Silc Renew
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fff3ae1d89
Fix NodeTransition initialization and AnimationNode remapping method
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
Silc Renew
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c1ec99f0e1
Refactor process of AnimationTree for end of animation
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2 years ago |
Silc Renew
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17ce879a15
Optimize animation blend tree process
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2 years ago |
bruvzg
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0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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3 years ago |
Yuri Sizov
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1a24c9e14b
Make `_validate_property` a multilevel method
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3 years ago |
Juan Linietsky
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d4433ae6d3
Remove Signal connect binds
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3 years ago |
Silc Renew
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9be288edf9
refactor sync in AnimationTree
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3 years ago |
Silc Renew
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ba8398f270
Fixed delta & Implement selection of whether or not to seek root
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3 years ago |
Silc 'Tokage' Renew
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1c0b163df5
More time parameters change type float to double
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3 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 years ago |
Lightning_A
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e078f970db
Rename `remove()` to `remove_at()` when removing by index
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4 years ago |
Rémi Verschelde
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06a33e590f
Merge pull request #53819 from TokageItLab/re-implement-ping-pong
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4 years ago |
Hugo Locurcio
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c012fbc8b2
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
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4 years ago |
Silc 'Tokage' Renew
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953a7bce7e
reimplement ping-pong
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4 years ago |
Juan Linietsky
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610de0974d
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation"
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4 years ago |
Tokage
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372ba76663
implement ping-pong loop in animation
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4 years ago |
Aaron Franke
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78d33a6e24
Use doubles for time in animation code
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4 years ago |
Aaron Franke
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78b0a7da03
Use is_equal_approx in more places
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4 years ago |
reduz
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6631f66c2a
Optimize StringName usage
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4 years ago |
Rémi Verschelde
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f2ad067509
Merge pull request #48375 from bowling-allie/discrete-carry-bug
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4 years ago |
Aaron Franke
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2508fd0533
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
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4 years ago |
bowling-allie
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bcb1e2b79f
Fixes BlendSpace2D BLEND_MODE_DISCRETE_CARRY.
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4 years ago |
Rafał Mikrut
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7961a1dea3
Initialize class variables with default values in scene/ [2/2]
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4 years ago |
Rafał Mikrut
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003bb8e1a8
Initialize class variables with default values in scene/ [1/2]
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4 years ago |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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4 years ago |
Andrii Doroshenko (Xrayez)
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69d5de632e
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
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5 years ago |
Rémi Verschelde
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0ee0fa42e6
Style: Enforce braces around if blocks and loops
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5 years ago |
Rémi Verschelde
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07bc4e2f96
Style: Enforce separation line between function definitions
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5 years ago |
Rémi Verschelde
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0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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5 years ago |