Историја ревизија

Аутор SHA1 Порука Датум
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 пре 6 година
  Marc Gilleron 065e2670af Added basic support for custom resource savers and loaders пре 7 година
  elasota f5c7d64492 Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. пре 7 година
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path пре 7 година
  Juan Linietsky f6ce73f724 Visual Shaders are back. пре 7 година
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting пре 7 година
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 пре 7 година
  Juan Linietsky c2240a2a71 A promise is a promise, so added ability to load and save shaders as text files, closes #14431 пре 7 година
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers пре 8 година
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line пре 8 година
  Juan Linietsky 74808ac4d9 New particle system, mostly working, some small features missing. пре 8 година
  Rémi Verschelde debeee56f7 Fix typos in source code using codespell пре 8 година
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) пре 8 година
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. пре 8 година
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master пре 8 година
  Juan Linietsky c2a217c350 WIP particle system пре 8 година
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! пре 8 година
  Juan Linietsky 850eaf7ed7 -the new shader language seems to work пре 9 година
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: пре 9 година
  George Marques 5be9ff7b67 Update copyright to 2016 in headers пре 9 година
  Juan Linietsky 07e9741425 **WARNING BEFORE PULLING** пре 10 година
  Juan Linietsky b524b40fdc -fixed many memory initialization issues пре 10 година
  Juan Linietsky fdaa2920eb Updated copyright year in all headers пре 10 година
  Juan Linietsky 66afddb3e8 -Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later. пре 10 година
  Juan Linietsky fbdd925d9b -Work in progress visual shader editor *DOES NOT WORK YET* пре 10 година
  Juan Linietsky f7f197c409 -ability to set default textures in shader (needed for visual shader editing) пре 11 година
  Juan Linietsky 2af2a84a03 Misc Fixes пре 11 година
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE пре 11 година