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Capitalize properties in the remote inspector

This makes property casing consistent with the editor.

If property capitalization is disabled in the Editor Settings,
the remote inspector will also disable capitalization.
Hugo Locurcio 5 年之前
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854f328517
共有 1 個文件被更改,包括 0 次插入6 次删除
  1. 0 6
      editor/editor_node.cpp

+ 0 - 6
editor/editor_node.cpp

@@ -2092,7 +2092,6 @@ void EditorNode::_edit_current() {
 
 	Object *prev_inspected_object = get_inspector()->get_edited_object();
 
-	bool capitalize = bool(EDITOR_GET("interface/inspector/capitalize_properties"));
 	bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding"));
 	bool is_resource = current_obj->is_class("Resource");
 	bool is_node = current_obj->is_class("Node");
@@ -2150,7 +2149,6 @@ void EditorNode::_edit_current() {
 
 		if (current_obj->is_class("EditorDebuggerRemoteObject")) {
 			editable_warning = TTR("This is a remote object, so changes to it won't be kept.\nPlease read the documentation relevant to debugging to better understand this workflow.");
-			capitalize = false;
 			disable_folding = true;
 		} else if (current_obj->is_class("MultiNodeEdit")) {
 			Node *scene = get_edited_scene();
@@ -2187,10 +2185,6 @@ void EditorNode::_edit_current() {
 
 	inspector_dock->set_warning(editable_warning);
 
-	if (get_inspector()->is_capitalize_paths_enabled() != capitalize) {
-		get_inspector()->set_enable_capitalize_paths(capitalize);
-	}
-
 	if (get_inspector()->is_using_folding() == disable_folding) {
 		get_inspector()->set_use_folding(!disable_folding);
 	}