Commit History

Autor SHA1 Mensaxe Data
  marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues. %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Bastiaan Olij fa63a0fe83 Reverse bitangent on everythings to ensure default normal map behavriour is consistent %!s(int64=6) %!d(string=hai) anos
  Bastiaan Olij bcef4b8dc6 Fixing tangent and binormal logic %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 555fb3a317 Effectively ensure that surface materials are the right size when setting them, fixes #23596 %!s(int64=7) %!d(string=hai) anos
  Toshiwo b27b1a99a0 fixed issue with PrismMesh size, ignore for VS code .code-workspace %!s(int64=7) %!d(string=hai) anos
  JFonS 216ba4cc8b Fix SoftBody gizmo slowness, add ConcaveShape wireframe %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 8efbe9ed3d Merge pull request #19487 from JFonS/better_3d_select %!s(int64=7) %!d(string=hai) anos
  JFonS 9cd1c20f6a Polished 3D selection %!s(int64=7) %!d(string=hai) anos
  clayjohn 14acc61ce1 updated ranges for primitive meshes %!s(int64=7) %!d(string=hai) anos
  Chaosus b3fccc5778 Fix bug in CubeMesh %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 9f2d54cd68 Added a simpler way to flip faces, closes #17373 and closes #17369 %!s(int64=7) %!d(string=hai) anos
  Bastiaan Olij 1ee40206d4 added custom aabb to primitives %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 8d199a9b2c CSG Support for Godot! %!s(int64=7) %!d(string=hai) anos
  Jerome67000 b72c9b85d0 Change primitive meshes acccuracy value %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 86fcc39fa9 Fix and rewrite folding logic, closes #14005, closes #13421 %!s(int64=8) %!d(string=hai) anos
  Ferenc Arn d28763a4c1 Rename Rect3 to AABB. %!s(int64=8) %!d(string=hai) anos
  Chaosus 06ce2e339e Added size to QuadMesh %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 2b50dc5d4f Merge pull request #11057 from hpvb/fix-various-warnings %!s(int64=8) %!d(string=hai) anos
  SaracenOne 92bbd2d713 Script access to formatted arrays and blend_arrays in meshes. %!s(int64=8) %!d(string=hai) anos
  Hein-Pieter van Braam 67a706fc1b Fix various assorted warnings %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  Wilson E. Alvarez 738d2ab969 Removed unnecessary assignments %!s(int64=8) %!d(string=hai) anos
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration %!s(int64=8) %!d(string=hai) anos
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 66009706c9 -Ability to set default import presets for type %!s(int64=8) %!d(string=hai) anos
  BastiaanOlij f02ccffca3 Re-orient capsule to colission shape %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 2a3e00c8c7 -Many fixes to VisualScript, fixed property names, etc. %!s(int64=8) %!d(string=hai) anos
  BastiaanOlij bf6f3881a1 Align primitive defaults to default collision shape sizes %!s(int64=8) %!d(string=hai) anos