Commit History

作者 SHA1 備註 提交日期
  Rémi Verschelde b97401f304 Update copyright statements to 2020 5 年之前
  Rémi Verschelde 7562ce053a Update copyright statements to 2019 6 年之前
  Rémi Verschelde 2712014744 Update copyright statements to 2018 7 年之前
  Rémi Verschelde 9d598833d2 Use HTTPS URL for Godot's website in the headers 8 年之前
  Rémi Verschelde e9b045d9e5 Add "Godot Engine contributors" copyright line 8 年之前
  Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too 8 年之前
  Rémi Verschelde dbf0137576 Style: Fix statements ending with ';;' 8 年之前
  Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader! 8 年之前
  Rémi Verschelde 22419082d9 Remove some noisy debug prints 9 年之前
  Juan Linietsky efdcf205d2 Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 9 年之前
  Geequlim 2bbedd35dd Expose ResourceImportMetadata::set_source_md5 for script 9 年之前
  Juan Linietsky 8be2fabbe5 Changed import workflow 9 年之前
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 年之前
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 年之前
  Rémi Verschelde d4993b74fc Add missing argument names in GDScript bindings 9 年之前
  Juan Linietsky e9bbb97acc Multiple scene editing *POTENTIALLY UNSTABLE* 10 年之前
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 年之前
  Jeffrey Steward 84be16758e Added the default arguments to the binding for ResourceImportMetadata::add_source to match the c++ version 10 年之前
  Juan Linietsky ff5a815523 fixed bug where resource path is properly exported 11 年之前
  Juan Linietsky 2af2a84a03 Misc Fixes 11 年之前
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 年之前