Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Ibrahn Sahir c1f5233217 Moved dirty material lists from static to lifetime controlled by main. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 89a76f21ed Ability to toggle flipping of tangent and binormal in depth parallax materials. Fixes #15934. %!s(int64=7) %!d(string=hai) anos
  JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde dec20a987b Fix some warnings raised by MSVC 2017 %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky c83742ba86 -Lightmap and lightmap capture support for GLES2 %!s(int64=7) %!d(string=hai) anos
  JFonS 3cedec5f75 Set uniform default values in inspector %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 334acc017f Add distance based dithering to the default material. %!s(int64=7) %!d(string=hai) anos
  JFonS 0052ee70d2 Added keep scale flag to billboard materials %!s(int64=7) %!d(string=hai) anos
  Alex Roman 2ce1118faa Add disable ambient light flag to shaders and materials %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky f6ce73f724 Visual Shaders are back. %!s(int64=7) %!d(string=hai) anos
  JFonS c8cf71753c Add render mode to ensure correct normals when using non-uniform scaling %!s(int64=7) %!d(string=hai) anos
  JFonS 9c307d4b6c Added flag on SpatialMaterial to disable shadows %!s(int64=7) %!d(string=hai) anos
  luz.paz 612ab4bbc6 Fix typos with codespell %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky f3ad14224e -Add lightmapper %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 7b7ba58493 -Fix particles with size==0, closes #13931 %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky d438ac0aed -Implemented Proxy Textures (needed to solve the problem with ViewportTexture) %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 7010ee3cb9 -Ability to choose operator for emission, closes #10441 %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde abea816e54 Revert "Rename Schlick GGX to GGX." %!s(int64=8) %!d(string=hai) anos
  Ferenc Arn cb0bf1edea Rename Schlick GGX to GGX. %!s(int64=8) %!d(string=hai) anos
  Hiroshi Ogawa 3bd2a4c421 Fix spatial shader conversion with texture %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky c9a925c4e0 Switched Burley/Lambert, and restored diffuse term to 0-1 range for compatibility. %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 81c9cfdc1b Added light affect parameter to baked AO %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 3237e05c36 Ability to convert from SpatialMaterial to ShaderMaterial %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky bf371dcb32 Added proximity and distance fade to SpatialMaterial %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 308a6f4f99 hide next pass for material types that make it pointless, closes #10686 %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 281fb4e4fb Added transmission shader parameter. %!s(int64=8) %!d(string=hai) anos