joystick> joysticksDevices = new ArrayList<Joystick>();
+	private final ArrayList<Joystick> mJoysticksDevices = new ArrayList<Joystick>();
 
-	private final GodotView godotView;
-	private final InputManagerCompat inputManager;
+	private final GodotRenderView mRenderView;
+	private final InputManagerCompat mInputManager;
 
-	public GodotInputHandler(GodotView godotView) {
-		this.godotView = godotView;
-		this.inputManager = InputManagerCompat.Factory.getInputManager(godotView.getContext());
-		this.inputManager.registerInputDeviceListener(this, null);
+	public GodotInputHandler(GodotRenderView godotView) {
+		mRenderView = godotView;
+		mInputManager = InputManagerCompat.Factory.getInputManager(mRenderView.getView().getContext());
+		mInputManager.registerInputDeviceListener(this, null);
 	}
 
 	private void queueEvent(Runnable task) {
-		godotView.queueEvent(task);
+		mRenderView.queueOnRenderThread(task);
 	}
 
 	private boolean isKeyEvent_GameDevice(int source) {
@@ -113,7 +113,7 @@ public class GodotInputHandler implements InputDeviceListener {
 
 	public boolean onKeyDown(final int keyCode, KeyEvent event) {
 		if (keyCode == KeyEvent.KEYCODE_BACK) {
-			godotView.onBackPressed();
+			mRenderView.onBackPressed();
 			// press 'back' button should not terminate program
 			//normal handle 'back' event in game logic
 			return true;
@@ -164,7 +164,7 @@ public class GodotInputHandler implements InputDeviceListener {
 
 			// Check if the device exists
 			if (device_id > -1) {
-				Joystick joy = joysticksDevices.get(device_id);
+				Joystick joy = mJoysticksDevices.get(device_id);
 
 				for (int i = 0; i < joy.axes.size(); i++) {
 					InputDevice.MotionRange range = joy.axes.get(i);
@@ -208,11 +208,11 @@ public class GodotInputHandler implements InputDeviceListener {
 
 	public void initInputDevices() {
 		/* initially add input devices*/
-		int[] deviceIds = inputManager.getInputDeviceIds();
+		int[] deviceIds = mInputManager.getInputDeviceIds();
 		for (int deviceId : deviceIds) {
-			InputDevice device = inputManager.getInputDevice(deviceId);
+			InputDevice device = mInputManager.getInputDevice(deviceId);
 			if (DEBUG) {
-				Log.v("GodotView", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName()));
+				Log.v("GodotInputHandler", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName()));
 			}
 			onInputDeviceAdded(deviceId);
 		}
@@ -224,13 +224,13 @@ public class GodotInputHandler implements InputDeviceListener {
 
 		// Check if the device has not been already added
 		if (id < 0) {
-			InputDevice device = inputManager.getInputDevice(deviceId);
+			InputDevice device = mInputManager.getInputDevice(deviceId);
 			//device can be null if deviceId is not found
 			if (device != null) {
 				int sources = device.getSources();
 				if (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) ||
 						((sources & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK)) {
-					id = joysticksDevices.size();
+					id = mJoysticksDevices.size();
 
 					Joystick joy = new Joystick();
 					joy.device_id = deviceId;
@@ -249,7 +249,7 @@ public class GodotInputHandler implements InputDeviceListener {
 						}
 					}
 
-					joysticksDevices.add(joy);
+					mJoysticksDevices.add(joy);
 
 					final int device_id = id;
 					final String name = joy.name;
@@ -270,7 +270,7 @@ public class GodotInputHandler implements InputDeviceListener {
 
 		// Check if the evice has not been already removed
 		if (device_id > -1) {
-			joysticksDevices.remove(device_id);
+			mJoysticksDevices.remove(device_id);
 
 			queueEvent(new Runnable() {
 				@Override
@@ -360,8 +360,8 @@ public class GodotInputHandler implements InputDeviceListener {
 	}
 
 	private int findJoystickDevice(int device_id) {
-		for (int i = 0; i < joysticksDevices.size(); i++) {
-			if (joysticksDevices.get(i).device_id == device_id) {
+		for (int i = 0; i < mJoysticksDevices.size(); i++) {
+			if (mJoysticksDevices.get(i).device_id == device_id) {
 				return i;
 			}
 		}

+ 11 - 11
platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java

@@ -48,7 +48,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
 	// ===========================================================
 	// Fields
 	// ===========================================================
-	private final GodotView mView;
+	private final GodotRenderView mRenderView;
 	private final GodotEditText mEdit;
 	private String mOriginText;
 
@@ -56,9 +56,9 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
 	// Constructors
 	// ===========================================================
 
-	public GodotTextInputWrapper(final GodotView view, final GodotEditText edit) {
-		this.mView = view;
-		this.mEdit = edit;
+	public GodotTextInputWrapper(final GodotRenderView view, final GodotEditText edit) {
+		mRenderView = view;
+		mEdit = edit;
 	}
 
 	// ===========================================================
@@ -66,13 +66,13 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
 	// ===========================================================
 
 	private boolean isFullScreenEdit() {
-		final TextView textField = this.mEdit;
+		final TextView textField = mEdit;
 		final InputMethodManager imm = (InputMethodManager)textField.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
 		return imm.isFullscreenMode();
 	}
 
 	public void setOriginText(final String originText) {
-		this.mOriginText = originText;
+		mOriginText = originText;
 	}
 
 	// ===========================================================
@@ -87,7 +87,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
 	public void beforeTextChanged(final CharSequence pCharSequence, final int start, final int count, final int after) {
 		//Log.d(TAG, "beforeTextChanged(" + pCharSequence + ")start: " + start + ",count: " + count + ",after: " + after);
 
-		mView.queueEvent(new Runnable() {
+		mRenderView.queueOnRenderThread(new Runnable() {
 			@Override
 			public void run() {
 				for (int i = 0; i < count; ++i) {
@@ -106,7 +106,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
 		for (int i = start; i < start + count; ++i) {
 			newChars[i - start] = pCharSequence.charAt(i);
 		}
-		mView.queueEvent(new Runnable() {
+		mRenderView.queueOnRenderThread(new Runnable() {
 			@Override
 			public void run() {
 				for (int i = 0; i < count; ++i) {
@@ -124,10 +124,10 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
 
 	@Override
 	public boolean onEditorAction(final TextView pTextView, final int pActionID, final KeyEvent pKeyEvent) {
-		if (this.mEdit == pTextView && this.isFullScreenEdit()) {
+		if (mEdit == pTextView && isFullScreenEdit()) {
 			final String characters = pKeyEvent.getCharacters();
 
-			mView.queueEvent(new Runnable() {
+			mRenderView.queueOnRenderThread(new Runnable() {
 				@Override
 				public void run() {
 					for (int i = 0; i < characters.length(); i++) {
@@ -144,7 +144,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
 			GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true);
 			GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false);
 
-			this.mView.requestFocus();
+			mRenderView.getView().requestFocus();
 			return true;
 		}
 		return false;

+ 30 - 13
platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt

@@ -33,6 +33,11 @@ package org.godotengine.godot.vulkan
 
 import android.view.Surface
 
+import org.godotengine.godot.Godot
+import org.godotengine.godot.GodotLib
+import org.godotengine.godot.plugin.GodotPlugin
+import org.godotengine.godot.plugin.GodotPluginRegistry
+
 /**
  * Responsible to setting up and driving the Vulkan rendering logic.
  *
@@ -48,52 +53,64 @@ import android.view.Surface
  */
 internal class VkRenderer {
 
+	private val pluginRegistry: GodotPluginRegistry = GodotPluginRegistry.getPluginRegistry()
+
 	/**
 	 * Called when the surface is created and signals the beginning of rendering.
 	 */
 	fun onVkSurfaceCreated(surface: Surface) {
-		nativeOnVkSurfaceCreated(surface)
+		// TODO: properly implement surface re-creation:
+		// GodotLib.newcontext should be called here once it's done.
+		//GodotLib.newcontext(surface, false)
+
+		for (plugin in pluginRegistry.getAllPlugins()) {
+			plugin.onVkSurfaceCreated(surface)
+		}
 	}
 
 	/**
 	 * Called after the surface is created and whenever its size changes.
 	 */
 	fun onVkSurfaceChanged(surface: Surface, width: Int, height: Int) {
-		nativeOnVkSurfaceChanged(surface, width, height)
+		GodotLib.resize(width, height)
+		
+		// TODO: properly implement surface re-creation:
+		// Update the native renderer instead of restarting the app.
+		// GodotLib.newcontext should not be called here once it's done.
+		GodotLib.newcontext(surface, false)
+		
+		for (plugin in pluginRegistry.getAllPlugins()) {
+			plugin.onVkSurfaceChanged(surface, width, height)
+		}
 	}
 
 	/**
 	 * Called to draw the current frame.
 	 */
 	fun onVkDrawFrame() {
-		nativeOnVkDrawFrame()
+		GodotLib.step()
+		for (plugin in pluginRegistry.getAllPlugins()) {
+			plugin.onVkDrawFrame()
+		}
 	}
 
 	/**
 	 * Called when the rendering thread is resumed.
 	 */
 	fun onVkResume() {
-		nativeOnVkResume()
+		GodotLib.onRendererResumed()
 	}
 
 	/**
 	 * Called when the rendering thread is paused.
 	 */
 	fun onVkPause() {
-		nativeOnVkPause()
+		GodotLib.onRendererPaused()
 	}
 
 	/**
 	 * Called when the rendering thread is destroyed and used as signal to tear down the Vulkan logic.
 	 */
 	fun onVkDestroy() {
-		nativeOnVkDestroy()
 	}
-
-	private external fun nativeOnVkSurfaceCreated(surface: Surface)
-	private external fun nativeOnVkSurfaceChanged(surface: Surface, width: Int, height: Int)
-	private external fun nativeOnVkResume()
-	private external fun nativeOnVkDrawFrame()
-	private external fun nativeOnVkPause()
-	private external fun nativeOnVkDestroy()
 }

+ 3 - 3
platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt

@@ -49,7 +49,7 @@ import android.view.SurfaceView
  * UI thread.
  * </ul>
  */
-internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHolder.Callback {
+open internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHolder.Callback {
 
 	companion object {
 		fun checkState(expression: Boolean, errorMessage: Any) {
@@ -100,7 +100,7 @@ internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHo
 	 *
 	 * Must not be called before a [VkRenderer] has been set.
 	 */
-	fun onResume() {
+	open fun onResume() {
 		vkThread.onResume()
 	}
 
@@ -109,7 +109,7 @@ internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHo
 	 *
 	 * Must not be called before a [VkRenderer] has been set.
 	 */
-	fun onPause() {
+	open fun onPause() {
 		vkThread.onPause()
 	}
 

+ 2 - 2
platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt

@@ -219,9 +219,9 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk
 				vkRenderer.onVkDrawFrame()
 			}
 		} catch (ex: InterruptedException) {
-			Log.i(TAG, ex.message)
+			Log.i(TAG, "InterruptedException", ex)
 		} catch (ex: IllegalStateException) {
-			Log.i(TAG, ex.message)
+			Log.i(TAG, "IllegalStateException", ex)
 		} finally {
 			threadExiting()
 		}

+ 0 - 1
platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java

@@ -51,7 +51,6 @@ public class RegularContextFactory implements GLSurfaceView.EGLContextFactory {
 	private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
 
 	public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
-		String driver_name = GodotLib.getGlobal("rendering/quality/driver/driver_name");
 		// FIXME: Add support for Vulkan.
 		Log.w(TAG, "creating OpenGL ES 2.0 context :");
 

+ 10 - 31
platform/android/java_godot_io_wrapper.cpp

@@ -56,11 +56,8 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
 		_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;I)V");
 		_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
 		_set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
+		_get_screen_orientation = p_env->GetMethodID(cls, "getScreenOrientation", "()I");
 		_get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(I)Ljava/lang/String;");
-		_play_video = p_env->GetMethodID(cls, "playVideo", "(Ljava/lang/String;)V");
-		_is_video_playing = p_env->GetMethodID(cls, "isVideoPlaying", "()Z");
-		_pause_video = p_env->GetMethodID(cls, "pauseVideo", "()V");
-		_stop_video = p_env->GetMethodID(cls, "stopVideo", "()V");
 	}
 }
 
@@ -157,40 +154,22 @@ void GodotIOJavaWrapper::set_screen_orientation(int p_orient) {
 	}
 }
 
-String GodotIOJavaWrapper::get_system_dir(int p_dir) {
-	if (_get_system_dir) {
+int GodotIOJavaWrapper::get_screen_orientation() {
+	if (_get_screen_orientation) {
 		JNIEnv *env = ThreadAndroid::get_env();
-		jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir);
-		return jstring_to_string(s, env);
+		return env->CallIntMethod(godot_io_instance, _get_screen_orientation);
 	} else {
-		return String(".");
+		return 0;
 	}
 }
 
-void GodotIOJavaWrapper::play_video(const String &p_path) {
-	// Why is this not here?!?!
-}
-
-bool GodotIOJavaWrapper::is_video_playing() {
-	if (_is_video_playing) {
+String GodotIOJavaWrapper::get_system_dir(int p_dir) {
+	if (_get_system_dir) {
 		JNIEnv *env = ThreadAndroid::get_env();
-		return env->CallBooleanMethod(godot_io_instance, _is_video_playing);
+		jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir);
+		return jstring_to_string(s, env);
 	} else {
-		return false;
-	}
-}
-
-void GodotIOJavaWrapper::pause_video() {
-	if (_pause_video) {
-		JNIEnv *env = ThreadAndroid::get_env();
-		env->CallVoidMethod(godot_io_instance, _pause_video);
-	}
-}
-
-void GodotIOJavaWrapper::stop_video() {
-	if (_stop_video) {
-		JNIEnv *env = ThreadAndroid::get_env();
-		env->CallVoidMethod(godot_io_instance, _stop_video);
+		return String(".");
 	}
 }
 

+ 2 - 8
platform/android/java_godot_io_wrapper.h

@@ -54,11 +54,8 @@ private:
 	jmethodID _show_keyboard = 0;
 	jmethodID _hide_keyboard = 0;
 	jmethodID _set_screen_orientation = 0;
+	jmethodID _get_screen_orientation = 0;
 	jmethodID _get_system_dir = 0;
-	jmethodID _play_video = 0;
-	jmethodID _is_video_playing = 0;
-	jmethodID _pause_video = 0;
-	jmethodID _stop_video = 0;
 
 public:
 	GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance);
@@ -78,11 +75,8 @@ public:
 	int get_vk_height();
 	void set_vk_height(int p_height);
 	void set_screen_orientation(int p_orient);
+	int get_screen_orientation();
 	String get_system_dir(int p_dir);
-	void play_video(const String &p_path);
-	bool is_video_playing();
-	void pause_video();
-	void stop_video();
 };
 
 #endif /* !JAVA_GODOT_IO_WRAPPER_H */

+ 35 - 53
platform/android/java_godot_lib_jni.cpp

@@ -34,13 +34,13 @@
 #include "java_godot_wrapper.h"
 
 #include "android/asset_manager_jni.h"
-#include "android_keys_utils.h"
 #include "api/java_class_wrapper.h"
 #include "audio_driver_jandroid.h"
 #include "core/engine.h"
 #include "core/input/input_filter.h"
 #include "core/project_settings.h"
 #include "dir_access_jandroid.h"
+#include "display_server_android.h"
 #include "file_access_android.h"
 #include "file_access_jandroid.h"
 #include "jni_utils.h"
@@ -52,6 +52,8 @@
 
 #include <unistd.h>
 
+#include <android/native_window_jni.h>
+
 static JavaClassWrapper *java_class_wrapper = nullptr;
 static OS_Android *os_android = nullptr;
 static GodotJavaWrapper *godot_java = nullptr;
@@ -165,17 +167,20 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jint width, jint height) {
 
 	if (os_android)
-		os_android->set_display_size(Size2(width, height));
+		os_android->set_display_size(Size2i(width, height));
 }
 
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jboolean p_32_bits) {
-
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits) {
 	if (os_android) {
 		if (step == 0) {
 			// During startup
 			os_android->set_context_is_16_bits(!p_32_bits);
+			if (p_surface) {
+				ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);
+				os_android->set_native_window(native_window);
+			}
 		} else {
-			// GL context recreated because it was lost; restart app to let it reload everything
+			// Rendering context recreated because it was lost; restart app to let it reload everything
 			os_android->main_loop_end();
 			godot_java->restart(env);
 			step = -1; // Ensure no further steps are attempted
@@ -195,7 +200,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl
 		return;
 
 	if (step == 0) {
-
 		// Since Godot is initialized on the UI thread, _main_thread_id was set to that thread's id,
 		// but for Godot purposes, the main thread is the one running the game loop
 		Main::setup2(Thread::get_caller_id());
@@ -213,10 +217,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl
 		++step;
 	}
 
-	os_android->process_accelerometer(accelerometer);
-	os_android->process_gravity(gravity);
-	os_android->process_magnetometer(magnetometer);
-	os_android->process_gyroscope(gyroscope);
+	DisplayServerAndroid::get_singleton()->process_accelerometer(accelerometer);
+	DisplayServerAndroid::get_singleton()->process_gravity(gravity);
+	DisplayServerAndroid::get_singleton()->process_magnetometer(magnetometer);
+	DisplayServerAndroid::get_singleton()->process_gyroscope(gyroscope);
 
 	if (os_android->main_loop_iterate()) {
 
@@ -229,18 +233,18 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jc
 	if (step == 0)
 		return;
 
-	Vector<OS_Android::TouchPos> points;
+	Vector<DisplayServerAndroid::TouchPos> points;
 	for (int i = 0; i < count; i++) {
 
 		jint p[3];
 		env->GetIntArrayRegion(positions, i * 3, 3, p);
-		OS_Android::TouchPos tp;
+		DisplayServerAndroid::TouchPos tp;
 		tp.pos = Point2(p[1], p[2]);
 		tp.id = p[0];
 		points.push_back(tp);
 	}
 
-	os_android->process_touch(ev, pointer, points);
+	DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points);
 
 	/*
 	if (os_android)
@@ -252,78 +256,78 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jc
 	if (step == 0)
 		return;
 
-	os_android->process_hover(p_type, Point2(p_x, p_y));
+	DisplayServerAndroid::get_singleton()->process_hover(p_type, Point2(p_x, p_y));
 }
 
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y) {
 	if (step == 0)
 		return;
 
-	os_android->process_double_tap(Point2(p_x, p_y));
+	DisplayServerAndroid::get_singleton()->process_double_tap(Point2(p_x, p_y));
 }
 
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) {
 	if (step == 0)
 		return;
 
-	os_android->process_scroll(Point2(p_x, p_y));
+	DisplayServerAndroid::get_singleton()->process_scroll(Point2(p_x, p_y));
 }
 
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) {
 	if (step == 0)
 		return;
 
-	OS_Android::JoypadEvent jevent;
+	DisplayServerAndroid::JoypadEvent jevent;
 	jevent.device = p_device;
-	jevent.type = OS_Android::JOY_EVENT_BUTTON;
+	jevent.type = DisplayServerAndroid::JOY_EVENT_BUTTON;
 	jevent.index = p_button;
 	jevent.pressed = p_pressed;
 
-	os_android->process_joy_event(jevent);
+	DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
 }
 
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value) {
 	if (step == 0)
 		return;
 
-	OS_Android::JoypadEvent jevent;
+	DisplayServerAndroid::JoypadEvent jevent;
 	jevent.device = p_device;
-	jevent.type = OS_Android::JOY_EVENT_AXIS;
+	jevent.type = DisplayServerAndroid::JOY_EVENT_AXIS;
 	jevent.index = p_axis;
 	jevent.value = p_value;
 
-	os_android->process_joy_event(jevent);
+	DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
 }
 
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y) {
 	if (step == 0)
 		return;
 
-	OS_Android::JoypadEvent jevent;
+	DisplayServerAndroid::JoypadEvent jevent;
 	jevent.device = p_device;
-	jevent.type = OS_Android::JOY_EVENT_HAT;
+	jevent.type = DisplayServerAndroid::JOY_EVENT_HAT;
 	int hat = 0;
 	if (p_hat_x != 0) {
 		if (p_hat_x < 0)
-			hat |= InputDefault::HAT_MASK_LEFT;
+			hat |= InputFilter::HAT_MASK_LEFT;
 		else
-			hat |= InputDefault::HAT_MASK_RIGHT;
+			hat |= InputFilter::HAT_MASK_RIGHT;
 	}
 	if (p_hat_y != 0) {
 		if (p_hat_y < 0)
-			hat |= InputDefault::HAT_MASK_UP;
+			hat |= InputFilter::HAT_MASK_UP;
 		else
-			hat |= InputDefault::HAT_MASK_DOWN;
+			hat |= InputFilter::HAT_MASK_DOWN;
 	}
 	jevent.hat = hat;
 
-	os_android->process_joy_event(jevent);
+	DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
 }
 
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) {
 	if (os_android) {
 		String name = jstring_to_string(p_name, env);
-		os_android->joy_connection_changed(p_device, p_connected, name);
+		InputFilter::get_singleton()->joy_connection_changed(p_device, p_connected, name);
 	}
 }
 
@@ -331,29 +335,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jcla
 	if (step == 0)
 		return;
 
-	Ref<InputEventKey> ievent;
-	ievent.instance();
-	int val = p_unicode_char;
-	int keycode = android_get_keysym(p_keycode);
-	int phy_keycode = android_get_keysym(p_scancode);
-	ievent->set_keycode(keycode);
-	ievent->set_physical_keycode(phy_keycode);
-	ievent->set_unicode(val);
-	ievent->set_pressed(p_pressed);
-
-	if (val == '\n') {
-		ievent->set_keycode(KEY_ENTER);
-	} else if (val == 61448) {
-		ievent->set_keycode(KEY_BACKSPACE);
-		ievent->set_unicode(KEY_BACKSPACE);
-	} else if (val == 61453) {
-		ievent->set_keycode(KEY_ENTER);
-		ievent->set_unicode(KEY_ENTER);
-	} else if (p_keycode == 4) {
-		os_android->main_loop_request_go_back();
-	}
-
-	os_android->process_event(ievent);
+	DisplayServerAndroid::get_singleton()->process_key_event(p_keycode, p_scancode, p_unicode_char, p_pressed);
 }
 
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {

+ 1 - 1
platform/android/java_godot_lib_jni.h

@@ -41,7 +41,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz, jobject activity);
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline);
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jint width, jint height);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jboolean p_32_bits);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits);
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz);
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz);
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions);

+ 49 - 472
platform/android/os_android.cpp

@@ -32,15 +32,11 @@
 
 #include "core/io/file_access_buffered_fa.h"
 #include "core/project_settings.h"
-#if defined(OPENGL_ENABLED)
-#include "drivers/gles2/rasterizer_gles2.h"
-#endif
 #include "drivers/unix/dir_access_unix.h"
 #include "drivers/unix/file_access_unix.h"
 #include "file_access_android.h"
 #include "main/main.h"
-#include "servers/rendering/rendering_server_raster.h"
-#include "servers/rendering/rendering_server_wrap_mt.h"
+#include "platform/android/display_server_android.h"
 
 #include "dir_access_jandroid.h"
 #include "file_access_jandroid.h"
@@ -60,29 +56,6 @@ public:
 	virtual ~AndroidLogger() {}
 };
 
-int OS_Android::get_video_driver_count() const {
-
-	return 2;
-}
-
-const char *OS_Android::get_video_driver_name(int p_driver) const {
-
-	switch (p_driver) {
-		case VIDEO_DRIVER_GLES2:
-			return "GLES2";
-	}
-	ERR_FAIL_V_MSG(nullptr, "Invalid video driver index: " + itos(p_driver) + ".");
-}
-int OS_Android::get_audio_driver_count() const {
-
-	return 1;
-}
-
-const char *OS_Android::get_audio_driver_name(int p_driver) const {
-
-	return "Android";
-}
-
 void OS_Android::initialize_core() {
 
 	OS_Unix::initialize_core();
@@ -110,71 +83,33 @@ void OS_Android::initialize_core() {
 	NetSocketAndroid::make_default();
 }
 
-void OS_Android::set_opengl_extensions(const char *p_gl_extensions) {
-
-	ERR_FAIL_COND(!p_gl_extensions);
-	gl_extensions = p_gl_extensions;
-}
-
-int OS_Android::get_current_video_driver() const {
-	return video_driver_index;
+void OS_Android::initialize() {
+	initialize_core();
 }
 
-Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
+void OS_Android::initialize_joypads() {
+	InputFilter::get_singleton()->set_fallback_mapping(godot_java->get_input_fallback_mapping());
 
-	// FIXME: Add Vulkan support. Readd fallback code from Vulkan to GLES2?
-
-#if defined(OPENGL_ENABLED)
-	if (video_driver_index == VIDEO_DRIVER_GLES2) {
-		bool gl_initialization_error = false;
-
-		if (RasterizerGLES2::is_viable() == OK) {
-			RasterizerGLES2::register_config();
-			RasterizerGLES2::make_current();
-		} else {
-			gl_initialization_error = true;
-		}
-
-		if (gl_initialization_error) {
-			OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n"
-									   "Please try updating your Android version.",
-					"Unable to initialize video driver");
-			return ERR_UNAVAILABLE;
-		}
-	}
-#endif
-
-	video_driver_index = p_video_driver;
-
-	rendering_server = memnew(RenderingServerRaster);
-	if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
-		rendering_server = memnew(RenderingServerWrapMT(rendering_server, false));
-	}
-
-	rendering_server->init();
-
-	AudioDriverManager::initialize(p_audio_driver);
-
-	input = memnew(InputDefault);
-	input->set_fallback_mapping(godot_java->get_input_fallback_mapping());
-
-	return OK;
+	// This queries/updates the currently connected devices/joypads.
+	godot_java->init_input_devices();
 }
 
 void OS_Android::set_main_loop(MainLoop *p_main_loop) {
-
 	main_loop = p_main_loop;
-	input->set_main_loop(p_main_loop);
 }
 
 void OS_Android::delete_main_loop() {
-
-	memdelete(main_loop);
+	if (main_loop) {
+		memdelete(main_loop);
+		main_loop = nullptr;
+	}
 }
 
 void OS_Android::finalize() {
+}
 
-	memdelete(input);
+OS_Android *OS_Android::get_singleton() {
+	return (OS_Android *)OS::get_singleton();
 }
 
 GodotJavaWrapper *OS_Android::get_godot_java() {
@@ -185,12 +120,6 @@ GodotIOJavaWrapper *OS_Android::get_godot_io_java() {
 	return godot_io_java;
 }
 
-void OS_Android::alert(const String &p_alert, const String &p_title) {
-
-	//print("ALERT: %s\n", p_alert.utf8().get_data());
-	godot_java->alert(p_alert, p_title);
-}
-
 bool OS_Android::request_permission(const String &p_name) {
 
 	return godot_java->request_permission(p_name);
@@ -212,63 +141,6 @@ Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_han
 	return OK;
 }
 
-void OS_Android::set_mouse_show(bool p_show) {
-
-	//android has no mouse...
-}
-
-void OS_Android::set_mouse_grab(bool p_grab) {
-
-	//it really has no mouse...!
-}
-
-bool OS_Android::is_mouse_grab_enabled() const {
-
-	//*sigh* technology has evolved so much since i was a kid..
-	return false;
-}
-
-Point2 OS_Android::get_mouse_position() const {
-
-	return Point2();
-}
-
-int OS_Android::get_mouse_button_state() const {
-
-	return 0;
-}
-
-void OS_Android::set_window_title(const String &p_title) {
-	//This queries/updates the currently connected devices/joypads
-	//Set_window_title is called when initializing the main loop (main.cpp)
-	//therefore this place is found to be suitable (I found no better).
-	godot_java->init_input_devices();
-}
-
-void OS_Android::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
-}
-
-OS::VideoMode OS_Android::get_video_mode(int p_screen) const {
-
-	return default_videomode;
-}
-
-void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
-
-	p_list->push_back(default_videomode);
-}
-
-void OS_Android::set_keep_screen_on(bool p_enabled) {
-	OS::set_keep_screen_on(p_enabled);
-
-	godot_java->set_keep_screen_on(p_enabled);
-}
-
-Size2 OS_Android::get_window_size() const {
-
-	return Vector2(default_videomode.width, default_videomode.height);
-}
-
 String OS_Android::get_name() const {
 
 	return "Android";
@@ -279,11 +151,6 @@ MainLoop *OS_Android::get_main_loop() const {
 	return main_loop;
 }
 
-bool OS_Android::can_draw() const {
-
-	return true; //always?
-}
-
 void OS_Android::main_loop_begin() {
 
 	if (main_loop)
@@ -304,277 +171,17 @@ void OS_Android::main_loop_end() {
 }
 
 void OS_Android::main_loop_focusout() {
-
-	if (main_loop)
-		main_loop->notification(NOTIFICATION_WM_FOCUS_OUT);
+	DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT);
 	audio_driver_android.set_pause(true);
 }
 
 void OS_Android::main_loop_focusin() {
-
-	if (main_loop)
-		main_loop->notification(NOTIFICATION_WM_FOCUS_IN);
+	DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN);
 	audio_driver_android.set_pause(false);
 }
 
-void OS_Android::process_joy_event(OS_Android::JoypadEvent p_event) {
-
-	switch (p_event.type) {
-		case JOY_EVENT_BUTTON:
-			input->joy_button(p_event.device, p_event.index, p_event.pressed);
-			break;
-		case JOY_EVENT_AXIS:
-			InputDefault::JoyAxis value;
-			value.min = -1;
-			value.value = p_event.value;
-			input->joy_axis(p_event.device, p_event.index, value);
-			break;
-		case JOY_EVENT_HAT:
-			input->joy_hat(p_event.device, p_event.hat);
-			break;
-		default:
-			return;
-	}
-}
-
-void OS_Android::process_event(Ref<InputEvent> p_event) {
-
-	input->parse_input_event(p_event);
-}
-
-void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points) {
-
-	switch (p_what) {
-		case 0: { //gesture begin
-
-			if (touch.size()) {
-				//end all if exist
-				for (int i = 0; i < touch.size(); i++) {
-
-					Ref<InputEventScreenTouch> ev;
-					ev.instance();
-					ev->set_index(touch[i].id);
-					ev->set_pressed(false);
-					ev->set_position(touch[i].pos);
-					input->parse_input_event(ev);
-				}
-			}
-
-			touch.resize(p_points.size());
-			for (int i = 0; i < p_points.size(); i++) {
-				touch.write[i].id = p_points[i].id;
-				touch.write[i].pos = p_points[i].pos;
-			}
-
-			//send touch
-			for (int i = 0; i < touch.size(); i++) {
-
-				Ref<InputEventScreenTouch> ev;
-				ev.instance();
-				ev->set_index(touch[i].id);
-				ev->set_pressed(true);
-				ev->set_position(touch[i].pos);
-				input->parse_input_event(ev);
-			}
-
-		} break;
-		case 1: { //motion
-
-			ERR_FAIL_COND(touch.size() != p_points.size());
-
-			for (int i = 0; i < touch.size(); i++) {
-
-				int idx = -1;
-				for (int j = 0; j < p_points.size(); j++) {
-
-					if (touch[i].id == p_points[j].id) {
-						idx = j;
-						break;
-					}
-				}
-
-				ERR_CONTINUE(idx == -1);
-
-				if (touch[i].pos == p_points[idx].pos)
-					continue; //no move unncesearily
-
-				Ref<InputEventScreenDrag> ev;
-				ev.instance();
-				ev->set_index(touch[i].id);
-				ev->set_position(p_points[idx].pos);
-				ev->set_relative(p_points[idx].pos - touch[i].pos);
-				input->parse_input_event(ev);
-				touch.write[i].pos = p_points[idx].pos;
-			}
-
-		} break;
-		case 2: { //release
-
-			if (touch.size()) {
-				//end all if exist
-				for (int i = 0; i < touch.size(); i++) {
-
-					Ref<InputEventScreenTouch> ev;
-					ev.instance();
-					ev->set_index(touch[i].id);
-					ev->set_pressed(false);
-					ev->set_position(touch[i].pos);
-					input->parse_input_event(ev);
-				}
-				touch.clear();
-			}
-		} break;
-		case 3: { // add touch
-
-			for (int i = 0; i < p_points.size(); i++) {
-				if (p_points[i].id == p_pointer) {
-					TouchPos tp = p_points[i];
-					touch.push_back(tp);
-
-					Ref<InputEventScreenTouch> ev;
-					ev.instance();
-
-					ev->set_index(tp.id);
-					ev->set_pressed(true);
-					ev->set_position(tp.pos);
-					input->parse_input_event(ev);
-
-					break;
-				}
-			}
-		} break;
-		case 4: { // remove touch
-
-			for (int i = 0; i < touch.size(); i++) {
-				if (touch[i].id == p_pointer) {
-
-					Ref<InputEventScreenTouch> ev;
-					ev.instance();
-					ev->set_index(touch[i].id);
-					ev->set_pressed(false);
-					ev->set_position(touch[i].pos);
-					input->parse_input_event(ev);
-					touch.remove(i);
-
-					break;
-				}
-			}
-		} break;
-	}
-}
-
-void OS_Android::process_hover(int p_type, Point2 p_pos) {
-	// https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER
-	switch (p_type) {
-		case 7: // hover move
-		case 9: // hover enter
-		case 10: { // hover exit
-			Ref<InputEventMouseMotion> ev;
-			ev.instance();
-			ev->set_position(p_pos);
-			ev->set_global_position(p_pos);
-			ev->set_relative(p_pos - hover_prev_pos);
-			input->parse_input_event(ev);
-			hover_prev_pos = p_pos;
-		} break;
-	}
-}
-
-void OS_Android::process_double_tap(Point2 p_pos) {
-	Ref<InputEventMouseButton> ev;
-	ev.instance();
-	ev->set_position(p_pos);
-	ev->set_global_position(p_pos);
-	ev->set_pressed(false);
-	ev->set_doubleclick(true);
-	input->parse_input_event(ev);
-}
-
-void OS_Android::process_scroll(Point2 p_pos) {
-	Ref<InputEventPanGesture> ev;
-	ev.instance();
-	ev->set_position(p_pos);
-	ev->set_delta(p_pos - scroll_prev_pos);
-	input->parse_input_event(ev);
-	scroll_prev_pos = p_pos;
-}
-
-void OS_Android::process_accelerometer(const Vector3 &p_accelerometer) {
-
-	input->set_accelerometer(p_accelerometer);
-}
-
-void OS_Android::process_gravity(const Vector3 &p_gravity) {
-
-	input->set_gravity(p_gravity);
-}
-
-void OS_Android::process_magnetometer(const Vector3 &p_magnetometer) {
-
-	input->set_magnetometer(p_magnetometer);
-}
-
-void OS_Android::process_gyroscope(const Vector3 &p_gyroscope) {
-
-	input->set_gyroscope(p_gyroscope);
-}
-
-bool OS_Android::has_touchscreen_ui_hint() const {
-
-	return true;
-}
-
-bool OS_Android::has_virtual_keyboard() const {
-
-	return true;
-}
-
-int OS_Android::get_virtual_keyboard_height() const {
-	return godot_io_java->get_vk_height();
-
-	// ERR_PRINT("Cannot obtain virtual keyboard height.");
-	// return 0;
-}
-
-void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length) {
-
-	if (godot_io_java->has_vk()) {
-		godot_io_java->show_vk(p_existing_text, p_max_input_length);
-	} else {
-
-		ERR_PRINT("Virtual keyboard not available");
-	};
-}
-
-void OS_Android::hide_virtual_keyboard() {
-
-	if (godot_io_java->has_vk()) {
-
-		godot_io_java->hide_vk();
-	} else {
-
-		ERR_PRINT("Virtual keyboard not available");
-	};
-}
-
-void OS_Android::init_video_mode(int p_video_width, int p_video_height) {
-
-	default_videomode.width = p_video_width;
-	default_videomode.height = p_video_height;
-	default_videomode.fullscreen = true;
-	default_videomode.resizable = false;
-}
-
 void OS_Android::main_loop_request_go_back() {
-
-	if (main_loop)
-		main_loop->notification(NOTIFICATION_WM_GO_BACK_REQUEST);
-}
-
-void OS_Android::set_display_size(Size2 p_size) {
-
-	default_videomode.width = p_size.x;
-	default_videomode.height = p_size.y;
+	DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST);
 }
 
 Error OS_Android::shell_open(String p_uri) {
@@ -597,26 +204,6 @@ String OS_Android::get_locale() const {
 	return OS_Unix::get_locale();
 }
 
-void OS_Android::set_clipboard(const String &p_text) {
-
-	// DO we really need the fallback to OS_Unix here?!
-	if (godot_java->has_set_clipboard()) {
-		godot_java->set_clipboard(p_text);
-	} else {
-		OS_Unix::set_clipboard(p_text);
-	}
-}
-
-String OS_Android::get_clipboard() const {
-
-	// DO we really need the fallback to OS_Unix here?!
-	if (godot_java->has_get_clipboard()) {
-		return godot_java->get_clipboard();
-	}
-
-	return OS_Unix::get_clipboard();
-}
-
 String OS_Android::get_model_name() const {
 
 	String model = godot_io_java->get_model();
@@ -626,11 +213,6 @@ String OS_Android::get_model_name() const {
 	return OS_Unix::get_model_name();
 }
 
-int OS_Android::get_screen_dpi(int p_screen) const {
-
-	return godot_io_java->get_screen_dpi();
-}
-
 String OS_Android::get_user_data_dir() const {
 
 	if (data_dir_cache != String())
@@ -662,11 +244,6 @@ String OS_Android::get_user_data_dir() const {
 	return ".";
 }
 
-void OS_Android::set_screen_orientation(ScreenOrientation p_orientation) {
-
-	godot_io_java->set_screen_orientation(p_orientation);
-}
-
 String OS_Android::get_unique_id() const {
 
 	String unique_id = godot_io_java->get_unique_id();
@@ -676,50 +253,46 @@ String OS_Android::get_unique_id() const {
 	return OS::get_unique_id();
 }
 
-Error OS_Android::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
-	// FIXME: Add support for volume, audio and subtitle tracks
-
-	godot_io_java->play_video(p_path);
-	return OK;
-}
-
-bool OS_Android::native_video_is_playing() const {
-
-	return godot_io_java->is_video_playing();
-}
-
-void OS_Android::native_video_pause() {
-
-	godot_io_java->pause_video();
-}
-
 String OS_Android::get_system_dir(SystemDir p_dir) const {
 
 	return godot_io_java->get_system_dir(p_dir);
 }
 
-void OS_Android::native_video_stop() {
+void OS_Android::set_display_size(const Size2i &p_size) {
+	display_size = p_size;
+}
 
-	godot_io_java->stop_video();
+Size2i OS_Android::get_display_size() const {
+	return display_size;
 }
 
 void OS_Android::set_context_is_16_bits(bool p_is_16) {
-
+#if defined(OPENGL_ENABLED)
 	//use_16bits_fbo = p_is_16;
 	//if (rasterizer)
 	//	rasterizer->set_force_16_bits_fbo(p_is_16);
+#endif
 }
 
-void OS_Android::joy_connection_changed(int p_device, bool p_connected, String p_name) {
-	return input->joy_connection_changed(p_device, p_connected, p_name, "");
+void OS_Android::set_opengl_extensions(const char *p_gl_extensions) {
+#if defined(OPENGL_ENABLED)
+	ERR_FAIL_COND(!p_gl_extensions);
+	gl_extensions = p_gl_extensions;
+#endif
 }
 
-bool OS_Android::is_joy_known(int p_device) {
-	return input->is_joy_mapped(p_device);
+void OS_Android::set_native_window(ANativeWindow *p_native_window) {
+#if defined(VULKAN_ENABLED)
+	native_window = p_native_window;
+#endif
 }
 
-String OS_Android::get_joy_guid(int p_device) const {
-	return input->get_joy_guid_remapped(p_device);
+ANativeWindow *OS_Android::get_native_window() const {
+#if defined(VULKAN_ENABLED)
+	return native_window;
+#else
+	return nullptr;
+#endif
 }
 
 void OS_Android::vibrate_handheld(int p_duration_ms) {
@@ -747,19 +320,21 @@ bool OS_Android::_check_internal_feature_support(const String &p_feature) {
 }
 
 OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion) {
+	display_size.width = 800;
+	display_size.height = 600;
 
 	use_apk_expansion = p_use_apk_expansion;
-	default_videomode.width = 800;
-	default_videomode.height = 600;
-	default_videomode.fullscreen = true;
-	default_videomode.resizable = false;
 
 	main_loop = nullptr;
+
+#if defined(OPENGL_ENABLED)
 	gl_extensions = nullptr;
-	//rasterizer = nullptr;
 	use_gl2 = false;
+#endif
 
-	rendering_server = nullptr;
+#if defined(VULKAN_ENABLED)
+	native_window = nullptr;
+#endif
 
 	godot_java = p_godot_java;
 	godot_io_java = p_godot_io_java;
@@ -769,6 +344,8 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god
 	_set_logger(memnew(CompositeLogger(loggers)));
 
 	AudioDriverManager::add_driver(&audio_driver_android);
+
+	DisplayServerAndroid::register_android_driver();
 }
 
 OS_Android::~OS_Android() {

+ 18 - 97
platform/android/os_android.h

@@ -33,78 +33,45 @@
 
 #include "audio_driver_jandroid.h"
 #include "audio_driver_opensl.h"
-#include "core/input/input_filter.h"
 #include "core/os/main_loop.h"
 #include "drivers/unix/os_unix.h"
 #include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
 
 class GodotJavaWrapper;
 class GodotIOJavaWrapper;
 
-class OS_Android : public OS_Unix {
-public:
-	struct TouchPos {
-		int id;
-		Point2 pos;
-	};
-
-	enum {
-		JOY_EVENT_BUTTON = 0,
-		JOY_EVENT_AXIS = 1,
-		JOY_EVENT_HAT = 2
-	};
-
-	struct JoypadEvent {
-
-		int device;
-		int type;
-		int index;
-		bool pressed;
-		float value;
-		int hat;
-	};
+struct ANativeWindow;
 
+class OS_Android : public OS_Unix {
 private:
-	Vector<TouchPos> touch;
-	Point2 hover_prev_pos; // needed to calculate the relative position on hover events
-	Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events
+	Size2i display_size;
 
-	bool use_gl2;
 	bool use_apk_expansion;
 
+#if defined(OPENGL_ENABLED)
 	bool use_16bits_fbo;
+	const char *gl_extensions;
+#endif
 
-	RenderingServer *rendering_server;
+#if defined(VULKAN_ENABLED)
+	ANativeWindow *native_window;
+#endif
 
 	mutable String data_dir_cache;
 
 	//AudioDriverAndroid audio_driver_android;
 	AudioDriverOpenSL audio_driver_android;
 
-	const char *gl_extensions;
-
-	InputDefault *input;
-	VideoMode default_videomode;
 	MainLoop *main_loop;
 
 	GodotJavaWrapper *godot_java;
 	GodotIOJavaWrapper *godot_io_java;
 
-	int video_driver_index;
-
 public:
-	// functions used by main to initialize/deinitialize the OS
-	virtual int get_video_driver_count() const;
-	virtual const char *get_video_driver_name(int p_driver) const;
-
-	virtual int get_audio_driver_count() const;
-	virtual const char *get_audio_driver_name(int p_driver) const;
-
-	virtual int get_current_video_driver() const;
-
 	virtual void initialize_core();
-	virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
+	virtual void initialize();
+
+	virtual void initialize_joypads();
 
 	virtual void set_main_loop(MainLoop *p_main_loop);
 	virtual void delete_main_loop();
@@ -113,37 +80,19 @@ public:
 
 	typedef int64_t ProcessID;
 
-	static OS *get_singleton();
+	static OS_Android *get_singleton();
 	GodotJavaWrapper *get_godot_java();
 	GodotIOJavaWrapper *get_godot_io_java();
 
-	virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
 	virtual bool request_permission(const String &p_name);
 	virtual bool request_permissions();
 	virtual Vector<String> get_granted_permissions() const;
 
 	virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
 
-	virtual void set_mouse_show(bool p_show);
-	virtual void set_mouse_grab(bool p_grab);
-	virtual bool is_mouse_grab_enabled() const;
-	virtual Point2 get_mouse_position() const;
-	virtual int get_mouse_button_state() const;
-	virtual void set_window_title(const String &p_title);
-
-	virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
-	virtual VideoMode get_video_mode(int p_screen = 0) const;
-	virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
-
-	virtual void set_keep_screen_on(bool p_enabled);
-
-	virtual Size2 get_window_size() const;
-
 	virtual String get_name() const;
 	virtual MainLoop *get_main_loop() const;
 
-	virtual bool can_draw() const;
-
 	void main_loop_begin();
 	bool main_loop_iterate();
 	void main_loop_request_go_back();
@@ -151,53 +100,25 @@ public:
 	void main_loop_focusout();
 	void main_loop_focusin();
 
-	virtual bool has_touchscreen_ui_hint() const;
-
-	virtual bool has_virtual_keyboard() const;
-	virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_input_length = -1);
-	virtual void hide_virtual_keyboard();
-	virtual int get_virtual_keyboard_height() const;
-
-	void set_opengl_extensions(const char *p_gl_extensions);
-	void set_display_size(Size2 p_size);
+	void set_display_size(const Size2i &p_size);
+	Size2i get_display_size() const;
 
 	void set_context_is_16_bits(bool p_is_16);
+	void set_opengl_extensions(const char *p_gl_extensions);
 
-	virtual void set_screen_orientation(ScreenOrientation p_orientation);
+	void set_native_window(ANativeWindow *p_native_window);
+	ANativeWindow *get_native_window() const;
 
 	virtual Error shell_open(String p_uri);
 	virtual String get_user_data_dir() const;
 	virtual String get_resource_dir() const;
 	virtual String get_locale() const;
-	virtual void set_clipboard(const String &p_text);
-	virtual String get_clipboard() const;
 	virtual String get_model_name() const;
-	virtual int get_screen_dpi(int p_screen = 0) const;
 
 	virtual String get_unique_id() const;
 
 	virtual String get_system_dir(SystemDir p_dir) const;
 
-	void process_accelerometer(const Vector3 &p_accelerometer);
-	void process_gravity(const Vector3 &p_gravity);
-	void process_magnetometer(const Vector3 &p_magnetometer);
-	void process_gyroscope(const Vector3 &p_gyroscope);
-	void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points);
-	void process_hover(int p_type, Point2 p_pos);
-	void process_double_tap(Point2 p_pos);
-	void process_scroll(Point2 p_pos);
-	void process_joy_event(JoypadEvent p_event);
-	void process_event(Ref<InputEvent> p_event);
-	void init_video_mode(int p_video_width, int p_video_height);
-
-	virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);
-	virtual bool native_video_is_playing() const;
-	virtual void native_video_pause();
-	virtual void native_video_stop();
-
-	virtual bool is_joy_known(int p_device);
-	virtual String get_joy_guid(int p_device) const;
-	void joy_connection_changed(int p_device, bool p_connected, String p_name);
 	void vibrate_handheld(int p_duration_ms);
 
 	virtual bool _check_internal_feature_support(const String &p_feature);

+ 68 - 0
platform/android/vulkan/vulkan_context_android.cpp

@@ -0,0 +1,68 @@
+/*************************************************************************/
+/*  vulkan_context_android.cpp                                           */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+#include "vulkan_context_android.h"
+#include <vulkan/vulkan_android.h>
+
+#define VMA_IMPLEMENTATION
+#ifdef DEBUG_ENABLED
+#ifndef _DEBUG
+#define _DEBUG
+#endif
+#endif
+#include <vk_mem_alloc.h>
+
+const char *VulkanContextAndroid::_get_platform_surface_extension() const {
+	return VK_KHR_ANDROID_SURFACE_EXTENSION_NAME;
+}
+
+int VulkanContextAndroid::window_create(ANativeWindow *p_window, int p_width, int p_height) {
+	VkAndroidSurfaceCreateInfoKHR createInfo;
+	createInfo.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR;
+	createInfo.pNext = nullptr;
+	createInfo.flags = 0;
+	createInfo.window = p_window;
+
+	VkSurfaceKHR surface;
+	VkResult err = vkCreateAndroidSurfaceKHR(_get_instance(), &createInfo, nullptr, &surface);
+	if (err != VK_SUCCESS) {
+		ERR_FAIL_V_MSG(-1, "vkCreateAndroidSurfaceKHR failed with error " + itos(err));
+	}
+
+	return _window_create(DisplayServer::MAIN_WINDOW_ID, surface, p_width, p_height);
+}
+
+VulkanContextAndroid::VulkanContextAndroid() {
+	// TODO: fix validation layers
+	use_validation_layers = false;
+}
+
+VulkanContextAndroid::~VulkanContextAndroid() {
+}

+ 13 - 22
platform/android/vulkan/vk_renderer_jni.cpp → platform/android/vulkan/vulkan_context_android.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  vk_renderer_jni.cpp                                                  */
+/*  vulkan_context_android.h                                             */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -28,31 +28,22 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 
-#include "vk_renderer_jni.h"
+#ifndef VULKAN_CONTEXT_ANDROID_H
+#define VULKAN_CONTEXT_ANDROID_H
 
-extern "C" {
+#include "drivers/vulkan/vulkan_context.h"
 
-JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkSurfaceCreated(JNIEnv *env, jobject obj, jobject j_surface) {
-	// TODO: complete
-}
+struct ANativeWindow;
 
-JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkSurfaceChanged(JNIEnv *env, jobject object, jobject j_surface, jint width, jint height) {
-	// TODO: complete
-}
+class VulkanContextAndroid : public VulkanContext {
 
-JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkResume(JNIEnv *env, jobject obj) {
-	// TODO: complete
-}
+	virtual const char *_get_platform_surface_extension() const;
 
-JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkDrawFrame(JNIEnv *env, jobject obj) {
-	// TODO: complete
-}
+public:
+	int window_create(ANativeWindow *p_window, int p_width, int p_height);
 
-JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkPause(JNIEnv *env, jobject obj) {
-	// TODO: complete
-}
+	VulkanContextAndroid();
+	~VulkanContextAndroid();
+};
 
-JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkDestroy(JNIEnv *env, jobject obj) {
-	// TODO: complete
-}
-}
+#endif // VULKAN_CONTEXT_ANDROID_H

+ 1 - 1
servers/display_server.h

@@ -180,7 +180,7 @@ public:
 	};
 
 	virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
-	ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+	virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
 
 	virtual void screen_set_keep_on(bool p_enable); //disable screensaver
 	virtual bool screen_is_kept_on() const;