Commit History

Author SHA1 Message Date
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  PouleyKetchoupp 68270964d4 Get surface material count in MeshInstance for scripts 7 years ago
  AndreaCatania 17ebbfb56d Implemented Soft body 8 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  Ferenc Arn d28763a4c1 Rename Rect3 to AABB. 8 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 years ago
  ISylvox cefc02a4f9 tagents --> tangents 8 years ago
  Juan Linietsky e63c64e256 Clean up normalmapping, make sure tangents are imported correctly. 8 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 years ago
  Juan Linietsky 35b404ba08 Unify naming of blendshape / morphtarget into just "Blend Shape" 8 years ago
  Juan Linietsky bc26f90581 Type renames: 8 years ago
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 8 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  Juan Linietsky 8be2fabbe5 Changed import workflow 9 years ago
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  marynate 7eb86f2fbc Add 'mesh/skeleton' property to MeshInstance to decouple mesh->skeleton from child parent constraint 11 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago