Commit History

Auteur SHA1 Bericht Datum
  Juan Linietsky 74d0ed2236 Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others 6 jaren geleden
  Juan Linietsky 8b231b96e3 Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801 6 jaren geleden
  Rémi Verschelde c5dcbeb160 Scene: Ensure classes match their header filename 6 jaren geleden
  Daniel Rakos 5fcb03f6b6 Changed ImageTexture image cache type to the correct one, fixes #24971 6 jaren geleden
  Juan Linietsky 32fa136cc7 Ability to keep images in ImageTexture cached while using editor, fixes #25243 6 jaren geleden
  Timo Schwarzer 163e0e3ebd Add thumbnails to LargeTexture 6 jaren geleden
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 jaren geleden
  Marc Gilleron 065e2670af Added basic support for custom resource savers and loaders 7 jaren geleden
  DualMatrix 8f89e2b490 Made Debugger's Video Memory tab show correct resource paths. 7 jaren geleden
  Rémi Verschelde cd0b82fd56 Mark AnimatedTexture frame_* properties as internal 7 jaren geleden
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 7 jaren geleden
  Juan Linietsky 34e58fd831 Added a function to cache texture opacity at a pixel, and modified editor to use it. 7 jaren geleden
  Juan Linietsky a1b594c2fc Switched AnimatedTexture to a readers-writers lock, solves a race condition and fixes #20221 7 jaren geleden
  Juan Linietsky 4e55835e48 Merge pull request #18096 from aaronfranke/master 7 jaren geleden
  Juan Linietsky ef5095720b -Deprecate ImageTexture::load 7 jaren geleden
  Aaron Franke cf136a91d6 [Core] Completely kill math_2d.h, change includes 7 jaren geleden
  Juan Linietsky edde52c8de Added proper import support for 3D and Array textures 7 jaren geleden
  Thomas Herzog b4d3f541e7 add 3D textures 7 jaren geleden
  Juan Linietsky de910f8c26 Finally figured out how to implement AnimatedTexture properly. 7 jaren geleden
  Pieter-Jan Briers 622a754584 ImageTexture.load returns an error code. 7 jaren geleden
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 jaren geleden
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 jaren geleden
  Juan Linietsky 5868754b01 Added a higher level wrapper for proxy texture 8 jaren geleden
  MrCdK fec243ed56 Added filter_clip to AtlasTexture 8 jaren geleden
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 jaren geleden
  Rémi Verschelde 76005a8e75 Style: Apply clang-format on all files 8 jaren geleden
  Marc Gilleron 69b8f61f25 Curve features 8 jaren geleden
  Marc Gilleron 2bb1638b0a GradientTexture now uses a Gradient 8 jaren geleden
  Marc Gilleron 659897cfb8 Added Curve resource 8 jaren geleden
  Juan Linietsky 0288be1e76 Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scenarios like single-texture tilemap tiles leaking pixels to the next tile when filter is enabled on it. 8 jaren geleden