|  Daniel Rakos | f7511511b1
							
							Fix RayShape collision when used with a KinematicBody (Bullet Physics) | 6 سال پیش | 
				
					
						|  Rémi Verschelde | b16c309f82
							
							Update copyright statements to 2019 | 6 سال پیش | 
				
					
						|  Rémi Verschelde | 686f6ff279
							
							Fix mismatched class/struct definition warnings [-Wmismatched-tags] | 7 سال پیش | 
				
					
						|  Rémi Verschelde | 2091f20443
							
							Fix warnings about wrong member initialization order [-Wreorder] | 7 سال پیش | 
				
					
						|  Andrea Catania | d226ba7c2b
							
							Corrected cast_motion  query behaviour | 7 سال پیش | 
				
					
						|  Andrea Catania | 88967e4001
							
							Fixing trimesh precision | 7 سال پیش | 
				
					
						|  Andrea Catania | 0b98834b77
							
							Added ray / shape / point / motion / rest cast exclusion of area and or body | 7 سال پیش | 
				
					
						|  Juan Linietsky | d88d0d457d
							
							Fixes to move and slide and ray separation, implement separation in Godot physics | 7 سال پیش | 
				
					
						|  Andrea Catania | 0010d9c82a
							
							Added ray shape and move_and_slide with snapping on 3D. | 7 سال پیش | 
				
					
						|  Hein-Pieter van Braam | 0e29f7974b
							
							Reduce unnecessary COW on Vector by make writing explicit | 7 سال پیش | 
				
					
						|  AndreaCatania | 17ebbfb56d
							
							Implemented Soft body | 8 سال پیش | 
				
					
						|  Andrea Catania | 6ed392f47a
							
							Improved kinematic body 2D and 3D, Now can move rigid body | 7 سال پیش | 
				
					
						|  Paolo Perkovic | 08d4bfacaf
							
							Fix inconsistencies and typos in argument names | 7 سال پیش | 
				
					
						|  AndreaCatania | 50c99370d2
							
							Fixed Bullet collision shapes scale | 7 سال پیش | 
				
					
						|  Rémi Verschelde | e4213e66b2
							
							Add missing copyright headers and fix formatting | 7 سال پیش | 
				
					
						|  Rémi Verschelde | f8b58784bc
							
							Merge pull request #13257 from AndreaCatania/master | 7 سال پیش | 
				
					
						|  Rémi Verschelde | b50a9114b1
							
							Update copyright statements to 2018 | 7 سال پیش | 
				
					
						|  AndreaCatania | f4b96cc0a9
							
							Fixed kinematic movement stuck, Changed how shape scale works, Optimized | 7 سال پیش | 
				
					
						|  Rémi Verschelde | 13c2ff9320
							
							Style: Apply new clang-format 5.0 style to all files | 7 سال پیش | 
				
					
						|  AndreaCatania | d6e413bb9c
							
							Removed type_mask and fixed some variable name | 8 سال پیش | 
				
					
						|  AndreaCatania | e6ba163031
							
							Fixed kinematic movement on concave shape | 8 سال پیش | 
				
					
						|  Juan Linietsky | 50a9bd4e23
							
							Merge pull request #12713 from AndreaCatania/master | 8 سال پیش | 
				
					
						|  AndreaCatania | 5f110c5b98
							
							Fixed collision exception - #12681 | 8 سال پیش | 
				
					
						|  AndreaCatania | 10f879bf88
							
							Rewritten kinematic system | 8 سال پیش | 
				
					
						|  AndreaCatania | fb4871c919
							
							Bullet physics engine implementation | 8 سال پیش |