Commit történet

Szerző SHA1 Üzenet Dátum
  Juan Linietsky d8b702b566 -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860 6 éve
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 éve
  Pedro J. Estébanez 6d0f4a4ad7 Fix picking in CanvasLayer 7 éve
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit 7 éve
  ShyRed 4d6bb43931 Remove disabled shapes from physics 7 éve
  Konrad Nowakowski 3659df6624 Fix 2d collision body update on shape remove 7 éve
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 éve
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 éve
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 éve
  Juan Linietsky 6ba1e4677b -Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap 8 éve
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer 8 éve
  alexholly a3c90b0293 renamed all Rect2.pos to Rect2.position 8 éve
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 éve
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 éve
  Juan Linietsky bc26f90581 Type renames: 8 éve
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 éve
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 éve
  Juan Linietsky af06843982 -new collision layer & mask system for 2D, for more flexible collision masking 10 éve
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 éve
  Juan Linietsky c6c72a3c37 input events on Area2D is now supported 10 éve
  Juan Linietsky 371eac9bef -added custom metadata to physics shapes (2D only for now) 11 éve
  Juan Linietsky b324ff7ea5 A bit of everything: 11 éve
  Juan Linietsky 7ca29bfaa7 -added kinematic body 11 éve
  Juan Linietsky d7d65fa2f2 -improved physics ccd 11 éve
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 éve