Juan Linietsky
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74d0ed2236
Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others
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6 jaren geleden |
Juan Linietsky
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8b231b96e3
Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801
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6 jaren geleden |
Rémi Verschelde
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c5dcbeb160
Scene: Ensure classes match their header filename
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6 jaren geleden |
Daniel Rakos
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5fcb03f6b6
Changed ImageTexture image cache type to the correct one, fixes #24971
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6 jaren geleden |
Juan Linietsky
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32fa136cc7
Ability to keep images in ImageTexture cached while using editor, fixes #25243
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6 jaren geleden |
Timo Schwarzer
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163e0e3ebd
Add thumbnails to LargeTexture
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6 jaren geleden |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 jaren geleden |
Marc Gilleron
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065e2670af
Added basic support for custom resource savers and loaders
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7 jaren geleden |
DualMatrix
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8f89e2b490
Made Debugger's Video Memory tab show correct resource paths.
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7 jaren geleden |
Rémi Verschelde
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cd0b82fd56
Mark AnimatedTexture frame_* properties as internal
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7 jaren geleden |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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7 jaren geleden |
Juan Linietsky
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34e58fd831
Added a function to cache texture opacity at a pixel, and modified editor to use it.
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7 jaren geleden |
Juan Linietsky
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a1b594c2fc
Switched AnimatedTexture to a readers-writers lock, solves a race condition and fixes #20221
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7 jaren geleden |
Juan Linietsky
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4e55835e48
Merge pull request #18096 from aaronfranke/master
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7 jaren geleden |
Juan Linietsky
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ef5095720b
-Deprecate ImageTexture::load
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7 jaren geleden |
Aaron Franke
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cf136a91d6
[Core] Completely kill math_2d.h, change includes
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7 jaren geleden |
Juan Linietsky
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edde52c8de
Added proper import support for 3D and Array textures
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7 jaren geleden |
Thomas Herzog
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b4d3f541e7
add 3D textures
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7 jaren geleden |
Juan Linietsky
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de910f8c26
Finally figured out how to implement AnimatedTexture properly.
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7 jaren geleden |
Pieter-Jan Briers
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622a754584
ImageTexture.load returns an error code.
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7 jaren geleden |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 jaren geleden |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 jaren geleden |
Juan Linietsky
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5868754b01
Added a higher level wrapper for proxy texture
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8 jaren geleden |
MrCdK
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fec243ed56
Added filter_clip to AtlasTexture
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8 jaren geleden |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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8 jaren geleden |
Rémi Verschelde
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76005a8e75
Style: Apply clang-format on all files
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8 jaren geleden |
Marc Gilleron
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69b8f61f25
Curve features
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8 jaren geleden |
Marc Gilleron
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2bb1638b0a
GradientTexture now uses a Gradient
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8 jaren geleden |
Marc Gilleron
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659897cfb8
Added Curve resource
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8 jaren geleden |
Juan Linietsky
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0288be1e76
Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scenarios like single-texture tilemap tiles leaking pixels to the next tile when filter is enabled on it.
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8 jaren geleden |