Cronologia Commit

Autore SHA1 Messaggio Data
  Rémi Verschelde b97401f304 Update copyright statements to 2020 5 anni fa
  Rémi Verschelde 7562ce053a Update copyright statements to 2019 6 anni fa
  Rémi Verschelde 2712014744 Update copyright statements to 2018 7 anni fa
  Rémi Verschelde 9d598833d2 Use HTTPS URL for Godot's website in the headers 8 anni fa
  Rémi Verschelde e9b045d9e5 Add "Godot Engine contributors" copyright line 8 anni fa
  Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too 8 anni fa
  Rémi Verschelde dbf0137576 Style: Fix statements ending with ';;' 8 anni fa
  Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader! 8 anni fa
  Rémi Verschelde 22419082d9 Remove some noisy debug prints 9 anni fa
  Juan Linietsky efdcf205d2 Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 9 anni fa
  Geequlim 2bbedd35dd Expose ResourceImportMetadata::set_source_md5 for script 9 anni fa
  Juan Linietsky 8be2fabbe5 Changed import workflow 9 anni fa
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 anni fa
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
  Rémi Verschelde d4993b74fc Add missing argument names in GDScript bindings 9 anni fa
  Juan Linietsky e9bbb97acc Multiple scene editing *POTENTIALLY UNSTABLE* 10 anni fa
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 anni fa
  Jeffrey Steward 84be16758e Added the default arguments to the binding for ResourceImportMetadata::add_source to match the c++ version 10 anni fa
  Juan Linietsky ff5a815523 fixed bug where resource path is properly exported 11 anni fa
  Juan Linietsky 2af2a84a03 Misc Fixes 11 anni fa
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 anni fa