Commit Verlauf

Autor SHA1 Nachricht Datum
  Dario 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. vor 10 Monaten
  Bastiaan Olij 9042ddf19f Improvements to VRS/Foveated rendering vor 1 Jahr
  Aaron Franke 9e0b38ecd3 Disable XR server when compiling without 3D vor 1 Jahr
  Bastiaan Olij df8ff797b7 Consistantly use USE_MULTIVIEW as the define in shaders vor 1 Jahr
  Dario cc4d39b0c1 Acyclic Command Graph for RenderingDevice. vor 1 Jahr
  Matias N. Goldberg 6e7d87fb25 Use fullscreen tri instead of quad vor 2 Jahren
  Yuri Rubinsky 94831c7209 Forbid passing multiview sampler to the custom function in shaders vor 2 Jahren
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all vor 2 Jahren
  Bastiaan Olij 616ba8745f Fix VRS issues vor 2 Jahren
  Bastiaan Olij 2cd84be64d Extracting render buffers and changing it to a more generic solution vor 3 Jahren
  Bastiaan Olij 81c6f73109 Changed storage structs to private vor 3 Jahren
  luz paz 38aaaa3cf9 Fix various typos not caught by codespell vor 3 Jahren
  Bastiaan Olij d139131aab Adding Variable Rate Shading support to Godot vor 3 Jahren