clayjohn
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016946b552
Write out render_mode even when mode is set to default in VisualShaders
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2 years ago |
Yuri Rubinsky
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c0a3129210
Prevent preview error for the instance parameter in visual shader
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2 years ago |
Rémi Verschelde
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e8240031e7
Merge pull request #71479 from raulsntos/virtual-return-type
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2 years ago |
Rémi Verschelde
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ab4d8df163
Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access
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2 years ago |
Bastiaan Olij
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8c77aea9ab
Expose EYE_OFFSET to gdshader code
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2 years ago |
Marius Hanl
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a59819630d
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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3 years ago |
Raul Santos
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9e9eac4676
Use enum instead of int in virtual methods return type
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2 years ago |
Aaron Franke
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2bc0bcbd26
PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"
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2 years ago |
Yuri Rubinsky
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7cbe2b939e
Some refactoring for visual shader texture functions
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2 years ago |
clayjohn
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faea9f5c10
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
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2 years ago |
Yuri Rubinsky
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87eafe48b8
Add few improvements for `VisualShaderNodeParticleRandomness`
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2 years ago |
Yuri Rubinsky
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f101add78b
Add `uint` type support to visual shaders
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
Yuri Rubinsky
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952015df13
Add missing CUSTOM inputs for the spatial/vertex mode of visual shader
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2 years ago |
Yuri Rubinsky
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bd08f89fd2
Optimize a code generation of visual shader particles
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2 years ago |
NumbuhFour
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1b09fd5410
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
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2 years ago |
kobewi
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d06a8320e5
Simplify GDVIRTUAL_CALL calls
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2 years ago |
Rémi Verschelde
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8017827144
SCons: Re-enable treating `#warning` as error with `werror`
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2 years ago |
bruvzg
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0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2 years ago |
Yuri Rubinsky
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a656dcec01
Fix boolean connection to ports of other types in visual shader
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2 years ago |
clayjohn
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1a0890122f
Clean up canvas light shader API.
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2 years ago |
Yuri Rubinsky
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09c98cdde9
Add conversion for uniform_name property in visual shader
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3 years ago |
Rémi Verschelde
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c82bbc38a5
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
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3 years ago |
Johan Aires Rastén
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b7e2d45233
Replace Vector2(i) with Size2(i) for methods returning a size
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3 years ago |
Yuri Rubinsky
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8191b3c110
Rename `uniform` to `parameter` across the engine
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3 years ago |
Yuri Rubinsky
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d4a10e7e04
Allow using integer varyings with `flat` interpolation modifier
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3 years ago |
kobewi
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1abdffe7a0
Replace Array return types with TypedArray 2
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3 years ago |
Yuri Sizov
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1a24c9e14b
Make `_validate_property` a multilevel method
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3 years ago |
QbieShay
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ecbeb8de1b
Improve visual shader defaults for quality of life
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3 years ago |
Patrick Exner
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fe5901310e
Add spatial built-ins (camera-pos, object-pos, camera-eye etc.)
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3 years ago |