Commit History

Autor SHA1 Mensaxe Data
  Juan Linietsky 45a400d90e Do not restrict light texture type (wont work with atlas, though) %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 7478f468b2 Fixes to 2D lights, closes #24750 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 47a4d78dbf Only allow StreamTexture, ImageTexture in Light2D, closes #15194 %!s(int64=7) %!d(string=hai) anos
  groud 4d78e16bc1 Fixes the bad calculation of margin & anchors when child of Node2D %!s(int64=7) %!d(string=hai) anos
  Gilles Roudiere 72ed1e4244 Remove the selection rect for nodes that do not require it %!s(int64=7) %!d(string=hai) anos
  Gilles Roudiere 8dad41e395 2D editor GUI input rework. Changes are: %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Gilles Roudiere 8d1f2b1857 Rework the canvas_item API for further improves to the canvas item editor %!s(int64=8) %!d(string=hai) anos
  Maxim Sheronov 0fffa45158 Fix enums bindings %!s(int64=8) %!d(string=hai) anos
  letheed 3a188015be add shadow_filter variant PCF7 %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 2353c65a1f Merge pull request #10622 from letheed/patch-1 %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  Letheed 61d3fb36e8 Allow to disable shadow gradients in Light2D %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 2cc8309249 Merge pull request #10351 from neikeq/enums-are-for-the-weak %!s(int64=8) %!d(string=hai) anos
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 541fdffc0a Merge pull request #10319 from neikeq/pr-engine-editor-hint %!s(int64=8) %!d(string=hai) anos
  Ignacio Etcheverry 90b8a5b71e Removes editor_hint from SceneTree %!s(int64=8) %!d(string=hai) anos
  Bojidar Marinov 4b0990bf8d Rename Light2D::scale to texture_scale, so it doesn't conflict %!s(int64=8) %!d(string=hai) anos
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds %!s(int64=8) %!d(string=hai) anos
  Poommetee Ketson 49c7620326 Add object type hint for docs %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky a8a1f2e2a8 -Fixed occluder rendering, closes #8560 %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD %!s(int64=8) %!d(string=hai) anos
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 04c749a1f0 New API for visibility in both CanvasItem and Spatial %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky a2903fc51d Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_CHANGED %!s(int64=8) %!d(string=hai) anos