jsjtxietian
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2004ad1ac5
Clean up outdated `USE_LIGHT_SHADER_CODE` usage
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1 year ago |
Dario
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80eacf1b7a
Fix incorrect mapping of initial action as clear region continue to clear.
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1 year ago |
Dario
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cc4d39b0c1
Acyclic Command Graph for RenderingDevice.
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1 year ago |
Rémi Verschelde
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342531597b
Merge pull request #85811 from clayjohn/2D-render-info
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1 year ago |
clayjohn
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528b4a3283
Implement render info counters for the 2D renderer
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1 year ago |
bruvzg
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c0a1c5ae61
Fix CanvasOcclusionShaderRD format error with double precision build.
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1 year ago |
Bastiaan Olij
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47983e30c5
Ensure 2D MSAA resolve is performed when 3D content but no 2D content in scene
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1 year ago |
Hugo Locurcio
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0012478ecb
Add property hint for 2D shadow size project setting
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1 year ago |
Rémi Verschelde
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4b7cc99bc1
Merge pull request #79169 from reduz/debug-canvas-item-redraw
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1 year ago |
A Thousand Ships
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034c0f1624
Replace `sanity` with `safety` for checks
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1 year ago |
clayjohn
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51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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1 year ago |
A Thousand Ships
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fdd3d36c6d
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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1 year ago |
Rémi Verschelde
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525c72ec6d
Merge pull request #81350 from DarioSamo/mipmap-bias
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1 year ago |
Rémi Verschelde
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9a1b4f338b
Merge pull request #81160 from paddy-exe/canvas-uv-world-space
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1 year ago |
Dario
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9b91750fb1
Fix mipmap bias behavior by refactoring how samplers are created by Material Storage.
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1 year ago |
Matias N. Goldberg
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53837adc00
Use 16-bit index buffers instead of 32 when unnecessary
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1 year ago |
Patrick
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c98ab5aba3
Add option to use world coordinates in canvas item shader
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1 year ago |
Juan Linietsky
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407b16ab00
Debug CanvasItem redraw
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2 years ago |
Rémi Verschelde
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10b1f823bc
Merge pull request #80323 from garychia/canvas_point_size
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2 years ago |
Dario
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e2984af013
Add motion vector support for animated surfaces like skeletons or blend shapes.
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2 years ago |
clayjohn
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40d70bf9b8
Fallback to linear color texture when using 2D HDR and MSDF font
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2 years ago |
clayjohn
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57eb762bae
Add option to enable HDR rendering in 2D
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2 years ago |
Chia-Hsiang Cheng
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0cf57e1927
Ensure POINT_SIZE takes effect
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2 years ago |
Yuri Sizov
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bb15241e06
Merge pull request #77740 from ChibiDenDen/simplify_vulkan
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2 years ago |
ChibiDenDen
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35715e510f
replace sampler arrays with constant sampler elements
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2 years ago |
Yuri Sizov
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f6dcd7f51a
Merge pull request #75181 from dalexeev/fix-light-only-mode
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2 years ago |
Allen Pestaluky
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4e19f34856
Changed Subtract blend mode of Forward+ and Mobile renderers to match behaviour of the Godot 3 and Compatibility renderers
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2 years ago |
Danil Alexeev
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43b0702a02
Fix "Light Only" mode of `CanvasItemMaterial`
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2 years ago |
James Christie
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68149328f1
Set value of line_point_count outside of initialization
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2 years ago |
SlugFiller
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f25508befb
Fixes a canvas item set to clip children being drawn as black if no children are visible
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2 years ago |