Commit History

Autor SHA1 Mensaxe Data
  clayjohn 35100396e4 Validate varying count when compiling shaders hai 6 meses
  Yufeng Ying e88e30c273 Remove unused headers in servers. hai 8 meses
  Thaddeus Crews 3dacc5fb7f Merge pull request #95737 from Chaosus/shader_fix_varyings hai 9 meses
  Chaosus a7bb85d2b7 Fix shader crash when using varyings with non-`flat` integer type hai 1 ano
  Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. hai 9 meses
  Chaosus 5efe8ccdea Add prefix to struct member names in shader compiler hai 10 meses
  Thaddeus Crews af77100e39 Merge pull request #92441 from Chaosus/shader_custom_func_overloads hai 10 meses
  Yuri Rubinsky 1c86feee0a Implement custom function overloading in shading language hai 1 ano
  Clay John 842f982397 Merge pull request #96819 from clayjohn/GLES3-instance-uniforms hai 11 meses
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. hai 1 ano
  David Snopek 1a6f8512bc Add external texture support (GLES3) hai 1 ano
  Chaosus 4a16a0d60c Fix broken sky shader hai 1 ano
  Chaosus 7d9ced5311 Fix shader crash when using unary minus in expression hai 1 ano
  clayjohn 29df589632 Implement instance uniforms in Compatibility renderer hai 1 ano
  Yuri Rubinsky af92fdb0ac Add basic support to evaluate operator value in shader language hai 1 ano
  Yuri Rubinsky e41048e16e Fix texture samplers to not being last in the property list hai 1 ano
  clayjohn ba3457dfff Emit normal_roughness compatibility code in custom functions hai 1 ano
  Yuri Rubinsky 246a760323 Fix completion of functions with struct param/return type in shaders hai 1 ano
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` hai 1 ano
  jsjtxietian 747ae429de Add missing check when insert function `normal_roughness_compatibility` hai 1 ano
  Rémi Verschelde 6c390b620d Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy hai 1 ano
  clayjohn 43cf21cb71 Use best fit normals for storing screen space normals hai 1 ano
  Wilson E. Alvarez a3cb1b096f Add const references detected by clang-tidy hai 1 ano
  jsjtxietian 967e0e6485 Fix int to uint implicit cast error when use uniform mat in gles3 %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 24c166dfe2 Merge pull request #81619 from Chaosus/fix_shader_const hai 1 ano
  A Thousand Ships fdd3d36c6d [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable %!s(int64=2) %!d(string=hai) anos
  Yuri Roubinski d3d20f15bf Re-allows constants in global space to be initialized with function call %!s(int64=2) %!d(string=hai) anos
  Yuri Sizov bb15241e06 Merge pull request #77740 from ChibiDenDen/simplify_vulkan %!s(int64=2) %!d(string=hai) anos
  Yuri Sizov 5dff3c4484 Merge pull request #78538 from Sauermann/fix-code-simplifications %!s(int64=2) %!d(string=hai) anos
  bitsawer 356297f909 Fix shader language float literal precision truncation %!s(int64=2) %!d(string=hai) anos